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Diffstat (limited to 'vendor/golang.org/x/text/unicode/norm/iter.go')
-rw-r--r--vendor/golang.org/x/text/unicode/norm/iter.go457
1 files changed, 0 insertions, 457 deletions
diff --git a/vendor/golang.org/x/text/unicode/norm/iter.go b/vendor/golang.org/x/text/unicode/norm/iter.go
deleted file mode 100644
index ce17f96..0000000
--- a/vendor/golang.org/x/text/unicode/norm/iter.go
+++ /dev/null
@@ -1,457 +0,0 @@
-// Copyright 2011 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package norm
-
-import (
- "fmt"
- "unicode/utf8"
-)
-
-// MaxSegmentSize is the maximum size of a byte buffer needed to consider any
-// sequence of starter and non-starter runes for the purpose of normalization.
-const MaxSegmentSize = maxByteBufferSize
-
-// An Iter iterates over a string or byte slice, while normalizing it
-// to a given Form.
-type Iter struct {
- rb reorderBuffer
- buf [maxByteBufferSize]byte
- info Properties // first character saved from previous iteration
- next iterFunc // implementation of next depends on form
- asciiF iterFunc
-
- p int // current position in input source
- multiSeg []byte // remainder of multi-segment decomposition
-}
-
-type iterFunc func(*Iter) []byte
-
-// Init initializes i to iterate over src after normalizing it to Form f.
-func (i *Iter) Init(f Form, src []byte) {
- i.p = 0
- if len(src) == 0 {
- i.setDone()
- i.rb.nsrc = 0
- return
- }
- i.multiSeg = nil
- i.rb.init(f, src)
- i.next = i.rb.f.nextMain
- i.asciiF = nextASCIIBytes
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.rb.ss.first(i.info)
-}
-
-// InitString initializes i to iterate over src after normalizing it to Form f.
-func (i *Iter) InitString(f Form, src string) {
- i.p = 0
- if len(src) == 0 {
- i.setDone()
- i.rb.nsrc = 0
- return
- }
- i.multiSeg = nil
- i.rb.initString(f, src)
- i.next = i.rb.f.nextMain
- i.asciiF = nextASCIIString
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.rb.ss.first(i.info)
-}
-
-// Seek sets the segment to be returned by the next call to Next to start
-// at position p. It is the responsibility of the caller to set p to the
-// start of a segment.
-func (i *Iter) Seek(offset int64, whence int) (int64, error) {
- var abs int64
- switch whence {
- case 0:
- abs = offset
- case 1:
- abs = int64(i.p) + offset
- case 2:
- abs = int64(i.rb.nsrc) + offset
- default:
- return 0, fmt.Errorf("norm: invalid whence")
- }
- if abs < 0 {
- return 0, fmt.Errorf("norm: negative position")
- }
- if int(abs) >= i.rb.nsrc {
- i.setDone()
- return int64(i.p), nil
- }
- i.p = int(abs)
- i.multiSeg = nil
- i.next = i.rb.f.nextMain
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.rb.ss.first(i.info)
- return abs, nil
-}
-
-// returnSlice returns a slice of the underlying input type as a byte slice.
-// If the underlying is of type []byte, it will simply return a slice.
-// If the underlying is of type string, it will copy the slice to the buffer
-// and return that.
-func (i *Iter) returnSlice(a, b int) []byte {
- if i.rb.src.bytes == nil {
- return i.buf[:copy(i.buf[:], i.rb.src.str[a:b])]
- }
- return i.rb.src.bytes[a:b]
-}
-
-// Pos returns the byte position at which the next call to Next will commence processing.
-func (i *Iter) Pos() int {
- return i.p
-}
-
-func (i *Iter) setDone() {
- i.next = nextDone
- i.p = i.rb.nsrc
-}
-
-// Done returns true if there is no more input to process.
-func (i *Iter) Done() bool {
- return i.p >= i.rb.nsrc
-}
-
-// Next returns f(i.input[i.Pos():n]), where n is a boundary of i.input.
-// For any input a and b for which f(a) == f(b), subsequent calls
-// to Next will return the same segments.
-// Modifying runes are grouped together with the preceding starter, if such a starter exists.
-// Although not guaranteed, n will typically be the smallest possible n.
-func (i *Iter) Next() []byte {
- return i.next(i)
-}
-
-func nextASCIIBytes(i *Iter) []byte {
- p := i.p + 1
- if p >= i.rb.nsrc {
- i.setDone()
- return i.rb.src.bytes[i.p:p]
- }
- if i.rb.src.bytes[p] < utf8.RuneSelf {
- p0 := i.p
- i.p = p
- return i.rb.src.bytes[p0:p]
- }
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.next = i.rb.f.nextMain
- return i.next(i)
-}
-
-func nextASCIIString(i *Iter) []byte {
- p := i.p + 1
- if p >= i.rb.nsrc {
- i.buf[0] = i.rb.src.str[i.p]
- i.setDone()
- return i.buf[:1]
- }
- if i.rb.src.str[p] < utf8.RuneSelf {
- i.buf[0] = i.rb.src.str[i.p]
- i.p = p
- return i.buf[:1]
- }
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.next = i.rb.f.nextMain
- return i.next(i)
-}
-
-func nextHangul(i *Iter) []byte {
- p := i.p
- next := p + hangulUTF8Size
- if next >= i.rb.nsrc {
- i.setDone()
- } else if i.rb.src.hangul(next) == 0 {
- i.rb.ss.next(i.info)
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.next = i.rb.f.nextMain
- return i.next(i)
- }
- i.p = next
- return i.buf[:decomposeHangul(i.buf[:], i.rb.src.hangul(p))]
-}
-
-func nextDone(i *Iter) []byte {
- return nil
-}
-
-// nextMulti is used for iterating over multi-segment decompositions
-// for decomposing normal forms.
-func nextMulti(i *Iter) []byte {
- j := 0
- d := i.multiSeg
- // skip first rune
- for j = 1; j < len(d) && !utf8.RuneStart(d[j]); j++ {
- }
- for j < len(d) {
- info := i.rb.f.info(input{bytes: d}, j)
- if info.BoundaryBefore() {
- i.multiSeg = d[j:]
- return d[:j]
- }
- j += int(info.size)
- }
- // treat last segment as normal decomposition
- i.next = i.rb.f.nextMain
- return i.next(i)
-}
-
-// nextMultiNorm is used for iterating over multi-segment decompositions
-// for composing normal forms.
-func nextMultiNorm(i *Iter) []byte {
- j := 0
- d := i.multiSeg
- for j < len(d) {
- info := i.rb.f.info(input{bytes: d}, j)
- if info.BoundaryBefore() {
- i.rb.compose()
- seg := i.buf[:i.rb.flushCopy(i.buf[:])]
- i.rb.insertUnsafe(input{bytes: d}, j, info)
- i.multiSeg = d[j+int(info.size):]
- return seg
- }
- i.rb.insertUnsafe(input{bytes: d}, j, info)
- j += int(info.size)
- }
- i.multiSeg = nil
- i.next = nextComposed
- return doNormComposed(i)
-}
-
-// nextDecomposed is the implementation of Next for forms NFD and NFKD.
-func nextDecomposed(i *Iter) (next []byte) {
- outp := 0
- inCopyStart, outCopyStart := i.p, 0
- for {
- if sz := int(i.info.size); sz <= 1 {
- i.rb.ss = 0
- p := i.p
- i.p++ // ASCII or illegal byte. Either way, advance by 1.
- if i.p >= i.rb.nsrc {
- i.setDone()
- return i.returnSlice(p, i.p)
- } else if i.rb.src._byte(i.p) < utf8.RuneSelf {
- i.next = i.asciiF
- return i.returnSlice(p, i.p)
- }
- outp++
- } else if d := i.info.Decomposition(); d != nil {
- // Note: If leading CCC != 0, then len(d) == 2 and last is also non-zero.
- // Case 1: there is a leftover to copy. In this case the decomposition
- // must begin with a modifier and should always be appended.
- // Case 2: no leftover. Simply return d if followed by a ccc == 0 value.
- p := outp + len(d)
- if outp > 0 {
- i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
- // TODO: this condition should not be possible, but we leave it
- // in for defensive purposes.
- if p > len(i.buf) {
- return i.buf[:outp]
- }
- } else if i.info.multiSegment() {
- // outp must be 0 as multi-segment decompositions always
- // start a new segment.
- if i.multiSeg == nil {
- i.multiSeg = d
- i.next = nextMulti
- return nextMulti(i)
- }
- // We are in the last segment. Treat as normal decomposition.
- d = i.multiSeg
- i.multiSeg = nil
- p = len(d)
- }
- prevCC := i.info.tccc
- if i.p += sz; i.p >= i.rb.nsrc {
- i.setDone()
- i.info = Properties{} // Force BoundaryBefore to succeed.
- } else {
- i.info = i.rb.f.info(i.rb.src, i.p)
- }
- switch i.rb.ss.next(i.info) {
- case ssOverflow:
- i.next = nextCGJDecompose
- fallthrough
- case ssStarter:
- if outp > 0 {
- copy(i.buf[outp:], d)
- return i.buf[:p]
- }
- return d
- }
- copy(i.buf[outp:], d)
- outp = p
- inCopyStart, outCopyStart = i.p, outp
- if i.info.ccc < prevCC {
- goto doNorm
- }
- continue
- } else if r := i.rb.src.hangul(i.p); r != 0 {
- outp = decomposeHangul(i.buf[:], r)
- i.p += hangulUTF8Size
- inCopyStart, outCopyStart = i.p, outp
- if i.p >= i.rb.nsrc {
- i.setDone()
- break
- } else if i.rb.src.hangul(i.p) != 0 {
- i.next = nextHangul
- return i.buf[:outp]
- }
- } else {
- p := outp + sz
- if p > len(i.buf) {
- break
- }
- outp = p
- i.p += sz
- }
- if i.p >= i.rb.nsrc {
- i.setDone()
- break
- }
- prevCC := i.info.tccc
- i.info = i.rb.f.info(i.rb.src, i.p)
- if v := i.rb.ss.next(i.info); v == ssStarter {
- break
- } else if v == ssOverflow {
- i.next = nextCGJDecompose
- break
- }
- if i.info.ccc < prevCC {
- goto doNorm
- }
- }
- if outCopyStart == 0 {
- return i.returnSlice(inCopyStart, i.p)
- } else if inCopyStart < i.p {
- i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
- }
- return i.buf[:outp]
-doNorm:
- // Insert what we have decomposed so far in the reorderBuffer.
- // As we will only reorder, there will always be enough room.
- i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
- i.rb.insertDecomposed(i.buf[0:outp])
- return doNormDecomposed(i)
-}
-
-func doNormDecomposed(i *Iter) []byte {
- for {
- i.rb.insertUnsafe(i.rb.src, i.p, i.info)
- if i.p += int(i.info.size); i.p >= i.rb.nsrc {
- i.setDone()
- break
- }
- i.info = i.rb.f.info(i.rb.src, i.p)
- if i.info.ccc == 0 {
- break
- }
- if s := i.rb.ss.next(i.info); s == ssOverflow {
- i.next = nextCGJDecompose
- break
- }
- }
- // new segment or too many combining characters: exit normalization
- return i.buf[:i.rb.flushCopy(i.buf[:])]
-}
-
-func nextCGJDecompose(i *Iter) []byte {
- i.rb.ss = 0
- i.rb.insertCGJ()
- i.next = nextDecomposed
- i.rb.ss.first(i.info)
- buf := doNormDecomposed(i)
- return buf
-}
-
-// nextComposed is the implementation of Next for forms NFC and NFKC.
-func nextComposed(i *Iter) []byte {
- outp, startp := 0, i.p
- var prevCC uint8
- for {
- if !i.info.isYesC() {
- goto doNorm
- }
- prevCC = i.info.tccc
- sz := int(i.info.size)
- if sz == 0 {
- sz = 1 // illegal rune: copy byte-by-byte
- }
- p := outp + sz
- if p > len(i.buf) {
- break
- }
- outp = p
- i.p += sz
- if i.p >= i.rb.nsrc {
- i.setDone()
- break
- } else if i.rb.src._byte(i.p) < utf8.RuneSelf {
- i.rb.ss = 0
- i.next = i.asciiF
- break
- }
- i.info = i.rb.f.info(i.rb.src, i.p)
- if v := i.rb.ss.next(i.info); v == ssStarter {
- break
- } else if v == ssOverflow {
- i.next = nextCGJCompose
- break
- }
- if i.info.ccc < prevCC {
- goto doNorm
- }
- }
- return i.returnSlice(startp, i.p)
-doNorm:
- // reset to start position
- i.p = startp
- i.info = i.rb.f.info(i.rb.src, i.p)
- i.rb.ss.first(i.info)
- if i.info.multiSegment() {
- d := i.info.Decomposition()
- info := i.rb.f.info(input{bytes: d}, 0)
- i.rb.insertUnsafe(input{bytes: d}, 0, info)
- i.multiSeg = d[int(info.size):]
- i.next = nextMultiNorm
- return nextMultiNorm(i)
- }
- i.rb.ss.first(i.info)
- i.rb.insertUnsafe(i.rb.src, i.p, i.info)
- return doNormComposed(i)
-}
-
-func doNormComposed(i *Iter) []byte {
- // First rune should already be inserted.
- for {
- if i.p += int(i.info.size); i.p >= i.rb.nsrc {
- i.setDone()
- break
- }
- i.info = i.rb.f.info(i.rb.src, i.p)
- if s := i.rb.ss.next(i.info); s == ssStarter {
- break
- } else if s == ssOverflow {
- i.next = nextCGJCompose
- break
- }
- i.rb.insertUnsafe(i.rb.src, i.p, i.info)
- }
- i.rb.compose()
- seg := i.buf[:i.rb.flushCopy(i.buf[:])]
- return seg
-}
-
-func nextCGJCompose(i *Iter) []byte {
- i.rb.ss = 0 // instead of first
- i.rb.insertCGJ()
- i.next = nextComposed
- // Note that we treat any rune with nLeadingNonStarters > 0 as a non-starter,
- // even if they are not. This is particularly dubious for U+FF9E and UFF9A.
- // If we ever change that, insert a check here.
- i.rb.ss.first(i.info)
- i.rb.insertUnsafe(i.rb.src, i.p, i.info)
- return doNormComposed(i)
-}