From a15ea01cfb0a303355b2e6bb31e85ece0d048ac2 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Sun, 19 May 2019 09:49:57 +0000 Subject: Update internal state and draw from the same goroutine This commit introduces a new Aerc.Tick function that should be called to refresh the internal state. This in turn makes each AccountView process worker events. The UI goroutine repeatedly refreshes the internal state before drawing a new frame. The reason for this is that many worker messages may need to be processed for a single frame, and drawing the UI is far slower than refreshing the internal state. This has been confirmed in my testing (calling Aerc.Tick only once per frame results in a slower display). Many synchronization code has been removed. We can now write widgets without having to care so much about races. The remaining sync users are: - widgets/spinner: the spinner value is updated from inside an internal goroutine - lib/ui/invalidatable: Invalidate may be called from any goroutine - lib/ui/grid: same - lib/ui/ui: an internal goroutine needs read access to UI.exit - worker/types/worker: Worker.callbacks is used for both worker and UI callbacks The exact goroutine requirements for Drawable have been documented. --- lib/msgstore.go | 19 ------------------- lib/ui/interfaces.go | 9 ++++++--- lib/ui/ui.go | 2 +- 3 files changed, 7 insertions(+), 23 deletions(-) (limited to 'lib') diff --git a/lib/msgstore.go b/lib/msgstore.go index fbffa0a..827d7cb 100644 --- a/lib/msgstore.go +++ b/lib/msgstore.go @@ -2,7 +2,6 @@ package lib import ( "io" - "sync" "time" "github.com/emersion/go-imap" @@ -12,8 +11,6 @@ import ( // Accesses to fields must be guarded by MessageStore.Lock/Unlock type MessageStore struct { - sync.Mutex - Deleted map[uint32]interface{} DirInfo types.DirectoryInfo Messages map[uint32]*types.MessageInfo @@ -49,9 +46,6 @@ func NewMessageStore(worker *types.Worker, func (store *MessageStore) FetchHeaders(uids []uint32, cb func(*types.MessageInfo)) { - store.Lock() - defer store.Unlock() - // TODO: this could be optimized by pre-allocating toFetch and trimming it // at the end. In practice we expect to get most messages back in one frame. var toFetch imap.SeqSet @@ -74,9 +68,6 @@ func (store *MessageStore) FetchHeaders(uids []uint32, } func (store *MessageStore) FetchFull(uids []uint32, cb func(io.Reader)) { - store.Lock() - defer store.Unlock() - // TODO: this could be optimized by pre-allocating toFetch and trimming it // at the end. In practice we expect to get most messages back in one frame. var toFetch imap.SeqSet @@ -134,8 +125,6 @@ func merge(to *types.MessageInfo, from *types.MessageInfo) { } func (store *MessageStore) Update(msg types.WorkerMessage) { - store.Lock() - update := false switch msg := msg.(type) { case *types.DirectoryInfo: @@ -201,8 +190,6 @@ func (store *MessageStore) Update(msg types.WorkerMessage) { update = true } - store.Unlock() - if update { store.update() } @@ -220,7 +207,6 @@ func (store *MessageStore) update() { func (store *MessageStore) Delete(uids []uint32, cb func(msg types.WorkerMessage)) { - store.Lock() var set imap.SeqSet for _, uid := range uids { @@ -228,8 +214,6 @@ func (store *MessageStore) Delete(uids []uint32, store.Deleted[uid] = nil } - store.Unlock() - store.worker.PostAction(&types.DeleteMessages{Uids: set}, cb) store.update() } @@ -249,7 +233,6 @@ func (store *MessageStore) Copy(uids []uint32, dest string, func (store *MessageStore) Move(uids []uint32, dest string, cb func(msg types.WorkerMessage)) { - store.Lock() var set imap.SeqSet for _, uid := range uids { @@ -257,8 +240,6 @@ func (store *MessageStore) Move(uids []uint32, dest string, store.Deleted[uid] = nil } - store.Unlock() - store.worker.PostAction(&types.CopyMessages{ Destination: dest, Uids: set, diff --git a/lib/ui/interfaces.go b/lib/ui/interfaces.go index d27afe2..0cdffc1 100644 --- a/lib/ui/interfaces.go +++ b/lib/ui/interfaces.go @@ -4,12 +4,15 @@ import ( "github.com/gdamore/tcell" ) +// Drawable is a UI component that can draw. Unless specified, all methods must +// only be called from a single goroutine, the UI goroutine. type Drawable interface { - // Called when this renderable should draw itself + // Called when this renderable should draw itself. Draw(ctx *Context) - // Specifies a function to call when this cell needs to be redrawn + // Specifies a function to call when this cell needs to be redrawn. The + // callback may be called in any goroutine. OnInvalidate(callback func(d Drawable)) - // Invalidates the drawable + // Invalidates the drawable. This can be called from any goroutine. Invalidate() } diff --git a/lib/ui/ui.go b/lib/ui/ui.go index 9d9a5da..91a26da 100644 --- a/lib/ui/ui.go +++ b/lib/ui/ui.go @@ -10,7 +10,7 @@ import ( type UI struct { Content DrawableInteractive - exit atomic.Value + exit atomic.Value // bool ctx *Context screen tcell.Screen -- cgit v1.2.3