From 30802e07b2d84fbc213b490d3402707dffe60096 Mon Sep 17 00:00:00 2001 From: Niall Sheridan Date: Mon, 10 Apr 2017 21:18:42 +0100 Subject: update dependencies --- vendor/golang.org/x/net/http2/databuffer.go | 146 ++++++++++++++++++++++++++++ 1 file changed, 146 insertions(+) create mode 100644 vendor/golang.org/x/net/http2/databuffer.go (limited to 'vendor/golang.org/x/net/http2/databuffer.go') diff --git a/vendor/golang.org/x/net/http2/databuffer.go b/vendor/golang.org/x/net/http2/databuffer.go new file mode 100644 index 0000000..a3067f8 --- /dev/null +++ b/vendor/golang.org/x/net/http2/databuffer.go @@ -0,0 +1,146 @@ +// Copyright 2014 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package http2 + +import ( + "errors" + "fmt" + "sync" +) + +// Buffer chunks are allocated from a pool to reduce pressure on GC. +// The maximum wasted space per dataBuffer is 2x the largest size class, +// which happens when the dataBuffer has multiple chunks and there is +// one unread byte in both the first and last chunks. We use a few size +// classes to minimize overheads for servers that typically receive very +// small request bodies. +// +// TODO: Benchmark to determine if the pools are necessary. The GC may have +// improved enough that we can instead allocate chunks like this: +// make([]byte, max(16<<10, expectedBytesRemaining)) +var ( + dataChunkSizeClasses = []int{ + 1 << 10, + 2 << 10, + 4 << 10, + 8 << 10, + 16 << 10, + } + dataChunkPools = [...]sync.Pool{ + {New: func() interface{} { return make([]byte, 1<<10) }}, + {New: func() interface{} { return make([]byte, 2<<10) }}, + {New: func() interface{} { return make([]byte, 4<<10) }}, + {New: func() interface{} { return make([]byte, 8<<10) }}, + {New: func() interface{} { return make([]byte, 16<<10) }}, + } +) + +func getDataBufferChunk(size int64) []byte { + i := 0 + for ; i < len(dataChunkSizeClasses)-1; i++ { + if size <= int64(dataChunkSizeClasses[i]) { + break + } + } + return dataChunkPools[i].Get().([]byte) +} + +func putDataBufferChunk(p []byte) { + for i, n := range dataChunkSizeClasses { + if len(p) == n { + dataChunkPools[i].Put(p) + return + } + } + panic(fmt.Sprintf("unexpected buffer len=%v", len(p))) +} + +// dataBuffer is an io.ReadWriter backed by a list of data chunks. +// Each dataBuffer is used to read DATA frames on a single stream. +// The buffer is divided into chunks so the server can limit the +// total memory used by a single connection without limiting the +// request body size on any single stream. +type dataBuffer struct { + chunks [][]byte + r int // next byte to read is chunks[0][r] + w int // next byte to write is chunks[len(chunks)-1][w] + size int // total buffered bytes + expected int64 // we expect at least this many bytes in future Write calls (ignored if <= 0) +} + +var errReadEmpty = errors.New("read from empty dataBuffer") + +// Read copies bytes from the buffer into p. +// It is an error to read when no data is available. +func (b *dataBuffer) Read(p []byte) (int, error) { + if b.size == 0 { + return 0, errReadEmpty + } + var ntotal int + for len(p) > 0 && b.size > 0 { + readFrom := b.bytesFromFirstChunk() + n := copy(p, readFrom) + p = p[n:] + ntotal += n + b.r += n + b.size -= n + // If the first chunk has been consumed, advance to the next chunk. + if b.r == len(b.chunks[0]) { + putDataBufferChunk(b.chunks[0]) + end := len(b.chunks) - 1 + copy(b.chunks[:end], b.chunks[1:]) + b.chunks[end] = nil + b.chunks = b.chunks[:end] + b.r = 0 + } + } + return ntotal, nil +} + +func (b *dataBuffer) bytesFromFirstChunk() []byte { + if len(b.chunks) == 1 { + return b.chunks[0][b.r:b.w] + } + return b.chunks[0][b.r:] +} + +// Len returns the number of bytes of the unread portion of the buffer. +func (b *dataBuffer) Len() int { + return b.size +} + +// Write appends p to the buffer. +func (b *dataBuffer) Write(p []byte) (int, error) { + ntotal := len(p) + for len(p) > 0 { + // If the last chunk is empty, allocate a new chunk. Try to allocate + // enough to fully copy p plus any additional bytes we expect to + // receive. However, this may allocate less than len(p). + want := int64(len(p)) + if b.expected > want { + want = b.expected + } + chunk := b.lastChunkOrAlloc(want) + n := copy(chunk[b.w:], p) + p = p[n:] + b.w += n + b.size += n + b.expected -= int64(n) + } + return ntotal, nil +} + +func (b *dataBuffer) lastChunkOrAlloc(want int64) []byte { + if len(b.chunks) != 0 { + last := b.chunks[len(b.chunks)-1] + if b.w < len(last) { + return last + } + } + chunk := getDataBufferChunk(want) + b.chunks = append(b.chunks, chunk) + b.w = 0 + return chunk +} -- cgit v1.2.3