From 87fa305848a893b1c85472ea394f24486bd478b6 Mon Sep 17 00:00:00 2001 From: Drew DeVault Date: Sun, 20 Jan 2019 13:51:34 -0500 Subject: Merge lib/ui/interfaces.go and add another --- lib/ui/interfaces.go | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 lib/ui/interfaces.go (limited to 'lib/ui/interfaces.go') diff --git a/lib/ui/interfaces.go b/lib/ui/interfaces.go new file mode 100644 index 0000000..320183f --- /dev/null +++ b/lib/ui/interfaces.go @@ -0,0 +1,42 @@ +package ui + +import ( + "github.com/gdamore/tcell" +) + +type Drawable interface { + // Called when this renderable should draw itself + Draw(ctx *Context) + // Specifies a function to call when this cell needs to be redrawn + OnInvalidate(callback func(d Drawable)) + // Invalidates the drawable + Invalidate() +} + +type Interactive interface { + // Returns true if the event was handled by this component + Event(event tcell.Event) bool +} + +type Simulator interface { + // Queues up the given input events for simulation + Simulate(events []tcell.Event) +} + +type DrawableInteractive interface { + Drawable + Interactive +} + +// A drawable which contains other drawables +type Container interface { + Drawable + // A list of all drawables which are children of this one (do not recurse + // into your grandchildren). + Children() []Drawable + // Return the "focused" child, or none of no preference. Does not actually + // have to be Interactive. If there is a preferred child, input events will + // be directed to it. If there's no preference, events will be delivered to + // all children. + InteractiveChild() Drawable +} -- cgit v1.2.3