From 649bf79117e30895108b7782d62daafd07bc5e6e Mon Sep 17 00:00:00 2001 From: Niall Sheridan Date: Sun, 22 May 2016 01:23:33 +0100 Subject: Use govendor --- vendor/github.com/spf13/pflag/uint32.go | 89 +++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 vendor/github.com/spf13/pflag/uint32.go (limited to 'vendor/github.com/spf13/pflag/uint32.go') diff --git a/vendor/github.com/spf13/pflag/uint32.go b/vendor/github.com/spf13/pflag/uint32.go new file mode 100644 index 0000000..294fcaa --- /dev/null +++ b/vendor/github.com/spf13/pflag/uint32.go @@ -0,0 +1,89 @@ +package pflag + +import ( + "fmt" + "strconv" +) + +// -- uint16 value +type uint32Value uint32 + +func newUint32Value(val uint32, p *uint32) *uint32Value { + *p = val + return (*uint32Value)(p) +} +func (i *uint32Value) String() string { return fmt.Sprintf("%d", *i) } +func (i *uint32Value) Set(s string) error { + v, err := strconv.ParseUint(s, 0, 32) + *i = uint32Value(v) + return err +} + +func (i *uint32Value) Type() string { + return "uint32" +} + +func uint32Conv(sval string) (interface{}, error) { + v, err := strconv.ParseUint(sval, 0, 32) + if err != nil { + return 0, err + } + return uint32(v), nil +} + +// GetUint32 return the uint32 value of a flag with the given name +func (f *FlagSet) GetUint32(name string) (uint32, error) { + val, err := f.getFlagType(name, "uint32", uint32Conv) + if err != nil { + return 0, err + } + return val.(uint32), nil +} + +// Uint32Var defines a uint32 flag with specified name, default value, and usage string. +// The argument p points to a uint32 variable in which to store the value of the flag. +func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) { + f.VarP(newUint32Value(value, p), name, "", usage) +} + +// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. +func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { + f.VarP(newUint32Value(value, p), name, shorthand, usage) +} + +// Uint32Var defines a uint32 flag with specified name, default value, and usage string. +// The argument p points to a uint32 variable in which to store the value of the flag. +func Uint32Var(p *uint32, name string, value uint32, usage string) { + CommandLine.VarP(newUint32Value(value, p), name, "", usage) +} + +// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. +func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { + CommandLine.VarP(newUint32Value(value, p), name, shorthand, usage) +} + +// Uint32 defines a uint32 flag with specified name, default value, and usage string. +// The return value is the address of a uint32 variable that stores the value of the flag. +func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 { + p := new(uint32) + f.Uint32VarP(p, name, "", value, usage) + return p +} + +// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. +func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 { + p := new(uint32) + f.Uint32VarP(p, name, shorthand, value, usage) + return p +} + +// Uint32 defines a uint32 flag with specified name, default value, and usage string. +// The return value is the address of a uint32 variable that stores the value of the flag. +func Uint32(name string, value uint32, usage string) *uint32 { + return CommandLine.Uint32P(name, "", value, usage) +} + +// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. +func Uint32P(name, shorthand string, value uint32, usage string) *uint32 { + return CommandLine.Uint32P(name, shorthand, value, usage) +} -- cgit v1.2.3