package pflag import "strconv" // -- int32 Value type int32Value int32 func newInt32Value(val int32, p *int32) *int32Value { *p = val return (*int32Value)(p) } func (i *int32Value) Set(s string) error { v, err := strconv.ParseInt(s, 0, 32) *i = int32Value(v) return err } func (i *int32Value) Type() string { return "int32" } func (i *int32Value) String() string { return strconv.FormatInt(int64(*i), 10) } func int32Conv(sval string) (interface{}, error) { v, err := strconv.ParseInt(sval, 0, 32) if err != nil { return 0, err } return int32(v), nil } // GetInt32 return the int32 value of a flag with the given name func (f *FlagSet) GetInt32(name string) (int32, error) { val, err := f.getFlagType(name, "int32", int32Conv) if err != nil { return 0, err } return val.(int32), nil } // Int32Var defines an int32 flag with specified name, default value, and usage string. // The argument p points to an int32 variable in which to store the value of the flag. func (f *FlagSet) Int32Var(p *int32, name string, value int32, usage string) { f.VarP(newInt32Value(value, p), name, "", usage) } // Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Int32VarP(p *int32, name, shorthand string, value int32, usage string) { f.VarP(newInt32Value(value, p), name, shorthand, usage) } // Int32Var defines an int32 flag with specified name, default value, and usage string. // The argument p points to an int32 variable in which to store the value of the flag. func Int32Var(p *int32, name string, value int32, usage string) { CommandLine.VarP(newInt32Value(value, p), name, "", usage) } // Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash. func Int32VarP(p *int32, name, shorthand string, value int32, usage string) { CommandLine.VarP(newInt32Value(value, p), name, shorthand, usage) } // Int32 defines an int32 flag with specified name, default value, and usage string. // The return value is the address of an int32 variable that stores the value of the flag. func (f *FlagSet) Int32(name string, value int32, usage string) *int32 { p := new(int32) f.Int32VarP(p, name, "", value, usage) return p } // Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Int32P(name, shorthand string, value int32, usage string) *int32 { p := new(int32) f.Int32VarP(p, name, shorthand, value, usage) return p } // Int32 defines an int32 flag with specified name, default value, and usage string. // The return value is the address of an int32 variable that stores the value of the flag. func Int32(name string, value int32, usage string) *int32 { return CommandLine.Int32P(name, "", value, usage) } // Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash. func Int32P(name, shorthand string, value int32, usage string) *int32 { return CommandLine.Int32P(name, shorthand, value, usage) }