package pflag import ( "fmt" "strconv" ) // -- uint Value type uintValue uint func newUintValue(val uint, p *uint) *uintValue { *p = val return (*uintValue)(p) } func (i *uintValue) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) *i = uintValue(v) return err } func (i *uintValue) Type() string { return "uint" } func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) } func uintConv(sval string) (interface{}, error) { v, err := strconv.ParseUint(sval, 0, 0) if err != nil { return 0, err } return uint(v), nil } // GetUint return the uint value of a flag with the given name func (f *FlagSet) GetUint(name string) (uint, error) { val, err := f.getFlagType(name, "uint", uintConv) if err != nil { return 0, err } return val.(uint), nil } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) { f.VarP(newUintValue(value, p), name, "", usage) } // UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) UintVarP(p *uint, name, shorthand string, value uint, usage string) { f.VarP(newUintValue(value, p), name, shorthand, usage) } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func UintVar(p *uint, name string, value uint, usage string) { CommandLine.VarP(newUintValue(value, p), name, "", usage) } // UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash. func UintVarP(p *uint, name, shorthand string, value uint, usage string) { CommandLine.VarP(newUintValue(value, p), name, shorthand, usage) } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func (f *FlagSet) Uint(name string, value uint, usage string) *uint { p := new(uint) f.UintVarP(p, name, "", value, usage) return p } // UintP is like Uint, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) UintP(name, shorthand string, value uint, usage string) *uint { p := new(uint) f.UintVarP(p, name, shorthand, value, usage) return p } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func Uint(name string, value uint, usage string) *uint { return CommandLine.UintP(name, "", value, usage) } // UintP is like Uint, but accepts a shorthand letter that can be used after a single dash. func UintP(name, shorthand string, value uint, usage string) *uint { return CommandLine.UintP(name, shorthand, value, usage) }