From de6d2c524430287c699aaa898c1325da6afea539 Mon Sep 17 00:00:00 2001 From: Niall Sheridan Date: Wed, 20 Jun 2018 22:39:07 +0100 Subject: Update dependencies --- vendor/github.com/golang/snappy/decode_other.go | 101 ++++++++++ vendor/github.com/golang/snappy/encode_other.go | 238 ++++++++++++++++++++++++ vendor/github.com/golang/snappy/snappy.go | 17 +- 3 files changed, 353 insertions(+), 3 deletions(-) create mode 100644 vendor/github.com/golang/snappy/decode_other.go create mode 100644 vendor/github.com/golang/snappy/encode_other.go (limited to 'vendor/github.com/golang/snappy') diff --git a/vendor/github.com/golang/snappy/decode_other.go b/vendor/github.com/golang/snappy/decode_other.go new file mode 100644 index 0000000..8c9f204 --- /dev/null +++ b/vendor/github.com/golang/snappy/decode_other.go @@ -0,0 +1,101 @@ +// Copyright 2016 The Snappy-Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build !amd64 appengine !gc noasm + +package snappy + +// decode writes the decoding of src to dst. It assumes that the varint-encoded +// length of the decompressed bytes has already been read, and that len(dst) +// equals that length. +// +// It returns 0 on success or a decodeErrCodeXxx error code on failure. +func decode(dst, src []byte) int { + var d, s, offset, length int + for s < len(src) { + switch src[s] & 0x03 { + case tagLiteral: + x := uint32(src[s] >> 2) + switch { + case x < 60: + s++ + case x == 60: + s += 2 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + x = uint32(src[s-1]) + case x == 61: + s += 3 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + x = uint32(src[s-2]) | uint32(src[s-1])<<8 + case x == 62: + s += 4 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16 + case x == 63: + s += 5 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24 + } + length = int(x) + 1 + if length <= 0 { + return decodeErrCodeUnsupportedLiteralLength + } + if length > len(dst)-d || length > len(src)-s { + return decodeErrCodeCorrupt + } + copy(dst[d:], src[s:s+length]) + d += length + s += length + continue + + case tagCopy1: + s += 2 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + length = 4 + int(src[s-2])>>2&0x7 + offset = int(uint32(src[s-2])&0xe0<<3 | uint32(src[s-1])) + + case tagCopy2: + s += 3 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + length = 1 + int(src[s-3])>>2 + offset = int(uint32(src[s-2]) | uint32(src[s-1])<<8) + + case tagCopy4: + s += 5 + if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line. + return decodeErrCodeCorrupt + } + length = 1 + int(src[s-5])>>2 + offset = int(uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24) + } + + if offset <= 0 || d < offset || length > len(dst)-d { + return decodeErrCodeCorrupt + } + // Copy from an earlier sub-slice of dst to a later sub-slice. Unlike + // the built-in copy function, this byte-by-byte copy always runs + // forwards, even if the slices overlap. Conceptually, this is: + // + // d += forwardCopy(dst[d:d+length], dst[d-offset:]) + for end := d + length; d != end; d++ { + dst[d] = dst[d-offset] + } + } + if d != len(dst) { + return decodeErrCodeCorrupt + } + return 0 +} diff --git a/vendor/github.com/golang/snappy/encode_other.go b/vendor/github.com/golang/snappy/encode_other.go new file mode 100644 index 0000000..dbcae90 --- /dev/null +++ b/vendor/github.com/golang/snappy/encode_other.go @@ -0,0 +1,238 @@ +// Copyright 2016 The Snappy-Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build !amd64 appengine !gc noasm + +package snappy + +func load32(b []byte, i int) uint32 { + b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 +} + +func load64(b []byte, i int) uint64 { + b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line. + return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | + uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 +} + +// emitLiteral writes a literal chunk and returns the number of bytes written. +// +// It assumes that: +// dst is long enough to hold the encoded bytes +// 1 <= len(lit) && len(lit) <= 65536 +func emitLiteral(dst, lit []byte) int { + i, n := 0, uint(len(lit)-1) + switch { + case n < 60: + dst[0] = uint8(n)<<2 | tagLiteral + i = 1 + case n < 1<<8: + dst[0] = 60<<2 | tagLiteral + dst[1] = uint8(n) + i = 2 + default: + dst[0] = 61<<2 | tagLiteral + dst[1] = uint8(n) + dst[2] = uint8(n >> 8) + i = 3 + } + return i + copy(dst[i:], lit) +} + +// emitCopy writes a copy chunk and returns the number of bytes written. +// +// It assumes that: +// dst is long enough to hold the encoded bytes +// 1 <= offset && offset <= 65535 +// 4 <= length && length <= 65535 +func emitCopy(dst []byte, offset, length int) int { + i := 0 + // The maximum length for a single tagCopy1 or tagCopy2 op is 64 bytes. The + // threshold for this loop is a little higher (at 68 = 64 + 4), and the + // length emitted down below is is a little lower (at 60 = 64 - 4), because + // it's shorter to encode a length 67 copy as a length 60 tagCopy2 followed + // by a length 7 tagCopy1 (which encodes as 3+2 bytes) than to encode it as + // a length 64 tagCopy2 followed by a length 3 tagCopy2 (which encodes as + // 3+3 bytes). The magic 4 in the 64±4 is because the minimum length for a + // tagCopy1 op is 4 bytes, which is why a length 3 copy has to be an + // encodes-as-3-bytes tagCopy2 instead of an encodes-as-2-bytes tagCopy1. + for length >= 68 { + // Emit a length 64 copy, encoded as 3 bytes. + dst[i+0] = 63<<2 | tagCopy2 + dst[i+1] = uint8(offset) + dst[i+2] = uint8(offset >> 8) + i += 3 + length -= 64 + } + if length > 64 { + // Emit a length 60 copy, encoded as 3 bytes. + dst[i+0] = 59<<2 | tagCopy2 + dst[i+1] = uint8(offset) + dst[i+2] = uint8(offset >> 8) + i += 3 + length -= 60 + } + if length >= 12 || offset >= 2048 { + // Emit the remaining copy, encoded as 3 bytes. + dst[i+0] = uint8(length-1)<<2 | tagCopy2 + dst[i+1] = uint8(offset) + dst[i+2] = uint8(offset >> 8) + return i + 3 + } + // Emit the remaining copy, encoded as 2 bytes. + dst[i+0] = uint8(offset>>8)<<5 | uint8(length-4)<<2 | tagCopy1 + dst[i+1] = uint8(offset) + return i + 2 +} + +// extendMatch returns the largest k such that k <= len(src) and that +// src[i:i+k-j] and src[j:k] have the same contents. +// +// It assumes that: +// 0 <= i && i < j && j <= len(src) +func extendMatch(src []byte, i, j int) int { + for ; j < len(src) && src[i] == src[j]; i, j = i+1, j+1 { + } + return j +} + +func hash(u, shift uint32) uint32 { + return (u * 0x1e35a7bd) >> shift +} + +// encodeBlock encodes a non-empty src to a guaranteed-large-enough dst. It +// assumes that the varint-encoded length of the decompressed bytes has already +// been written. +// +// It also assumes that: +// len(dst) >= MaxEncodedLen(len(src)) && +// minNonLiteralBlockSize <= len(src) && len(src) <= maxBlockSize +func encodeBlock(dst, src []byte) (d int) { + // Initialize the hash table. Its size ranges from 1<<8 to 1<<14 inclusive. + // The table element type is uint16, as s < sLimit and sLimit < len(src) + // and len(src) <= maxBlockSize and maxBlockSize == 65536. + const ( + maxTableSize = 1 << 14 + // tableMask is redundant, but helps the compiler eliminate bounds + // checks. + tableMask = maxTableSize - 1 + ) + shift := uint32(32 - 8) + for tableSize := 1 << 8; tableSize < maxTableSize && tableSize < len(src); tableSize *= 2 { + shift-- + } + // In Go, all array elements are zero-initialized, so there is no advantage + // to a smaller tableSize per se. However, it matches the C++ algorithm, + // and in the asm versions of this code, we can get away with zeroing only + // the first tableSize elements. + var table [maxTableSize]uint16 + + // sLimit is when to stop looking for offset/length copies. The inputMargin + // lets us use a fast path for emitLiteral in the main loop, while we are + // looking for copies. + sLimit := len(src) - inputMargin + + // nextEmit is where in src the next emitLiteral should start from. + nextEmit := 0 + + // The encoded form must start with a literal, as there are no previous + // bytes to copy, so we start looking for hash matches at s == 1. + s := 1 + nextHash := hash(load32(src, s), shift) + + for { + // Copied from the C++ snappy implementation: + // + // Heuristic match skipping: If 32 bytes are scanned with no matches + // found, start looking only at every other byte. If 32 more bytes are + // scanned (or skipped), look at every third byte, etc.. When a match + // is found, immediately go back to looking at every byte. This is a + // small loss (~5% performance, ~0.1% density) for compressible data + // due to more bookkeeping, but for non-compressible data (such as + // JPEG) it's a huge win since the compressor quickly "realizes" the + // data is incompressible and doesn't bother looking for matches + // everywhere. + // + // The "skip" variable keeps track of how many bytes there are since + // the last match; dividing it by 32 (ie. right-shifting by five) gives + // the number of bytes to move ahead for each iteration. + skip := 32 + + nextS := s + candidate := 0 + for { + s = nextS + bytesBetweenHashLookups := skip >> 5 + nextS = s + bytesBetweenHashLookups + skip += bytesBetweenHashLookups + if nextS > sLimit { + goto emitRemainder + } + candidate = int(table[nextHash&tableMask]) + table[nextHash&tableMask] = uint16(s) + nextHash = hash(load32(src, nextS), shift) + if load32(src, s) == load32(src, candidate) { + break + } + } + + // A 4-byte match has been found. We'll later see if more than 4 bytes + // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit + // them as literal bytes. + d += emitLiteral(dst[d:], src[nextEmit:s]) + + // Call emitCopy, and then see if another emitCopy could be our next + // move. Repeat until we find no match for the input immediately after + // what was consumed by the last emitCopy call. + // + // If we exit this loop normally then we need to call emitLiteral next, + // though we don't yet know how big the literal will be. We handle that + // by proceeding to the next iteration of the main loop. We also can + // exit this loop via goto if we get close to exhausting the input. + for { + // Invariant: we have a 4-byte match at s, and no need to emit any + // literal bytes prior to s. + base := s + + // Extend the 4-byte match as long as possible. + // + // This is an inlined version of: + // s = extendMatch(src, candidate+4, s+4) + s += 4 + for i := candidate + 4; s < len(src) && src[i] == src[s]; i, s = i+1, s+1 { + } + + d += emitCopy(dst[d:], base-candidate, s-base) + nextEmit = s + if s >= sLimit { + goto emitRemainder + } + + // We could immediately start working at s now, but to improve + // compression we first update the hash table at s-1 and at s. If + // another emitCopy is not our next move, also calculate nextHash + // at s+1. At least on GOARCH=amd64, these three hash calculations + // are faster as one load64 call (with some shifts) instead of + // three load32 calls. + x := load64(src, s-1) + prevHash := hash(uint32(x>>0), shift) + table[prevHash&tableMask] = uint16(s - 1) + currHash := hash(uint32(x>>8), shift) + candidate = int(table[currHash&tableMask]) + table[currHash&tableMask] = uint16(s) + if uint32(x>>8) != load32(src, candidate) { + nextHash = hash(uint32(x>>16), shift) + s++ + break + } + } + } + +emitRemainder: + if nextEmit < len(src) { + d += emitLiteral(dst[d:], src[nextEmit:]) + } + return d +} diff --git a/vendor/github.com/golang/snappy/snappy.go b/vendor/github.com/golang/snappy/snappy.go index 0cf5e37..ece692e 100644 --- a/vendor/github.com/golang/snappy/snappy.go +++ b/vendor/github.com/golang/snappy/snappy.go @@ -2,10 +2,21 @@ // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. -// Package snappy implements the snappy block-based compression format. -// It aims for very high speeds and reasonable compression. +// Package snappy implements the Snappy compression format. It aims for very +// high speeds and reasonable compression. // -// The C++ snappy implementation is at https://github.com/google/snappy +// There are actually two Snappy formats: block and stream. They are related, +// but different: trying to decompress block-compressed data as a Snappy stream +// will fail, and vice versa. The block format is the Decode and Encode +// functions and the stream format is the Reader and Writer types. +// +// The block format, the more common case, is used when the complete size (the +// number of bytes) of the original data is known upfront, at the time +// compression starts. The stream format, also known as the framing format, is +// for when that isn't always true. +// +// The canonical, C++ implementation is at https://github.com/google/snappy and +// it only implements the block format. package snappy // import "github.com/golang/snappy" import ( -- cgit v1.2.3