From a18a13fb09eac00cdacf1f74080524182b7243de Mon Sep 17 00:00:00 2001 From: Niall Sheridan Date: Mon, 6 Jun 2016 00:55:30 +0100 Subject: update vendor --- vendor/golang.org/x/net/http2/server.go | 2287 +++++++++++++++++++++++++++++++ 1 file changed, 2287 insertions(+) create mode 100644 vendor/golang.org/x/net/http2/server.go (limited to 'vendor/golang.org/x/net/http2/server.go') diff --git a/vendor/golang.org/x/net/http2/server.go b/vendor/golang.org/x/net/http2/server.go new file mode 100644 index 0000000..1de8146 --- /dev/null +++ b/vendor/golang.org/x/net/http2/server.go @@ -0,0 +1,2287 @@ +// Copyright 2014 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// TODO: replace all <-sc.doneServing with reads from the stream's cw +// instead, and make sure that on close we close all open +// streams. then remove doneServing? + +// TODO: re-audit GOAWAY support. Consider each incoming frame type and +// whether it should be ignored during graceful shutdown. + +// TODO: disconnect idle clients. GFE seems to do 4 minutes. make +// configurable? or maximum number of idle clients and remove the +// oldest? + +// TODO: turn off the serve goroutine when idle, so +// an idle conn only has the readFrames goroutine active. (which could +// also be optimized probably to pin less memory in crypto/tls). This +// would involve tracking when the serve goroutine is active (atomic +// int32 read/CAS probably?) and starting it up when frames arrive, +// and shutting it down when all handlers exit. the occasional PING +// packets could use time.AfterFunc to call sc.wakeStartServeLoop() +// (which is a no-op if already running) and then queue the PING write +// as normal. The serve loop would then exit in most cases (if no +// Handlers running) and not be woken up again until the PING packet +// returns. + +// TODO (maybe): add a mechanism for Handlers to going into +// half-closed-local mode (rw.(io.Closer) test?) but not exit their +// handler, and continue to be able to read from the +// Request.Body. This would be a somewhat semantic change from HTTP/1 +// (or at least what we expose in net/http), so I'd probably want to +// add it there too. For now, this package says that returning from +// the Handler ServeHTTP function means you're both done reading and +// done writing, without a way to stop just one or the other. + +package http2 + +import ( + "bufio" + "bytes" + "crypto/tls" + "errors" + "fmt" + "io" + "log" + "net" + "net/http" + "net/textproto" + "net/url" + "os" + "reflect" + "runtime" + "strconv" + "strings" + "sync" + "time" + + "golang.org/x/net/http2/hpack" +) + +const ( + prefaceTimeout = 10 * time.Second + firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway + handlerChunkWriteSize = 4 << 10 + defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to? +) + +var ( + errClientDisconnected = errors.New("client disconnected") + errClosedBody = errors.New("body closed by handler") + errHandlerComplete = errors.New("http2: request body closed due to handler exiting") + errStreamClosed = errors.New("http2: stream closed") +) + +var responseWriterStatePool = sync.Pool{ + New: func() interface{} { + rws := &responseWriterState{} + rws.bw = bufio.NewWriterSize(chunkWriter{rws}, handlerChunkWriteSize) + return rws + }, +} + +// Test hooks. +var ( + testHookOnConn func() + testHookGetServerConn func(*serverConn) + testHookOnPanicMu *sync.Mutex // nil except in tests + testHookOnPanic func(sc *serverConn, panicVal interface{}) (rePanic bool) +) + +// Server is an HTTP/2 server. +type Server struct { + // MaxHandlers limits the number of http.Handler ServeHTTP goroutines + // which may run at a time over all connections. + // Negative or zero no limit. + // TODO: implement + MaxHandlers int + + // MaxConcurrentStreams optionally specifies the number of + // concurrent streams that each client may have open at a + // time. This is unrelated to the number of http.Handler goroutines + // which may be active globally, which is MaxHandlers. + // If zero, MaxConcurrentStreams defaults to at least 100, per + // the HTTP/2 spec's recommendations. + MaxConcurrentStreams uint32 + + // MaxReadFrameSize optionally specifies the largest frame + // this server is willing to read. A valid value is between + // 16k and 16M, inclusive. If zero or otherwise invalid, a + // default value is used. + MaxReadFrameSize uint32 + + // PermitProhibitedCipherSuites, if true, permits the use of + // cipher suites prohibited by the HTTP/2 spec. + PermitProhibitedCipherSuites bool +} + +func (s *Server) maxReadFrameSize() uint32 { + if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize { + return v + } + return defaultMaxReadFrameSize +} + +func (s *Server) maxConcurrentStreams() uint32 { + if v := s.MaxConcurrentStreams; v > 0 { + return v + } + return defaultMaxStreams +} + +// ConfigureServer adds HTTP/2 support to a net/http Server. +// +// The configuration conf may be nil. +// +// ConfigureServer must be called before s begins serving. +func ConfigureServer(s *http.Server, conf *Server) error { + if conf == nil { + conf = new(Server) + } + + if s.TLSConfig == nil { + s.TLSConfig = new(tls.Config) + } else if s.TLSConfig.CipherSuites != nil { + // If they already provided a CipherSuite list, return + // an error if it has a bad order or is missing + // ECDHE_RSA_WITH_AES_128_GCM_SHA256. + const requiredCipher = tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 + haveRequired := false + sawBad := false + for i, cs := range s.TLSConfig.CipherSuites { + if cs == requiredCipher { + haveRequired = true + } + if isBadCipher(cs) { + sawBad = true + } else if sawBad { + return fmt.Errorf("http2: TLSConfig.CipherSuites index %d contains an HTTP/2-approved cipher suite (%#04x), but it comes after unapproved cipher suites. With this configuration, clients that don't support previous, approved cipher suites may be given an unapproved one and reject the connection.", i, cs) + } + } + if !haveRequired { + return fmt.Errorf("http2: TLSConfig.CipherSuites is missing HTTP/2-required TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256") + } + } + + // Note: not setting MinVersion to tls.VersionTLS12, + // as we don't want to interfere with HTTP/1.1 traffic + // on the user's server. We enforce TLS 1.2 later once + // we accept a connection. Ideally this should be done + // during next-proto selection, but using TLS <1.2 with + // HTTP/2 is still the client's bug. + + s.TLSConfig.PreferServerCipherSuites = true + + haveNPN := false + for _, p := range s.TLSConfig.NextProtos { + if p == NextProtoTLS { + haveNPN = true + break + } + } + if !haveNPN { + s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS) + } + // h2-14 is temporary (as of 2015-03-05) while we wait for all browsers + // to switch to "h2". + s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, "h2-14") + + if s.TLSNextProto == nil { + s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){} + } + protoHandler := func(hs *http.Server, c *tls.Conn, h http.Handler) { + if testHookOnConn != nil { + testHookOnConn() + } + conf.ServeConn(c, &ServeConnOpts{ + Handler: h, + BaseConfig: hs, + }) + } + s.TLSNextProto[NextProtoTLS] = protoHandler + s.TLSNextProto["h2-14"] = protoHandler // temporary; see above. + return nil +} + +// ServeConnOpts are options for the Server.ServeConn method. +type ServeConnOpts struct { + // BaseConfig optionally sets the base configuration + // for values. If nil, defaults are used. + BaseConfig *http.Server + + // Handler specifies which handler to use for processing + // requests. If nil, BaseConfig.Handler is used. If BaseConfig + // or BaseConfig.Handler is nil, http.DefaultServeMux is used. + Handler http.Handler +} + +func (o *ServeConnOpts) baseConfig() *http.Server { + if o != nil && o.BaseConfig != nil { + return o.BaseConfig + } + return new(http.Server) +} + +func (o *ServeConnOpts) handler() http.Handler { + if o != nil { + if o.Handler != nil { + return o.Handler + } + if o.BaseConfig != nil && o.BaseConfig.Handler != nil { + return o.BaseConfig.Handler + } + } + return http.DefaultServeMux +} + +// ServeConn serves HTTP/2 requests on the provided connection and +// blocks until the connection is no longer readable. +// +// ServeConn starts speaking HTTP/2 assuming that c has not had any +// reads or writes. It writes its initial settings frame and expects +// to be able to read the preface and settings frame from the +// client. If c has a ConnectionState method like a *tls.Conn, the +// ConnectionState is used to verify the TLS ciphersuite and to set +// the Request.TLS field in Handlers. +// +// ServeConn does not support h2c by itself. Any h2c support must be +// implemented in terms of providing a suitably-behaving net.Conn. +// +// The opts parameter is optional. If nil, default values are used. +func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) { + baseCtx, cancel := serverConnBaseContext(c, opts) + defer cancel() + + sc := &serverConn{ + srv: s, + hs: opts.baseConfig(), + conn: c, + baseCtx: baseCtx, + remoteAddrStr: c.RemoteAddr().String(), + bw: newBufferedWriter(c), + handler: opts.handler(), + streams: make(map[uint32]*stream), + readFrameCh: make(chan readFrameResult), + wantWriteFrameCh: make(chan frameWriteMsg, 8), + wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync + bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way + doneServing: make(chan struct{}), + advMaxStreams: s.maxConcurrentStreams(), + writeSched: writeScheduler{ + maxFrameSize: initialMaxFrameSize, + }, + initialWindowSize: initialWindowSize, + headerTableSize: initialHeaderTableSize, + serveG: newGoroutineLock(), + pushEnabled: true, + } + + sc.flow.add(initialWindowSize) + sc.inflow.add(initialWindowSize) + sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf) + + fr := NewFramer(sc.bw, c) + fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil) + fr.MaxHeaderListSize = sc.maxHeaderListSize() + fr.SetMaxReadFrameSize(s.maxReadFrameSize()) + sc.framer = fr + + if tc, ok := c.(connectionStater); ok { + sc.tlsState = new(tls.ConnectionState) + *sc.tlsState = tc.ConnectionState() + // 9.2 Use of TLS Features + // An implementation of HTTP/2 over TLS MUST use TLS + // 1.2 or higher with the restrictions on feature set + // and cipher suite described in this section. Due to + // implementation limitations, it might not be + // possible to fail TLS negotiation. An endpoint MUST + // immediately terminate an HTTP/2 connection that + // does not meet the TLS requirements described in + // this section with a connection error (Section + // 5.4.1) of type INADEQUATE_SECURITY. + if sc.tlsState.Version < tls.VersionTLS12 { + sc.rejectConn(ErrCodeInadequateSecurity, "TLS version too low") + return + } + + if sc.tlsState.ServerName == "" { + // Client must use SNI, but we don't enforce that anymore, + // since it was causing problems when connecting to bare IP + // addresses during development. + // + // TODO: optionally enforce? Or enforce at the time we receive + // a new request, and verify the the ServerName matches the :authority? + // But that precludes proxy situations, perhaps. + // + // So for now, do nothing here again. + } + + if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) { + // "Endpoints MAY choose to generate a connection error + // (Section 5.4.1) of type INADEQUATE_SECURITY if one of + // the prohibited cipher suites are negotiated." + // + // We choose that. In my opinion, the spec is weak + // here. It also says both parties must support at least + // TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 so there's no + // excuses here. If we really must, we could allow an + // "AllowInsecureWeakCiphers" option on the server later. + // Let's see how it plays out first. + sc.rejectConn(ErrCodeInadequateSecurity, fmt.Sprintf("Prohibited TLS 1.2 Cipher Suite: %x", sc.tlsState.CipherSuite)) + return + } + } + + if hook := testHookGetServerConn; hook != nil { + hook(sc) + } + sc.serve() +} + +// isBadCipher reports whether the cipher is blacklisted by the HTTP/2 spec. +func isBadCipher(cipher uint16) bool { + switch cipher { + case tls.TLS_RSA_WITH_RC4_128_SHA, + tls.TLS_RSA_WITH_3DES_EDE_CBC_SHA, + tls.TLS_RSA_WITH_AES_128_CBC_SHA, + tls.TLS_RSA_WITH_AES_256_CBC_SHA, + tls.TLS_ECDHE_ECDSA_WITH_RC4_128_SHA, + tls.TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA, + tls.TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA, + tls.TLS_ECDHE_RSA_WITH_RC4_128_SHA, + tls.TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA, + tls.TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA, + tls.TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA: + // Reject cipher suites from Appendix A. + // "This list includes those cipher suites that do not + // offer an ephemeral key exchange and those that are + // based on the TLS null, stream or block cipher type" + return true + default: + return false + } +} + +func (sc *serverConn) rejectConn(err ErrCode, debug string) { + sc.vlogf("http2: server rejecting conn: %v, %s", err, debug) + // ignoring errors. hanging up anyway. + sc.framer.WriteGoAway(0, err, []byte(debug)) + sc.bw.Flush() + sc.conn.Close() +} + +type serverConn struct { + // Immutable: + srv *Server + hs *http.Server + conn net.Conn + bw *bufferedWriter // writing to conn + handler http.Handler + baseCtx contextContext + framer *Framer + doneServing chan struct{} // closed when serverConn.serve ends + readFrameCh chan readFrameResult // written by serverConn.readFrames + wantWriteFrameCh chan frameWriteMsg // from handlers -> serve + wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes + bodyReadCh chan bodyReadMsg // from handlers -> serve + testHookCh chan func(int) // code to run on the serve loop + flow flow // conn-wide (not stream-specific) outbound flow control + inflow flow // conn-wide inbound flow control + tlsState *tls.ConnectionState // shared by all handlers, like net/http + remoteAddrStr string + + // Everything following is owned by the serve loop; use serveG.check(): + serveG goroutineLock // used to verify funcs are on serve() + pushEnabled bool + sawFirstSettings bool // got the initial SETTINGS frame after the preface + needToSendSettingsAck bool + unackedSettings int // how many SETTINGS have we sent without ACKs? + clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit) + advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client + curOpenStreams uint32 // client's number of open streams + maxStreamID uint32 // max ever seen + streams map[uint32]*stream + initialWindowSize int32 + headerTableSize uint32 + peerMaxHeaderListSize uint32 // zero means unknown (default) + canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case + writingFrame bool // started write goroutine but haven't heard back on wroteFrameCh + needsFrameFlush bool // last frame write wasn't a flush + writeSched writeScheduler + inGoAway bool // we've started to or sent GOAWAY + needToSendGoAway bool // we need to schedule a GOAWAY frame write + goAwayCode ErrCode + shutdownTimerCh <-chan time.Time // nil until used + shutdownTimer *time.Timer // nil until used + freeRequestBodyBuf []byte // if non-nil, a free initialWindowSize buffer for getRequestBodyBuf + + // Owned by the writeFrameAsync goroutine: + headerWriteBuf bytes.Buffer + hpackEncoder *hpack.Encoder +} + +func (sc *serverConn) maxHeaderListSize() uint32 { + n := sc.hs.MaxHeaderBytes + if n <= 0 { + n = http.DefaultMaxHeaderBytes + } + // http2's count is in a slightly different unit and includes 32 bytes per pair. + // So, take the net/http.Server value and pad it up a bit, assuming 10 headers. + const perFieldOverhead = 32 // per http2 spec + const typicalHeaders = 10 // conservative + return uint32(n + typicalHeaders*perFieldOverhead) +} + +// stream represents a stream. This is the minimal metadata needed by +// the serve goroutine. Most of the actual stream state is owned by +// the http.Handler's goroutine in the responseWriter. Because the +// responseWriter's responseWriterState is recycled at the end of a +// handler, this struct intentionally has no pointer to the +// *responseWriter{,State} itself, as the Handler ending nils out the +// responseWriter's state field. +type stream struct { + // immutable: + sc *serverConn + id uint32 + body *pipe // non-nil if expecting DATA frames + cw closeWaiter // closed wait stream transitions to closed state + ctx contextContext + cancelCtx func() + + // owned by serverConn's serve loop: + bodyBytes int64 // body bytes seen so far + declBodyBytes int64 // or -1 if undeclared + flow flow // limits writing from Handler to client + inflow flow // what the client is allowed to POST/etc to us + parent *stream // or nil + numTrailerValues int64 + weight uint8 + state streamState + sentReset bool // only true once detached from streams map + gotReset bool // only true once detacted from streams map + gotTrailerHeader bool // HEADER frame for trailers was seen + wroteHeaders bool // whether we wrote headers (not status 100) + reqBuf []byte + + trailer http.Header // accumulated trailers + reqTrailer http.Header // handler's Request.Trailer +} + +func (sc *serverConn) Framer() *Framer { return sc.framer } +func (sc *serverConn) CloseConn() error { return sc.conn.Close() } +func (sc *serverConn) Flush() error { return sc.bw.Flush() } +func (sc *serverConn) HeaderEncoder() (*hpack.Encoder, *bytes.Buffer) { + return sc.hpackEncoder, &sc.headerWriteBuf +} + +func (sc *serverConn) state(streamID uint32) (streamState, *stream) { + sc.serveG.check() + // http://http2.github.io/http2-spec/#rfc.section.5.1 + if st, ok := sc.streams[streamID]; ok { + return st.state, st + } + // "The first use of a new stream identifier implicitly closes all + // streams in the "idle" state that might have been initiated by + // that peer with a lower-valued stream identifier. For example, if + // a client sends a HEADERS frame on stream 7 without ever sending a + // frame on stream 5, then stream 5 transitions to the "closed" + // state when the first frame for stream 7 is sent or received." + if streamID <= sc.maxStreamID { + return stateClosed, nil + } + return stateIdle, nil +} + +// setConnState calls the net/http ConnState hook for this connection, if configured. +// Note that the net/http package does StateNew and StateClosed for us. +// There is currently no plan for StateHijacked or hijacking HTTP/2 connections. +func (sc *serverConn) setConnState(state http.ConnState) { + if sc.hs.ConnState != nil { + sc.hs.ConnState(sc.conn, state) + } +} + +func (sc *serverConn) vlogf(format string, args ...interface{}) { + if VerboseLogs { + sc.logf(format, args...) + } +} + +func (sc *serverConn) logf(format string, args ...interface{}) { + if lg := sc.hs.ErrorLog; lg != nil { + lg.Printf(format, args...) + } else { + log.Printf(format, args...) + } +} + +// errno returns v's underlying uintptr, else 0. +// +// TODO: remove this helper function once http2 can use build +// tags. See comment in isClosedConnError. +func errno(v error) uintptr { + if rv := reflect.ValueOf(v); rv.Kind() == reflect.Uintptr { + return uintptr(rv.Uint()) + } + return 0 +} + +// isClosedConnError reports whether err is an error from use of a closed +// network connection. +func isClosedConnError(err error) bool { + if err == nil { + return false + } + + // TODO: remove this string search and be more like the Windows + // case below. That might involve modifying the standard library + // to return better error types. + str := err.Error() + if strings.Contains(str, "use of closed network connection") { + return true + } + + // TODO(bradfitz): x/tools/cmd/bundle doesn't really support + // build tags, so I can't make an http2_windows.go file with + // Windows-specific stuff. Fix that and move this, once we + // have a way to bundle this into std's net/http somehow. + if runtime.GOOS == "windows" { + if oe, ok := err.(*net.OpError); ok && oe.Op == "read" { + if se, ok := oe.Err.(*os.SyscallError); ok && se.Syscall == "wsarecv" { + const WSAECONNABORTED = 10053 + const WSAECONNRESET = 10054 + if n := errno(se.Err); n == WSAECONNRESET || n == WSAECONNABORTED { + return true + } + } + } + } + return false +} + +func (sc *serverConn) condlogf(err error, format string, args ...interface{}) { + if err == nil { + return + } + if err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err) { + // Boring, expected errors. + sc.vlogf(format, args...) + } else { + sc.logf(format, args...) + } +} + +func (sc *serverConn) canonicalHeader(v string) string { + sc.serveG.check() + cv, ok := commonCanonHeader[v] + if ok { + return cv + } + cv, ok = sc.canonHeader[v] + if ok { + return cv + } + if sc.canonHeader == nil { + sc.canonHeader = make(map[string]string) + } + cv = http.CanonicalHeaderKey(v) + sc.canonHeader[v] = cv + return cv +} + +type readFrameResult struct { + f Frame // valid until readMore is called + err error + + // readMore should be called once the consumer no longer needs or + // retains f. After readMore, f is invalid and more frames can be + // read. + readMore func() +} + +// readFrames is the loop that reads incoming frames. +// It takes care to only read one frame at a time, blocking until the +// consumer is done with the frame. +// It's run on its own goroutine. +func (sc *serverConn) readFrames() { + gate := make(gate) + gateDone := gate.Done + for { + f, err := sc.framer.ReadFrame() + select { + case sc.readFrameCh <- readFrameResult{f, err, gateDone}: + case <-sc.doneServing: + return + } + select { + case <-gate: + case <-sc.doneServing: + return + } + if terminalReadFrameError(err) { + return + } + } +} + +// frameWriteResult is the message passed from writeFrameAsync to the serve goroutine. +type frameWriteResult struct { + wm frameWriteMsg // what was written (or attempted) + err error // result of the writeFrame call +} + +// writeFrameAsync runs in its own goroutine and writes a single frame +// and then reports when it's done. +// At most one goroutine can be running writeFrameAsync at a time per +// serverConn. +func (sc *serverConn) writeFrameAsync(wm frameWriteMsg) { + err := wm.write.writeFrame(sc) + sc.wroteFrameCh <- frameWriteResult{wm, err} +} + +func (sc *serverConn) closeAllStreamsOnConnClose() { + sc.serveG.check() + for _, st := range sc.streams { + sc.closeStream(st, errClientDisconnected) + } +} + +func (sc *serverConn) stopShutdownTimer() { + sc.serveG.check() + if t := sc.shutdownTimer; t != nil { + t.Stop() + } +} + +func (sc *serverConn) notePanic() { + // Note: this is for serverConn.serve panicking, not http.Handler code. + if testHookOnPanicMu != nil { + testHookOnPanicMu.Lock() + defer testHookOnPanicMu.Unlock() + } + if testHookOnPanic != nil { + if e := recover(); e != nil { + if testHookOnPanic(sc, e) { + panic(e) + } + } + } +} + +func (sc *serverConn) serve() { + sc.serveG.check() + defer sc.notePanic() + defer sc.conn.Close() + defer sc.closeAllStreamsOnConnClose() + defer sc.stopShutdownTimer() + defer close(sc.doneServing) // unblocks handlers trying to send + + if VerboseLogs { + sc.vlogf("http2: server connection from %v on %p", sc.conn.RemoteAddr(), sc.hs) + } + + sc.writeFrame(frameWriteMsg{ + write: writeSettings{ + {SettingMaxFrameSize, sc.srv.maxReadFrameSize()}, + {SettingMaxConcurrentStreams, sc.advMaxStreams}, + {SettingMaxHeaderListSize, sc.maxHeaderListSize()}, + + // TODO: more actual settings, notably + // SettingInitialWindowSize, but then we also + // want to bump up the conn window size the + // same amount here right after the settings + }, + }) + sc.unackedSettings++ + + if err := sc.readPreface(); err != nil { + sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err) + return + } + // Now that we've got the preface, get us out of the + // "StateNew" state. We can't go directly to idle, though. + // Active means we read some data and anticipate a request. We'll + // do another Active when we get a HEADERS frame. + sc.setConnState(http.StateActive) + sc.setConnState(http.StateIdle) + + go sc.readFrames() // closed by defer sc.conn.Close above + + settingsTimer := time.NewTimer(firstSettingsTimeout) + loopNum := 0 + for { + loopNum++ + select { + case wm := <-sc.wantWriteFrameCh: + sc.writeFrame(wm) + case res := <-sc.wroteFrameCh: + sc.wroteFrame(res) + case res := <-sc.readFrameCh: + if !sc.processFrameFromReader(res) { + return + } + res.readMore() + if settingsTimer.C != nil { + settingsTimer.Stop() + settingsTimer.C = nil + } + case m := <-sc.bodyReadCh: + sc.noteBodyRead(m.st, m.n) + case <-settingsTimer.C: + sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr()) + return + case <-sc.shutdownTimerCh: + sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr()) + return + case fn := <-sc.testHookCh: + fn(loopNum) + } + } +} + +// readPreface reads the ClientPreface greeting from the peer +// or returns an error on timeout or an invalid greeting. +func (sc *serverConn) readPreface() error { + errc := make(chan error, 1) + go func() { + // Read the client preface + buf := make([]byte, len(ClientPreface)) + if _, err := io.ReadFull(sc.conn, buf); err != nil { + errc <- err + } else if !bytes.Equal(buf, clientPreface) { + errc <- fmt.Errorf("bogus greeting %q", buf) + } else { + errc <- nil + } + }() + timer := time.NewTimer(prefaceTimeout) // TODO: configurable on *Server? + defer timer.Stop() + select { + case <-timer.C: + return errors.New("timeout waiting for client preface") + case err := <-errc: + if err == nil { + if VerboseLogs { + sc.vlogf("http2: server: client %v said hello", sc.conn.RemoteAddr()) + } + } + return err + } +} + +var errChanPool = sync.Pool{ + New: func() interface{} { return make(chan error, 1) }, +} + +var writeDataPool = sync.Pool{ + New: func() interface{} { return new(writeData) }, +} + +// writeDataFromHandler writes DATA response frames from a handler on +// the given stream. +func (sc *serverConn) writeDataFromHandler(stream *stream, data []byte, endStream bool) error { + ch := errChanPool.Get().(chan error) + writeArg := writeDataPool.Get().(*writeData) + *writeArg = writeData{stream.id, data, endStream} + err := sc.writeFrameFromHandler(frameWriteMsg{ + write: writeArg, + stream: stream, + done: ch, + }) + if err != nil { + return err + } + var frameWriteDone bool // the frame write is done (successfully or not) + select { + case err = <-ch: + frameWriteDone = true + case <-sc.doneServing: + return errClientDisconnected + case <-stream.cw: + // If both ch and stream.cw were ready (as might + // happen on the final Write after an http.Handler + // ends), prefer the write result. Otherwise this + // might just be us successfully closing the stream. + // The writeFrameAsync and serve goroutines guarantee + // that the ch send will happen before the stream.cw + // close. + select { + case err = <-ch: + frameWriteDone = true + default: + return errStreamClosed + } + } + errChanPool.Put(ch) + if frameWriteDone { + writeDataPool.Put(writeArg) + } + return err +} + +// writeFrameFromHandler sends wm to sc.wantWriteFrameCh, but aborts +// if the connection has gone away. +// +// This must not be run from the serve goroutine itself, else it might +// deadlock writing to sc.wantWriteFrameCh (which is only mildly +// buffered and is read by serve itself). If you're on the serve +// goroutine, call writeFrame instead. +func (sc *serverConn) writeFrameFromHandler(wm frameWriteMsg) error { + sc.serveG.checkNotOn() // NOT + select { + case sc.wantWriteFrameCh <- wm: + return nil + case <-sc.doneServing: + // Serve loop is gone. + // Client has closed their connection to the server. + return errClientDisconnected + } +} + +// writeFrame schedules a frame to write and sends it if there's nothing +// already being written. +// +// There is no pushback here (the serve goroutine never blocks). It's +// the http.Handlers that block, waiting for their previous frames to +// make it onto the wire +// +// If you're not on the serve goroutine, use writeFrameFromHandler instead. +func (sc *serverConn) writeFrame(wm frameWriteMsg) { + sc.serveG.check() + + var ignoreWrite bool + + // Don't send a 100-continue response if we've already sent headers. + // See golang.org/issue/14030. + switch wm.write.(type) { + case *writeResHeaders: + wm.stream.wroteHeaders = true + case write100ContinueHeadersFrame: + if wm.stream.wroteHeaders { + ignoreWrite = true + } + } + + if !ignoreWrite { + sc.writeSched.add(wm) + } + sc.scheduleFrameWrite() +} + +// startFrameWrite starts a goroutine to write wm (in a separate +// goroutine since that might block on the network), and updates the +// serve goroutine's state about the world, updated from info in wm. +func (sc *serverConn) startFrameWrite(wm frameWriteMsg) { + sc.serveG.check() + if sc.writingFrame { + panic("internal error: can only be writing one frame at a time") + } + + st := wm.stream + if st != nil { + switch st.state { + case stateHalfClosedLocal: + panic("internal error: attempt to send frame on half-closed-local stream") + case stateClosed: + if st.sentReset || st.gotReset { + // Skip this frame. + sc.scheduleFrameWrite() + return + } + panic(fmt.Sprintf("internal error: attempt to send a write %v on a closed stream", wm)) + } + } + + sc.writingFrame = true + sc.needsFrameFlush = true + go sc.writeFrameAsync(wm) +} + +// errHandlerPanicked is the error given to any callers blocked in a read from +// Request.Body when the main goroutine panics. Since most handlers read in the +// the main ServeHTTP goroutine, this will show up rarely. +var errHandlerPanicked = errors.New("http2: handler panicked") + +// wroteFrame is called on the serve goroutine with the result of +// whatever happened on writeFrameAsync. +func (sc *serverConn) wroteFrame(res frameWriteResult) { + sc.serveG.check() + if !sc.writingFrame { + panic("internal error: expected to be already writing a frame") + } + sc.writingFrame = false + + wm := res.wm + st := wm.stream + + closeStream := endsStream(wm.write) + + if _, ok := wm.write.(handlerPanicRST); ok { + sc.closeStream(st, errHandlerPanicked) + } + + // Reply (if requested) to the blocked ServeHTTP goroutine. + if ch := wm.done; ch != nil { + select { + case ch <- res.err: + default: + panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wm.write)) + } + } + wm.write = nil // prevent use (assume it's tainted after wm.done send) + + if closeStream { + if st == nil { + panic("internal error: expecting non-nil stream") + } + switch st.state { + case stateOpen: + // Here we would go to stateHalfClosedLocal in + // theory, but since our handler is done and + // the net/http package provides no mechanism + // for finishing writing to a ResponseWriter + // while still reading data (see possible TODO + // at top of this file), we go into closed + // state here anyway, after telling the peer + // we're hanging up on them. + st.state = stateHalfClosedLocal // won't last long, but necessary for closeStream via resetStream + errCancel := StreamError{st.id, ErrCodeCancel} + sc.resetStream(errCancel) + case stateHalfClosedRemote: + sc.closeStream(st, errHandlerComplete) + } + } + + sc.scheduleFrameWrite() +} + +// scheduleFrameWrite tickles the frame writing scheduler. +// +// If a frame is already being written, nothing happens. This will be called again +// when the frame is done being written. +// +// If a frame isn't being written we need to send one, the best frame +// to send is selected, preferring first things that aren't +// stream-specific (e.g. ACKing settings), and then finding the +// highest priority stream. +// +// If a frame isn't being written and there's nothing else to send, we +// flush the write buffer. +func (sc *serverConn) scheduleFrameWrite() { + sc.serveG.check() + if sc.writingFrame { + return + } + if sc.needToSendGoAway { + sc.needToSendGoAway = false + sc.startFrameWrite(frameWriteMsg{ + write: &writeGoAway{ + maxStreamID: sc.maxStreamID, + code: sc.goAwayCode, + }, + }) + return + } + if sc.needToSendSettingsAck { + sc.needToSendSettingsAck = false + sc.startFrameWrite(frameWriteMsg{write: writeSettingsAck{}}) + return + } + if !sc.inGoAway { + if wm, ok := sc.writeSched.take(); ok { + sc.startFrameWrite(wm) + return + } + } + if sc.needsFrameFlush { + sc.startFrameWrite(frameWriteMsg{write: flushFrameWriter{}}) + sc.needsFrameFlush = false // after startFrameWrite, since it sets this true + return + } +} + +func (sc *serverConn) goAway(code ErrCode) { + sc.serveG.check() + if sc.inGoAway { + return + } + if code != ErrCodeNo { + sc.shutDownIn(250 * time.Millisecond) + } else { + // TODO: configurable + sc.shutDownIn(1 * time.Second) + } + sc.inGoAway = true + sc.needToSendGoAway = true + sc.goAwayCode = code + sc.scheduleFrameWrite() +} + +func (sc *serverConn) shutDownIn(d time.Duration) { + sc.serveG.check() + sc.shutdownTimer = time.NewTimer(d) + sc.shutdownTimerCh = sc.shutdownTimer.C +} + +func (sc *serverConn) resetStream(se StreamError) { + sc.serveG.check() + sc.writeFrame(frameWriteMsg{write: se}) + if st, ok := sc.streams[se.StreamID]; ok { + st.sentReset = true + sc.closeStream(st, se) + } +} + +// processFrameFromReader processes the serve loop's read from readFrameCh from the +// frame-reading goroutine. +// processFrameFromReader returns whether the connection should be kept open. +func (sc *serverConn) processFrameFromReader(res readFrameResult) bool { + sc.serveG.check() + err := res.err + if err != nil { + if err == ErrFrameTooLarge { + sc.goAway(ErrCodeFrameSize) + return true // goAway will close the loop + } + clientGone := err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err) + if clientGone { + // TODO: could we also get into this state if + // the peer does a half close + // (e.g. CloseWrite) because they're done + // sending frames but they're still wanting + // our open replies? Investigate. + // TODO: add CloseWrite to crypto/tls.Conn first + // so we have a way to test this? I suppose + // just for testing we could have a non-TLS mode. + return false + } + } else { + f := res.f + if VerboseLogs { + sc.vlogf("http2: server read frame %v", summarizeFrame(f)) + } + err = sc.processFrame(f) + if err == nil { + return true + } + } + + switch ev := err.(type) { + case StreamError: + sc.resetStream(ev) + return true + case goAwayFlowError: + sc.goAway(ErrCodeFlowControl) + return true + case ConnectionError: + sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev) + sc.goAway(ErrCode(ev)) + return true // goAway will handle shutdown + default: + if res.err != nil { + sc.vlogf("http2: server closing client connection; error reading frame from client %s: %v", sc.conn.RemoteAddr(), err) + } else { + sc.logf("http2: server closing client connection: %v", err) + } + return false + } +} + +func (sc *serverConn) processFrame(f Frame) error { + sc.serveG.check() + + // First frame received must be SETTINGS. + if !sc.sawFirstSettings { + if _, ok := f.(*SettingsFrame); !ok { + return ConnectionError(ErrCodeProtocol) + } + sc.sawFirstSettings = true + } + + switch f := f.(type) { + case *SettingsFrame: + return sc.processSettings(f) + case *MetaHeadersFrame: + return sc.processHeaders(f) + case *WindowUpdateFrame: + return sc.processWindowUpdate(f) + case *PingFrame: + return sc.processPing(f) + case *DataFrame: + return sc.processData(f) + case *RSTStreamFrame: + return sc.processResetStream(f) + case *PriorityFrame: + return sc.processPriority(f) + case *PushPromiseFrame: + // A client cannot push. Thus, servers MUST treat the receipt of a PUSH_PROMISE + // frame as a connection error (Section 5.4.1) of type PROTOCOL_ERROR. + return ConnectionError(ErrCodeProtocol) + default: + sc.vlogf("http2: server ignoring frame: %v", f.Header()) + return nil + } +} + +func (sc *serverConn) processPing(f *PingFrame) error { + sc.serveG.check() + if f.IsAck() { + // 6.7 PING: " An endpoint MUST NOT respond to PING frames + // containing this flag." + return nil + } + if f.StreamID != 0 { + // "PING frames are not associated with any individual + // stream. If a PING frame is received with a stream + // identifier field value other than 0x0, the recipient MUST + // respond with a connection error (Section 5.4.1) of type + // PROTOCOL_ERROR." + return ConnectionError(ErrCodeProtocol) + } + sc.writeFrame(frameWriteMsg{write: writePingAck{f}}) + return nil +} + +func (sc *serverConn) processWindowUpdate(f *WindowUpdateFrame) error { + sc.serveG.check() + switch { + case f.StreamID != 0: // stream-level flow control + st := sc.streams[f.StreamID] + if st == nil { + // "WINDOW_UPDATE can be sent by a peer that has sent a + // frame bearing the END_STREAM flag. This means that a + // receiver could receive a WINDOW_UPDATE frame on a "half + // closed (remote)" or "closed" stream. A receiver MUST + // NOT treat this as an error, see Section 5.1." + return nil + } + if !st.flow.add(int32(f.Increment)) { + return StreamError{f.StreamID, ErrCodeFlowControl} + } + default: // connection-level flow control + if !sc.flow.add(int32(f.Increment)) { + return goAwayFlowError{} + } + } + sc.scheduleFrameWrite() + return nil +} + +func (sc *serverConn) processResetStream(f *RSTStreamFrame) error { + sc.serveG.check() + + state, st := sc.state(f.StreamID) + if state == stateIdle { + // 6.4 "RST_STREAM frames MUST NOT be sent for a + // stream in the "idle" state. If a RST_STREAM frame + // identifying an idle stream is received, the + // recipient MUST treat this as a connection error + // (Section 5.4.1) of type PROTOCOL_ERROR. + return ConnectionError(ErrCodeProtocol) + } + if st != nil { + st.gotReset = true + st.cancelCtx() + sc.closeStream(st, StreamError{f.StreamID, f.ErrCode}) + } + return nil +} + +func (sc *serverConn) closeStream(st *stream, err error) { + sc.serveG.check() + if st.state == stateIdle || st.state == stateClosed { + panic(fmt.Sprintf("invariant; can't close stream in state %v", st.state)) + } + st.state = stateClosed + sc.curOpenStreams-- + if sc.curOpenStreams == 0 { + sc.setConnState(http.StateIdle) + } + delete(sc.streams, st.id) + if p := st.body; p != nil { + p.CloseWithError(err) + } + st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc + sc.writeSched.forgetStream(st.id) + if st.reqBuf != nil { + // Stash this request body buffer (64k) away for reuse + // by a future POST/PUT/etc. + // + // TODO(bradfitz): share on the server? sync.Pool? + // Server requires locks and might hurt contention. + // sync.Pool might work, or might be worse, depending + // on goroutine CPU migrations. (get and put on + // separate CPUs). Maybe a mix of strategies. But + // this is an easy win for now. + sc.freeRequestBodyBuf = st.reqBuf + } +} + +func (sc *serverConn) processSettings(f *SettingsFrame) error { + sc.serveG.check() + if f.IsAck() { + sc.unackedSettings-- + if sc.unackedSettings < 0 { + // Why is the peer ACKing settings we never sent? + // The spec doesn't mention this case, but + // hang up on them anyway. + return ConnectionError(ErrCodeProtocol) + } + return nil + } + if err := f.ForeachSetting(sc.processSetting); err != nil { + return err + } + sc.needToSendSettingsAck = true + sc.scheduleFrameWrite() + return nil +} + +func (sc *serverConn) processSetting(s Setting) error { + sc.serveG.check() + if err := s.Valid(); err != nil { + return err + } + if VerboseLogs { + sc.vlogf("http2: server processing setting %v", s) + } + switch s.ID { + case SettingHeaderTableSize: + sc.headerTableSize = s.Val + sc.hpackEncoder.SetMaxDynamicTableSize(s.Val) + case SettingEnablePush: + sc.pushEnabled = s.Val != 0 + case SettingMaxConcurrentStreams: + sc.clientMaxStreams = s.Val + case SettingInitialWindowSize: + return sc.processSettingInitialWindowSize(s.Val) + case SettingMaxFrameSize: + sc.writeSched.maxFrameSize = s.Val + case SettingMaxHeaderListSize: + sc.peerMaxHeaderListSize = s.Val + default: + // Unknown setting: "An endpoint that receives a SETTINGS + // frame with any unknown or unsupported identifier MUST + // ignore that setting." + if VerboseLogs { + sc.vlogf("http2: server ignoring unknown setting %v", s) + } + } + return nil +} + +func (sc *serverConn) processSettingInitialWindowSize(val uint32) error { + sc.serveG.check() + // Note: val already validated to be within range by + // processSetting's Valid call. + + // "A SETTINGS frame can alter the initial flow control window + // size for all current streams. When the value of + // SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST + // adjust the size of all stream flow control windows that it + // maintains by the difference between the new value and the + // old value." + old := sc.initialWindowSize + sc.initialWindowSize = int32(val) + growth := sc.initialWindowSize - old // may be negative + for _, st := range sc.streams { + if !st.flow.add(growth) { + // 6.9.2 Initial Flow Control Window Size + // "An endpoint MUST treat a change to + // SETTINGS_INITIAL_WINDOW_SIZE that causes any flow + // control window to exceed the maximum size as a + // connection error (Section 5.4.1) of type + // FLOW_CONTROL_ERROR." + return ConnectionError(ErrCodeFlowControl) + } + } + return nil +} + +func (sc *serverConn) processData(f *DataFrame) error { + sc.serveG.check() + // "If a DATA frame is received whose stream is not in "open" + // or "half closed (local)" state, the recipient MUST respond + // with a stream error (Section 5.4.2) of type STREAM_CLOSED." + id := f.Header().StreamID + st, ok := sc.streams[id] + if !ok || st.state != stateOpen || st.gotTrailerHeader { + // This includes sending a RST_STREAM if the stream is + // in stateHalfClosedLocal (which currently means that + // the http.Handler returned, so it's done reading & + // done writing). Try to stop the client from sending + // more DATA. + return StreamError{id, ErrCodeStreamClosed} + } + if st.body == nil { + panic("internal error: should have a body in this state") + } + data := f.Data() + + // Sender sending more than they'd declared? + if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes { + st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes)) + return StreamError{id, ErrCodeStreamClosed} + } + if len(data) > 0 { + // Check whether the client has flow control quota. + if int(st.inflow.available()) < len(data) { + return StreamError{id, ErrCodeFlowControl} + } + st.inflow.take(int32(len(data))) + wrote, err := st.body.Write(data) + if err != nil { + return StreamError{id, ErrCodeStreamClosed} + } + if wrote != len(data) { + panic("internal error: bad Writer") + } + st.bodyBytes += int64(len(data)) + } + if f.StreamEnded() { + st.endStream() + } + return nil +} + +// endStream closes a Request.Body's pipe. It is called when a DATA +// frame says a request body is over (or after trailers). +func (st *stream) endStream() { + sc := st.sc + sc.serveG.check() + + if st.declBodyBytes != -1 && st.declBodyBytes != st.bodyBytes { + st.body.CloseWithError(fmt.Errorf("request declared a Content-Length of %d but only wrote %d bytes", + st.declBodyBytes, st.bodyBytes)) + } else { + st.body.closeWithErrorAndCode(io.EOF, st.copyTrailersToHandlerRequest) + st.body.CloseWithError(io.EOF) + } + st.state = stateHalfClosedRemote +} + +// copyTrailersToHandlerRequest is run in the Handler's goroutine in +// its Request.Body.Read just before it gets io.EOF. +func (st *stream) copyTrailersToHandlerRequest() { + for k, vv := range st.trailer { + if _, ok := st.reqTrailer[k]; ok { + // Only copy it over it was pre-declared. + st.reqTrailer[k] = vv + } + } +} + +func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error { + sc.serveG.check() + id := f.Header().StreamID + if sc.inGoAway { + // Ignore. + return nil + } + // http://http2.github.io/http2-spec/#rfc.section.5.1.1 + // Streams initiated by a client MUST use odd-numbered stream + // identifiers. [...] An endpoint that receives an unexpected + // stream identifier MUST respond with a connection error + // (Section 5.4.1) of type PROTOCOL_ERROR. + if id%2 != 1 { + return ConnectionError(ErrCodeProtocol) + } + // A HEADERS frame can be used to create a new stream or + // send a trailer for an open one. If we already have a stream + // open, let it process its own HEADERS frame (trailers at this + // point, if it's valid). + st := sc.streams[f.Header().StreamID] + if st != nil { + return st.processTrailerHeaders(f) + } + + // [...] The identifier of a newly established stream MUST be + // numerically greater than all streams that the initiating + // endpoint has opened or reserved. [...] An endpoint that + // receives an unexpected stream identifier MUST respond with + // a connection error (Section 5.4.1) of type PROTOCOL_ERROR. + if id <= sc.maxStreamID { + return ConnectionError(ErrCodeProtocol) + } + sc.maxStreamID = id + + ctx, cancelCtx := contextWithCancel(sc.baseCtx) + st = &stream{ + sc: sc, + id: id, + state: stateOpen, + ctx: ctx, + cancelCtx: cancelCtx, + } + if f.StreamEnded() { + st.state = stateHalfClosedRemote + } + st.cw.Init() + + st.flow.conn = &sc.flow // link to conn-level counter + st.flow.add(sc.initialWindowSize) + st.inflow.conn = &sc.inflow // link to conn-level counter + st.inflow.add(initialWindowSize) // TODO: update this when we send a higher initial window size in the initial settings + + sc.streams[id] = st + if f.HasPriority() { + adjustStreamPriority(sc.streams, st.id, f.Priority) + } + sc.curOpenStreams++ + if sc.curOpenStreams == 1 { + sc.setConnState(http.StateActive) + } + if sc.curOpenStreams > sc.advMaxStreams { + // "Endpoints MUST NOT exceed the limit set by their + // peer. An endpoint that receives a HEADERS frame + // that causes their advertised concurrent stream + // limit to be exceeded MUST treat this as a stream + // error (Section 5.4.2) of type PROTOCOL_ERROR or + // REFUSED_STREAM." + if sc.unackedSettings == 0 { + // They should know better. + return StreamError{st.id, ErrCodeProtocol} + } + // Assume it's a network race, where they just haven't + // received our last SETTINGS update. But actually + // this can't happen yet, because we don't yet provide + // a way for users to adjust server parameters at + // runtime. + return StreamError{st.id, ErrCodeRefusedStream} + } + + rw, req, err := sc.newWriterAndRequest(st, f) + if err != nil { + return err + } + st.reqTrailer = req.Trailer + if st.reqTrailer != nil { + st.trailer = make(http.Header) + } + st.body = req.Body.(*requestBody).pipe // may be nil + st.declBodyBytes = req.ContentLength + + handler := sc.handler.ServeHTTP + if f.Truncated { + // Their header list was too long. Send a 431 error. + handler = handleHeaderListTooLong + } else if err := checkValidHTTP2Request(req); err != nil { + handler = new400Handler(err) + } + + go sc.runHandler(rw, req, handler) + return nil +} + +func (st *stream) processTrailerHeaders(f *MetaHeadersFrame) error { + sc := st.sc + sc.serveG.check() + if st.gotTrailerHeader { + return ConnectionError(ErrCodeProtocol) + } + st.gotTrailerHeader = true + if !f.StreamEnded() { + return StreamError{st.id, ErrCodeProtocol} + } + + if len(f.PseudoFields()) > 0 { + return StreamError{st.id, ErrCodeProtocol} + } + if st.trailer != nil { + for _, hf := range f.RegularFields() { + key := sc.canonicalHeader(hf.Name) + if !ValidTrailerHeader(key) { + // TODO: send more details to the peer somehow. But http2 has + // no way to send debug data at a stream level. Discuss with + // HTTP folk. + return StreamError{st.id, ErrCodeProtocol} + } + st.trailer[key] = append(st.trailer[key], hf.Value) + } + } + st.endStream() + return nil +} + +func (sc *serverConn) processPriority(f *PriorityFrame) error { + adjustStreamPriority(sc.streams, f.StreamID, f.PriorityParam) + return nil +} + +func adjustStreamPriority(streams map[uint32]*stream, streamID uint32, priority PriorityParam) { + st, ok := streams[streamID] + if !ok { + // TODO: not quite correct (this streamID might + // already exist in the dep tree, but be closed), but + // close enough for now. + return + } + st.weight = priority.Weight + parent := streams[priority.StreamDep] // might be nil + if parent == st { + // if client tries to set this stream to be the parent of itself + // ignore and keep going + return + } + + // section 5.3.3: If a stream is made dependent on one of its + // own dependencies, the formerly dependent stream is first + // moved to be dependent on the reprioritized stream's previous + // parent. The moved dependency retains its weight. + for piter := parent; piter != nil; piter = piter.parent { + if piter == st { + parent.parent = st.parent + break + } + } + st.parent = parent + if priority.Exclusive && (st.parent != nil || priority.StreamDep == 0) { + for _, openStream := range streams { + if openStream != st && openStream.parent == st.parent { + openStream.parent = st + } + } + } +} + +func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*responseWriter, *http.Request, error) { + sc.serveG.check() + + method := f.PseudoValue("method") + path := f.PseudoValue("path") + scheme := f.PseudoValue("scheme") + authority := f.PseudoValue("authority") + + isConnect := method == "CONNECT" + if isConnect { + if path != "" || scheme != "" || authority == "" { + return nil, nil, StreamError{f.StreamID, ErrCodeProtocol} + } + } else if method == "" || path == "" || + (scheme != "https" && scheme != "http") { + // See 8.1.2.6 Malformed Requests and Responses: + // + // Malformed requests or responses that are detected + // MUST be treated as a stream error (Section 5.4.2) + // of type PROTOCOL_ERROR." + // + // 8.1.2.3 Request Pseudo-Header Fields + // "All HTTP/2 requests MUST include exactly one valid + // value for the :method, :scheme, and :path + // pseudo-header fields" + return nil, nil, StreamError{f.StreamID, ErrCodeProtocol} + } + + bodyOpen := !f.StreamEnded() + if method == "HEAD" && bodyOpen { + // HEAD requests can't have bodies + return nil, nil, StreamError{f.StreamID, ErrCodeProtocol} + } + var tlsState *tls.ConnectionState // nil if not scheme https + + if scheme == "https" { + tlsState = sc.tlsState + } + + header := make(http.Header) + for _, hf := range f.RegularFields() { + header.Add(sc.canonicalHeader(hf.Name), hf.Value) + } + + if authority == "" { + authority = header.Get("Host") + } + needsContinue := header.Get("Expect") == "100-continue" + if needsContinue { + header.Del("Expect") + } + // Merge Cookie headers into one "; "-delimited value. + if cookies := header["Cookie"]; len(cookies) > 1 { + header.Set("Cookie", strings.Join(cookies, "; ")) + } + + // Setup Trailers + var trailer http.Header + for _, v := range header["Trailer"] { + for _, key := range strings.Split(v, ",") { + key = http.CanonicalHeaderKey(strings.TrimSpace(key)) + switch key { + case "Transfer-Encoding", "Trailer", "Content-Length": + // Bogus. (copy of http1 rules) + // Ignore. + default: + if trailer == nil { + trailer = make(http.Header) + } + trailer[key] = nil + } + } + } + delete(header, "Trailer") + + body := &requestBody{ + conn: sc, + stream: st, + needsContinue: needsContinue, + } + var url_ *url.URL + var requestURI string + if isConnect { + url_ = &url.URL{Host: authority} + requestURI = authority // mimic HTTP/1 server behavior + } else { + var err error + url_, err = url.ParseRequestURI(path) + if err != nil { + return nil, nil, StreamError{f.StreamID, ErrCodeProtocol} + } + requestURI = path + } + req := &http.Request{ + Method: method, + URL: url_, + RemoteAddr: sc.remoteAddrStr, + Header: header, + RequestURI: requestURI, + Proto: "HTTP/2.0", + ProtoMajor: 2, + ProtoMinor: 0, + TLS: tlsState, + Host: authority, + Body: body, + Trailer: trailer, + } + req = requestWithContext(req, st.ctx) + if bodyOpen { + // Disabled, per golang.org/issue/14960: + // st.reqBuf = sc.getRequestBodyBuf() + // TODO: remove this 64k of garbage per request (again, but without a data race): + buf := make([]byte, initialWindowSize) + + body.pipe = &pipe{ + b: &fixedBuffer{buf: buf}, + } + + if vv, ok := header["Content-Length"]; ok { + req.ContentLength, _ = strconv.ParseInt(vv[0], 10, 64) + } else { + req.ContentLength = -1 + } + } + + rws := responseWriterStatePool.Get().(*responseWriterState) + bwSave := rws.bw + *rws = responseWriterState{} // zero all the fields + rws.conn = sc + rws.bw = bwSave + rws.bw.Reset(chunkWriter{rws}) + rws.stream = st + rws.req = req + rws.body = body + + rw := &responseWriter{rws: rws} + return rw, req, nil +} + +func (sc *serverConn) getRequestBodyBuf() []byte { + sc.serveG.check() + if buf := sc.freeRequestBodyBuf; buf != nil { + sc.freeRequestBodyBuf = nil + return buf + } + return make([]byte, initialWindowSize) +} + +// Run on its own goroutine. +func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) { + didPanic := true + defer func() { + rw.rws.stream.cancelCtx() + if didPanic { + e := recover() + // Same as net/http: + const size = 64 << 10 + buf := make([]byte, size) + buf = buf[:runtime.Stack(buf, false)] + sc.writeFrameFromHandler(frameWriteMsg{ + write: handlerPanicRST{rw.rws.stream.id}, + stream: rw.rws.stream, + }) + sc.logf("http2: panic serving %v: %v\n%s", sc.conn.RemoteAddr(), e, buf) + return + } + rw.handlerDone() + }() + handler(rw, req) + didPanic = false +} + +func handleHeaderListTooLong(w http.ResponseWriter, r *http.Request) { + // 10.5.1 Limits on Header Block Size: + // .. "A server that receives a larger header block than it is + // willing to handle can send an HTTP 431 (Request Header Fields Too + // Large) status code" + const statusRequestHeaderFieldsTooLarge = 431 // only in Go 1.6+ + w.WriteHeader(statusRequestHeaderFieldsTooLarge) + io.WriteString(w, "

HTTP Error 431

Request Header Field(s) Too Large

") +} + +// called from handler goroutines. +// h may be nil. +func (sc *serverConn) writeHeaders(st *stream, headerData *writeResHeaders) error { + sc.serveG.checkNotOn() // NOT on + var errc chan error + if headerData.h != nil { + // If there's a header map (which we don't own), so we have to block on + // waiting for this frame to be written, so an http.Flush mid-handler + // writes out the correct value of keys, before a handler later potentially + // mutates it. + errc = errChanPool.Get().(chan error) + } + if err := sc.writeFrameFromHandler(frameWriteMsg{ + write: headerData, + stream: st, + done: errc, + }); err != nil { + return err + } + if errc != nil { + select { + case err := <-errc: + errChanPool.Put(errc) + return err + case <-sc.doneServing: + return errClientDisconnected + case <-st.cw: + return errStreamClosed + } + } + return nil +} + +// called from handler goroutines. +func (sc *serverConn) write100ContinueHeaders(st *stream) { + sc.writeFrameFromHandler(frameWriteMsg{ + write: write100ContinueHeadersFrame{st.id}, + stream: st, + }) +} + +// A bodyReadMsg tells the server loop that the http.Handler read n +// bytes of the DATA from the client on the given stream. +type bodyReadMsg struct { + st *stream + n int +} + +// called from handler goroutines. +// Notes that the handler for the given stream ID read n bytes of its body +// and schedules flow control tokens to be sent. +func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int) { + sc.serveG.checkNotOn() // NOT on + select { + case sc.bodyReadCh <- bodyReadMsg{st, n}: + case <-sc.doneServing: + } +} + +func (sc *serverConn) noteBodyRead(st *stream, n int) { + sc.serveG.check() + sc.sendWindowUpdate(nil, n) // conn-level + if st.state != stateHalfClosedRemote && st.state != stateClosed { + // Don't send this WINDOW_UPDATE if the stream is closed + // remotely. + sc.sendWindowUpdate(st, n) + } +} + +// st may be nil for conn-level +func (sc *serverConn) sendWindowUpdate(st *stream, n int) { + sc.serveG.check() + // "The legal range for the increment to the flow control + // window is 1 to 2^31-1 (2,147,483,647) octets." + // A Go Read call on 64-bit machines could in theory read + // a larger Read than this. Very unlikely, but we handle it here + // rather than elsewhere for now. + const maxUint31 = 1<<31 - 1 + for n >= maxUint31 { + sc.sendWindowUpdate32(st, maxUint31) + n -= maxUint31 + } + sc.sendWindowUpdate32(st, int32(n)) +} + +// st may be nil for conn-level +func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) { + sc.serveG.check() + if n == 0 { + return + } + if n < 0 { + panic("negative update") + } + var streamID uint32 + if st != nil { + streamID = st.id + } + sc.writeFrame(frameWriteMsg{ + write: writeWindowUpdate{streamID: streamID, n: uint32(n)}, + stream: st, + }) + var ok bool + if st == nil { + ok = sc.inflow.add(n) + } else { + ok = st.inflow.add(n) + } + if !ok { + panic("internal error; sent too many window updates without decrements?") + } +} + +type requestBody struct { + stream *stream + conn *serverConn + closed bool + pipe *pipe // non-nil if we have a HTTP entity message body + needsContinue bool // need to send a 100-continue +} + +func (b *requestBody) Close() error { + if b.pipe != nil { + b.pipe.BreakWithError(errClosedBody) + } + b.closed = true + return nil +} + +func (b *requestBody) Read(p []byte) (n int, err error) { + if b.needsContinue { + b.needsContinue = false + b.conn.write100ContinueHeaders(b.stream) + } + if b.pipe == nil { + return 0, io.EOF + } + n, err = b.pipe.Read(p) + if n > 0 { + b.conn.noteBodyReadFromHandler(b.stream, n) + } + return +} + +// responseWriter is the http.ResponseWriter implementation. It's +// intentionally small (1 pointer wide) to minimize garbage. The +// responseWriterState pointer inside is zeroed at the end of a +// request (in handlerDone) and calls on the responseWriter thereafter +// simply crash (caller's mistake), but the much larger responseWriterState +// and buffers are reused between multiple requests. +type responseWriter struct { + rws *responseWriterState +} + +// Optional http.ResponseWriter interfaces implemented. +var ( + _ http.CloseNotifier = (*responseWriter)(nil) + _ http.Flusher = (*responseWriter)(nil) + _ stringWriter = (*responseWriter)(nil) +) + +type responseWriterState struct { + // immutable within a request: + stream *stream + req *http.Request + body *requestBody // to close at end of request, if DATA frames didn't + conn *serverConn + + // TODO: adjust buffer writing sizes based on server config, frame size updates from peer, etc + bw *bufio.Writer // writing to a chunkWriter{this *responseWriterState} + + // mutated by http.Handler goroutine: + handlerHeader http.Header // nil until called + snapHeader http.Header // snapshot of handlerHeader at WriteHeader time + trailers []string // set in writeChunk + status int // status code passed to WriteHeader + wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet. + sentHeader bool // have we sent the header frame? + handlerDone bool // handler has finished + + sentContentLen int64 // non-zero if handler set a Content-Length header + wroteBytes int64 + + closeNotifierMu sync.Mutex // guards closeNotifierCh + closeNotifierCh chan bool // nil until first used +} + +type chunkWriter struct{ rws *responseWriterState } + +func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) } + +func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) != 0 } + +// declareTrailer is called for each Trailer header when the +// response header is written. It notes that a header will need to be +// written in the trailers at the end of the response. +func (rws *responseWriterState) declareTrailer(k string) { + k = http.CanonicalHeaderKey(k) + if !ValidTrailerHeader(k) { + // Forbidden by RFC 2616 14.40. + rws.conn.logf("ignoring invalid trailer %q", k) + return + } + if !strSliceContains(rws.trailers, k) { + rws.trailers = append(rws.trailers, k) + } +} + +// writeChunk writes chunks from the bufio.Writer. But because +// bufio.Writer may bypass its chunking, sometimes p may be +// arbitrarily large. +// +// writeChunk is also responsible (on the first chunk) for sending the +// HEADER response. +func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) { + if !rws.wroteHeader { + rws.writeHeader(200) + } + + isHeadResp := rws.req.Method == "HEAD" + if !rws.sentHeader { + rws.sentHeader = true + var ctype, clen string + if clen = rws.snapHeader.Get("Content-Length"); clen != "" { + rws.snapHeader.Del("Content-Length") + clen64, err := strconv.ParseInt(clen, 10, 64) + if err == nil && clen64 >= 0 { + rws.sentContentLen = clen64 + } else { + clen = "" + } + } + if clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) { + clen = strconv.Itoa(len(p)) + } + _, hasContentType := rws.snapHeader["Content-Type"] + if !hasContentType && bodyAllowedForStatus(rws.status) { + ctype = http.DetectContentType(p) + } + var date string + if _, ok := rws.snapHeader["Date"]; !ok { + // TODO(bradfitz): be faster here, like net/http? measure. + date = time.Now().UTC().Format(http.TimeFormat) + } + + for _, v := range rws.snapHeader["Trailer"] { + foreachHeaderElement(v, rws.declareTrailer) + } + + endStream := (rws.handlerDone && !rws.hasTrailers() && len(p) == 0) || isHeadResp + err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{ + streamID: rws.stream.id, + httpResCode: rws.status, + h: rws.snapHeader, + endStream: endStream, + contentType: ctype, + contentLength: clen, + date: date, + }) + if err != nil { + return 0, err + } + if endStream { + return 0, nil + } + } + if isHeadResp { + return len(p), nil + } + if len(p) == 0 && !rws.handlerDone { + return 0, nil + } + + if rws.handlerDone { + rws.promoteUndeclaredTrailers() + } + + endStream := rws.handlerDone && !rws.hasTrailers() + if len(p) > 0 || endStream { + // only send a 0 byte DATA frame if we're ending the stream. + if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil { + return 0, err + } + } + + if rws.handlerDone && rws.hasTrailers() { + err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{ + streamID: rws.stream.id, + h: rws.handlerHeader, + trailers: rws.trailers, + endStream: true, + }) + return len(p), err + } + return len(p), nil +} + +// TrailerPrefix is a magic prefix for ResponseWriter.Header map keys +// that, if present, signals that the map entry is actually for +// the response trailers, and not the response headers. The prefix +// is stripped after the ServeHTTP call finishes and the values are +// sent in the trailers. +// +// This mechanism is intended only for trailers that are not known +// prior to the headers being written. If the set of trailers is fixed +// or known before the header is written, the normal Go trailers mechanism +// is preferred: +// https://golang.org/pkg/net/http/#ResponseWriter +// https://golang.org/pkg/net/http/#example_ResponseWriter_trailers +const TrailerPrefix = "Trailer:" + +// promoteUndeclaredTrailers permits http.Handlers to set trailers +// after the header has already been flushed. Because the Go +// ResponseWriter interface has no way to set Trailers (only the +// Header), and because we didn't want to expand the ResponseWriter +// interface, and because nobody used trailers, and because RFC 2616 +// says you SHOULD (but not must) predeclare any trailers in the +// header, the official ResponseWriter rules said trailers in Go must +// be predeclared, and then we reuse the same ResponseWriter.Header() +// map to mean both Headers and Trailers. When it's time to write the +// Trailers, we pick out the fields of Headers that were declared as +// trailers. That worked for a while, until we found the first major +// user of Trailers in the wild: gRPC (using them only over http2), +// and gRPC libraries permit setting trailers mid-stream without +// predeclarnig them. So: change of plans. We still permit the old +// way, but we also permit this hack: if a Header() key begins with +// "Trailer:", the suffix of that key is a Trailer. Because ':' is an +// invalid token byte anyway, there is no ambiguity. (And it's already +// filtered out) It's mildly hacky, but not terrible. +// +// This method runs after the Handler is done and promotes any Header +// fields to be trailers. +func (rws *responseWriterState) promoteUndeclaredTrailers() { + for k, vv := range rws.handlerHeader { + if !strings.HasPrefix(k, TrailerPrefix) { + continue + } + trailerKey := strings.TrimPrefix(k, TrailerPrefix) + rws.declareTrailer(trailerKey) + rws.handlerHeader[http.CanonicalHeaderKey(trailerKey)] = vv + } + + if len(rws.trailers) > 1 { + sorter := sorterPool.Get().(*sorter) + sorter.SortStrings(rws.trailers) + sorterPool.Put(sorter) + } +} + +func (w *responseWriter) Flush() { + rws := w.rws + if rws == nil { + panic("Header called after Handler finished") + } + if rws.bw.Buffered() > 0 { + if err := rws.bw.Flush(); err != nil { + // Ignore the error. The frame writer already knows. + return + } + } else { + // The bufio.Writer won't call chunkWriter.Write + // (writeChunk with zero bytes, so we have to do it + // ourselves to force the HTTP response header and/or + // final DATA frame (with END_STREAM) to be sent. + rws.writeChunk(nil) + } +} + +func (w *responseWriter) CloseNotify() <-chan bool { + rws := w.rws + if rws == nil { + panic("CloseNotify called after Handler finished") + } + rws.closeNotifierMu.Lock() + ch := rws.closeNotifierCh + if ch == nil { + ch = make(chan bool, 1) + rws.closeNotifierCh = ch + go func() { + rws.stream.cw.Wait() // wait for close + ch <- true + }() + } + rws.closeNotifierMu.Unlock() + return ch +} + +func (w *responseWriter) Header() http.Header { + rws := w.rws + if rws == nil { + panic("Header called after Handler finished") + } + if rws.handlerHeader == nil { + rws.handlerHeader = make(http.Header) + } + return rws.handlerHeader +} + +func (w *responseWriter) WriteHeader(code int) { + rws := w.rws + if rws == nil { + panic("WriteHeader called after Handler finished") + } + rws.writeHeader(code) +} + +func (rws *responseWriterState) writeHeader(code int) { + if !rws.wroteHeader { + rws.wroteHeader = true + rws.status = code + if len(rws.handlerHeader) > 0 { + rws.snapHeader = cloneHeader(rws.handlerHeader) + } + } +} + +func cloneHeader(h http.Header) http.Header { + h2 := make(http.Header, len(h)) + for k, vv := range h { + vv2 := make([]string, len(vv)) + copy(vv2, vv) + h2[k] = vv2 + } + return h2 +} + +// The Life Of A Write is like this: +// +// * Handler calls w.Write or w.WriteString -> +// * -> rws.bw (*bufio.Writer) -> +// * (Handler migth call Flush) +// * -> chunkWriter{rws} +// * -> responseWriterState.writeChunk(p []byte) +// * -> responseWriterState.writeChunk (most of the magic; see comment there) +func (w *responseWriter) Write(p []byte) (n int, err error) { + return w.write(len(p), p, "") +} + +func (w *responseWriter) WriteString(s string) (n int, err error) { + return w.write(len(s), nil, s) +} + +// either dataB or dataS is non-zero. +func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int, err error) { + rws := w.rws + if rws == nil { + panic("Write called after Handler finished") + } + if !rws.wroteHeader { + w.WriteHeader(200) + } + if !bodyAllowedForStatus(rws.status) { + return 0, http.ErrBodyNotAllowed + } + rws.wroteBytes += int64(len(dataB)) + int64(len(dataS)) // only one can be set + if rws.sentContentLen != 0 && rws.wroteBytes > rws.sentContentLen { + // TODO: send a RST_STREAM + return 0, errors.New("http2: handler wrote more than declared Content-Length") + } + + if dataB != nil { + return rws.bw.Write(dataB) + } else { + return rws.bw.WriteString(dataS) + } +} + +func (w *responseWriter) handlerDone() { + rws := w.rws + rws.handlerDone = true + w.Flush() + w.rws = nil + responseWriterStatePool.Put(rws) +} + +// foreachHeaderElement splits v according to the "#rule" construction +// in RFC 2616 section 2.1 and calls fn for each non-empty element. +func foreachHeaderElement(v string, fn func(string)) { + v = textproto.TrimString(v) + if v == "" { + return + } + if !strings.Contains(v, ",") { + fn(v) + return + } + for _, f := range strings.Split(v, ",") { + if f = textproto.TrimString(f); f != "" { + fn(f) + } + } +} + +// From http://httpwg.org/specs/rfc7540.html#rfc.section.8.1.2.2 +var connHeaders = []string{ + "Connection", + "Keep-Alive", + "Proxy-Connection", + "Transfer-Encoding", + "Upgrade", +} + +// checkValidHTTP2Request checks whether req is a valid HTTP/2 request, +// per RFC 7540 Section 8.1.2.2. +// The returned error is reported to users. +func checkValidHTTP2Request(req *http.Request) error { + for _, h := range connHeaders { + if _, ok := req.Header[h]; ok { + return fmt.Errorf("request header %q is not valid in HTTP/2", h) + } + } + te := req.Header["Te"] + if len(te) > 0 && (len(te) > 1 || (te[0] != "trailers" && te[0] != "")) { + return errors.New(`request header "TE" may only be "trailers" in HTTP/2`) + } + return nil +} + +func new400Handler(err error) http.HandlerFunc { + return func(w http.ResponseWriter, r *http.Request) { + http.Error(w, err.Error(), http.StatusBadRequest) + } +} + +// ValidTrailerHeader reports whether name is a valid header field name to appear +// in trailers. +// See: http://tools.ietf.org/html/rfc7230#section-4.1.2 +func ValidTrailerHeader(name string) bool { + name = http.CanonicalHeaderKey(name) + if strings.HasPrefix(name, "If-") || badTrailer[name] { + return false + } + return true +} + +var badTrailer = map[string]bool{ + "Authorization": true, + "Cache-Control": true, + "Connection": true, + "Content-Encoding": true, + "Content-Length": true, + "Content-Range": true, + "Content-Type": true, + "Expect": true, + "Host": true, + "Keep-Alive": true, + "Max-Forwards": true, + "Pragma": true, + "Proxy-Authenticate": true, + "Proxy-Authorization": true, + "Proxy-Connection": true, + "Range": true, + "Realm": true, + "Te": true, + "Trailer": true, + "Transfer-Encoding": true, + "Www-Authenticate": true, +} -- cgit v1.2.3