From 347c11ec42264c579eb3f19494e4f75ab8bb8f0d Mon Sep 17 00:00:00 2001 From: Niall Sheridan Date: Thu, 9 Aug 2018 23:29:20 +0100 Subject: Remove gRPC This hasn't been enabled in a while due to gRPC limitations --- vendor/google.golang.org/appengine/socket/doc.go | 10 - .../appengine/socket/socket_classic.go | 290 --------------------- .../appengine/socket/socket_vm.go | 64 ----- 3 files changed, 364 deletions(-) delete mode 100644 vendor/google.golang.org/appengine/socket/doc.go delete mode 100644 vendor/google.golang.org/appengine/socket/socket_classic.go delete mode 100644 vendor/google.golang.org/appengine/socket/socket_vm.go (limited to 'vendor/google.golang.org/appengine/socket') diff --git a/vendor/google.golang.org/appengine/socket/doc.go b/vendor/google.golang.org/appengine/socket/doc.go deleted file mode 100644 index 3de46df..0000000 --- a/vendor/google.golang.org/appengine/socket/doc.go +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright 2012 Google Inc. All rights reserved. -// Use of this source code is governed by the Apache 2.0 -// license that can be found in the LICENSE file. - -// Package socket provides outbound network sockets. -// -// This package is only required in the classic App Engine environment. -// Applications running only in App Engine "flexible environment" should -// use the standard library's net package. -package socket diff --git a/vendor/google.golang.org/appengine/socket/socket_classic.go b/vendor/google.golang.org/appengine/socket/socket_classic.go deleted file mode 100644 index 0ad50e2..0000000 --- a/vendor/google.golang.org/appengine/socket/socket_classic.go +++ /dev/null @@ -1,290 +0,0 @@ -// Copyright 2012 Google Inc. All rights reserved. -// Use of this source code is governed by the Apache 2.0 -// license that can be found in the LICENSE file. - -// +build appengine - -package socket - -import ( - "fmt" - "io" - "net" - "strconv" - "time" - - "github.com/golang/protobuf/proto" - "golang.org/x/net/context" - "google.golang.org/appengine/internal" - - pb "google.golang.org/appengine/internal/socket" -) - -// Dial connects to the address addr on the network protocol. -// The address format is host:port, where host may be a hostname or an IP address. -// Known protocols are "tcp" and "udp". -// The returned connection satisfies net.Conn, and is valid while ctx is valid; -// if the connection is to be used after ctx becomes invalid, invoke SetContext -// with the new context. -func Dial(ctx context.Context, protocol, addr string) (*Conn, error) { - return DialTimeout(ctx, protocol, addr, 0) -} - -var ipFamilies = []pb.CreateSocketRequest_SocketFamily{ - pb.CreateSocketRequest_IPv4, - pb.CreateSocketRequest_IPv6, -} - -// DialTimeout is like Dial but takes a timeout. -// The timeout includes name resolution, if required. -func DialTimeout(ctx context.Context, protocol, addr string, timeout time.Duration) (*Conn, error) { - dialCtx := ctx // Used for dialing and name resolution, but not stored in the *Conn. - if timeout > 0 { - var cancel context.CancelFunc - dialCtx, cancel = context.WithTimeout(ctx, timeout) - defer cancel() - } - - host, portStr, err := net.SplitHostPort(addr) - if err != nil { - return nil, err - } - port, err := strconv.Atoi(portStr) - if err != nil { - return nil, fmt.Errorf("socket: bad port %q: %v", portStr, err) - } - - var prot pb.CreateSocketRequest_SocketProtocol - switch protocol { - case "tcp": - prot = pb.CreateSocketRequest_TCP - case "udp": - prot = pb.CreateSocketRequest_UDP - default: - return nil, fmt.Errorf("socket: unknown protocol %q", protocol) - } - - packedAddrs, resolved, err := resolve(dialCtx, ipFamilies, host) - if err != nil { - return nil, fmt.Errorf("socket: failed resolving %q: %v", host, err) - } - if len(packedAddrs) == 0 { - return nil, fmt.Errorf("no addresses for %q", host) - } - - packedAddr := packedAddrs[0] // use first address - fam := pb.CreateSocketRequest_IPv4 - if len(packedAddr) == net.IPv6len { - fam = pb.CreateSocketRequest_IPv6 - } - - req := &pb.CreateSocketRequest{ - Family: fam.Enum(), - Protocol: prot.Enum(), - RemoteIp: &pb.AddressPort{ - Port: proto.Int32(int32(port)), - PackedAddress: packedAddr, - }, - } - if resolved { - req.RemoteIp.HostnameHint = &host - } - res := &pb.CreateSocketReply{} - if err := internal.Call(dialCtx, "remote_socket", "CreateSocket", req, res); err != nil { - return nil, err - } - - return &Conn{ - ctx: ctx, - desc: res.GetSocketDescriptor(), - prot: prot, - local: res.ProxyExternalIp, - remote: req.RemoteIp, - }, nil -} - -// LookupIP returns the given host's IP addresses. -func LookupIP(ctx context.Context, host string) (addrs []net.IP, err error) { - packedAddrs, _, err := resolve(ctx, ipFamilies, host) - if err != nil { - return nil, fmt.Errorf("socket: failed resolving %q: %v", host, err) - } - addrs = make([]net.IP, len(packedAddrs)) - for i, pa := range packedAddrs { - addrs[i] = net.IP(pa) - } - return addrs, nil -} - -func resolve(ctx context.Context, fams []pb.CreateSocketRequest_SocketFamily, host string) ([][]byte, bool, error) { - // Check if it's an IP address. - if ip := net.ParseIP(host); ip != nil { - if ip := ip.To4(); ip != nil { - return [][]byte{ip}, false, nil - } - return [][]byte{ip}, false, nil - } - - req := &pb.ResolveRequest{ - Name: &host, - AddressFamilies: fams, - } - res := &pb.ResolveReply{} - if err := internal.Call(ctx, "remote_socket", "Resolve", req, res); err != nil { - // XXX: need to map to pb.ResolveReply_ErrorCode? - return nil, false, err - } - return res.PackedAddress, true, nil -} - -// withDeadline is like context.WithDeadline, except it ignores the zero deadline. -func withDeadline(parent context.Context, deadline time.Time) (context.Context, context.CancelFunc) { - if deadline.IsZero() { - return parent, func() {} - } - return context.WithDeadline(parent, deadline) -} - -// Conn represents a socket connection. -// It implements net.Conn. -type Conn struct { - ctx context.Context - desc string - offset int64 - - prot pb.CreateSocketRequest_SocketProtocol - local, remote *pb.AddressPort - - readDeadline, writeDeadline time.Time // optional -} - -// SetContext sets the context that is used by this Conn. -// It is usually used only when using a Conn that was created in a different context, -// such as when a connection is created during a warmup request but used while -// servicing a user request. -func (cn *Conn) SetContext(ctx context.Context) { - cn.ctx = ctx -} - -func (cn *Conn) Read(b []byte) (n int, err error) { - const maxRead = 1 << 20 - if len(b) > maxRead { - b = b[:maxRead] - } - - req := &pb.ReceiveRequest{ - SocketDescriptor: &cn.desc, - DataSize: proto.Int32(int32(len(b))), - } - res := &pb.ReceiveReply{} - if !cn.readDeadline.IsZero() { - req.TimeoutSeconds = proto.Float64(cn.readDeadline.Sub(time.Now()).Seconds()) - } - ctx, cancel := withDeadline(cn.ctx, cn.readDeadline) - defer cancel() - if err := internal.Call(ctx, "remote_socket", "Receive", req, res); err != nil { - return 0, err - } - if len(res.Data) == 0 { - return 0, io.EOF - } - if len(res.Data) > len(b) { - return 0, fmt.Errorf("socket: internal error: read too much data: %d > %d", len(res.Data), len(b)) - } - return copy(b, res.Data), nil -} - -func (cn *Conn) Write(b []byte) (n int, err error) { - const lim = 1 << 20 // max per chunk - - for n < len(b) { - chunk := b[n:] - if len(chunk) > lim { - chunk = chunk[:lim] - } - - req := &pb.SendRequest{ - SocketDescriptor: &cn.desc, - Data: chunk, - StreamOffset: &cn.offset, - } - res := &pb.SendReply{} - if !cn.writeDeadline.IsZero() { - req.TimeoutSeconds = proto.Float64(cn.writeDeadline.Sub(time.Now()).Seconds()) - } - ctx, cancel := withDeadline(cn.ctx, cn.writeDeadline) - defer cancel() - if err = internal.Call(ctx, "remote_socket", "Send", req, res); err != nil { - // assume zero bytes were sent in this RPC - break - } - n += int(res.GetDataSent()) - cn.offset += int64(res.GetDataSent()) - } - - return -} - -func (cn *Conn) Close() error { - req := &pb.CloseRequest{ - SocketDescriptor: &cn.desc, - } - res := &pb.CloseReply{} - if err := internal.Call(cn.ctx, "remote_socket", "Close", req, res); err != nil { - return err - } - cn.desc = "CLOSED" - return nil -} - -func addr(prot pb.CreateSocketRequest_SocketProtocol, ap *pb.AddressPort) net.Addr { - if ap == nil { - return nil - } - switch prot { - case pb.CreateSocketRequest_TCP: - return &net.TCPAddr{ - IP: net.IP(ap.PackedAddress), - Port: int(*ap.Port), - } - case pb.CreateSocketRequest_UDP: - return &net.UDPAddr{ - IP: net.IP(ap.PackedAddress), - Port: int(*ap.Port), - } - } - panic("unknown protocol " + prot.String()) -} - -func (cn *Conn) LocalAddr() net.Addr { return addr(cn.prot, cn.local) } -func (cn *Conn) RemoteAddr() net.Addr { return addr(cn.prot, cn.remote) } - -func (cn *Conn) SetDeadline(t time.Time) error { - cn.readDeadline = t - cn.writeDeadline = t - return nil -} - -func (cn *Conn) SetReadDeadline(t time.Time) error { - cn.readDeadline = t - return nil -} - -func (cn *Conn) SetWriteDeadline(t time.Time) error { - cn.writeDeadline = t - return nil -} - -// KeepAlive signals that the connection is still in use. -// It may be called to prevent the socket being closed due to inactivity. -func (cn *Conn) KeepAlive() error { - req := &pb.GetSocketNameRequest{ - SocketDescriptor: &cn.desc, - } - res := &pb.GetSocketNameReply{} - return internal.Call(cn.ctx, "remote_socket", "GetSocketName", req, res) -} - -func init() { - internal.RegisterErrorCodeMap("remote_socket", pb.RemoteSocketServiceError_ErrorCode_name) -} diff --git a/vendor/google.golang.org/appengine/socket/socket_vm.go b/vendor/google.golang.org/appengine/socket/socket_vm.go deleted file mode 100644 index c804169..0000000 --- a/vendor/google.golang.org/appengine/socket/socket_vm.go +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright 2015 Google Inc. All rights reserved. -// Use of this source code is governed by the Apache 2.0 -// license that can be found in the LICENSE file. - -// +build !appengine - -package socket - -import ( - "net" - "time" - - "golang.org/x/net/context" -) - -// Dial connects to the address addr on the network protocol. -// The address format is host:port, where host may be a hostname or an IP address. -// Known protocols are "tcp" and "udp". -// The returned connection satisfies net.Conn, and is valid while ctx is valid; -// if the connection is to be used after ctx becomes invalid, invoke SetContext -// with the new context. -func Dial(ctx context.Context, protocol, addr string) (*Conn, error) { - conn, err := net.Dial(protocol, addr) - if err != nil { - return nil, err - } - return &Conn{conn}, nil -} - -// DialTimeout is like Dial but takes a timeout. -// The timeout includes name resolution, if required. -func DialTimeout(ctx context.Context, protocol, addr string, timeout time.Duration) (*Conn, error) { - conn, err := net.DialTimeout(protocol, addr, timeout) - if err != nil { - return nil, err - } - return &Conn{conn}, nil -} - -// LookupIP returns the given host's IP addresses. -func LookupIP(ctx context.Context, host string) (addrs []net.IP, err error) { - return net.LookupIP(host) -} - -// Conn represents a socket connection. -// It implements net.Conn. -type Conn struct { - net.Conn -} - -// SetContext sets the context that is used by this Conn. -// It is usually used only when using a Conn that was created in a different context, -// such as when a connection is created during a warmup request but used while -// servicing a user request. -func (cn *Conn) SetContext(ctx context.Context) { - // This function is not required in App Engine "flexible environment". -} - -// KeepAlive signals that the connection is still in use. -// It may be called to prevent the socket being closed due to inactivity. -func (cn *Conn) KeepAlive() error { - // This function is not required in App Engine "flexible environment". - return nil -} -- cgit v1.2.3