// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Transport code. package http2 import ( "bufio" "bytes" "compress/gzip" "crypto/rand" "crypto/tls" "errors" "fmt" "io" "io/ioutil" "log" "math" mathrand "math/rand" "net" "net/http" "sort" "strconv" "strings" "sync" "time" "golang.org/x/net/http/httpguts" "golang.org/x/net/http2/hpack" "golang.org/x/net/idna" ) const ( // transportDefaultConnFlow is how many connection-level flow control // tokens we give the server at start-up, past the default 64k. transportDefaultConnFlow = 1 << 30 // transportDefaultStreamFlow is how many stream-level flow // control tokens we announce to the peer, and how many bytes // we buffer per stream. transportDefaultStreamFlow = 4 << 20 // transportDefaultStreamMinRefresh is the minimum number of bytes we'll send // a stream-level WINDOW_UPDATE for at a time. transportDefaultStreamMinRefresh = 4 << 10 defaultUserAgent = "Go-http-client/2.0" ) // Transport is an HTTP/2 Transport. // // A Transport internally caches connections to servers. It is safe // for concurrent use by multiple goroutines. type Transport struct { // DialTLS specifies an optional dial function for creating // TLS connections for requests. // // If DialTLS is nil, tls.Dial is used. // // If the returned net.Conn has a ConnectionState method like tls.Conn, // it will be used to set http.Response.TLS. DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error) // TLSClientConfig specifies the TLS configuration to use with // tls.Client. If nil, the default configuration is used. TLSClientConfig *tls.Config // ConnPool optionally specifies an alternate connection pool to use. // If nil, the default is used. ConnPool ClientConnPool // DisableCompression, if true, prevents the Transport from // requesting compression with an "Accept-Encoding: gzip" // request header when the Request contains no existing // Accept-Encoding value. If the Transport requests gzip on // its own and gets a gzipped response, it's transparently // decoded in the Response.Body. However, if the user // explicitly requested gzip it is not automatically // uncompressed. DisableCompression bool // AllowHTTP, if true, permits HTTP/2 requests using the insecure, // plain-text "http" scheme. Note that this does not enable h2c support. AllowHTTP bool // MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to // send in the initial settings frame. It is how many bytes // of response headers are allowed. Unlike the http2 spec, zero here // means to use a default limit (currently 10MB). If you actually // want to advertise an ulimited value to the peer, Transport // interprets the highest possible value here (0xffffffff or 1<<32-1) // to mean no limit. MaxHeaderListSize uint32 // t1, if non-nil, is the standard library Transport using // this transport. Its settings are used (but not its // RoundTrip method, etc). t1 *http.Transport connPoolOnce sync.Once connPoolOrDef ClientConnPool // non-nil version of ConnPool } func (t *Transport) maxHeaderListSize() uint32 { if t.MaxHeaderListSize == 0 { return 10 << 20 } if t.MaxHeaderListSize == 0xffffffff { return 0 } return t.MaxHeaderListSize } func (t *Transport) disableCompression() bool { return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression) } var errTransportVersion = errors.New("http2: ConfigureTransport is only supported starting at Go 1.6") // ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2. // It requires Go 1.6 or later and returns an error if the net/http package is too old // or if t1 has already been HTTP/2-enabled. func ConfigureTransport(t1 *http.Transport) error { _, err := configureTransport(t1) // in configure_transport.go (go1.6) or not_go16.go return err } func (t *Transport) connPool() ClientConnPool { t.connPoolOnce.Do(t.initConnPool) return t.connPoolOrDef } func (t *Transport) initConnPool() { if t.ConnPool != nil { t.connPoolOrDef = t.ConnPool } else { t.connPoolOrDef = &clientConnPool{t: t} } } // ClientConn is the state of a single HTTP/2 client connection to an // HTTP/2 server. type ClientConn struct { t *Transport tconn net.Conn // usually *tls.Conn, except specialized impls tlsState *tls.ConnectionState // nil only for specialized impls singleUse bool // whether being used for a single http.Request // readLoop goroutine fields: readerDone chan struct{} // closed on error readerErr error // set before readerDone is closed idleTimeout time.Duration // or 0 for never idleTimer *time.Timer mu sync.Mutex // guards following cond *sync.Cond // hold mu; broadcast on flow/closed changes flow flow // our conn-level flow control quota (cs.flow is per stream) inflow flow // peer's conn-level flow control closed bool wantSettingsAck bool // we sent a SETTINGS frame and haven't heard back goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received goAwayDebug string // goAway frame's debug data, retained as a string streams map[uint32]*clientStream // client-initiated nextStreamID uint32 pendingRequests int // requests blocked and waiting to be sent because len(streams) == maxConcurrentStreams pings map[[8]byte]chan struct{} // in flight ping data to notification channel bw *bufio.Writer br *bufio.Reader fr *Framer lastActive time.Time // Settings from peer: (also guarded by mu) maxFrameSize uint32 maxConcurrentStreams uint32 peerMaxHeaderListSize uint64 initialWindowSize uint32 hbuf bytes.Buffer // HPACK encoder writes into this henc *hpack.Encoder freeBuf [][]byte wmu sync.Mutex // held while writing; acquire AFTER mu if holding both werr error // first write error that has occurred } // clientStream is the state for a single HTTP/2 stream. One of these // is created for each Transport.RoundTrip call. type clientStream struct { cc *ClientConn req *http.Request trace *clientTrace // or nil ID uint32 resc chan resAndError bufPipe pipe // buffered pipe with the flow-controlled response payload startedWrite bool // started request body write; guarded by cc.mu requestedGzip bool on100 func() // optional code to run if get a 100 continue response flow flow // guarded by cc.mu inflow flow // guarded by cc.mu bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read readErr error // sticky read error; owned by transportResponseBody.Read stopReqBody error // if non-nil, stop writing req body; guarded by cc.mu didReset bool // whether we sent a RST_STREAM to the server; guarded by cc.mu peerReset chan struct{} // closed on peer reset resetErr error // populated before peerReset is closed done chan struct{} // closed when stream remove from cc.streams map; close calls guarded by cc.mu // owned by clientConnReadLoop: firstByte bool // got the first response byte pastHeaders bool // got first MetaHeadersFrame (actual headers) pastTrailers bool // got optional second MetaHeadersFrame (trailers) trailer http.Header // accumulated trailers resTrailer *http.Header // client's Response.Trailer } // awaitRequestCancel waits for the user to cancel a request or for the done // channel to be signaled. A non-nil error is returned only if the request was // canceled. func awaitRequestCancel(req *http.Request, done <-chan struct{}) error { ctx := reqContext(req) if req.Cancel == nil && ctx.Done() == nil { return nil } select { case <-req.Cancel: return errRequestCanceled case <-ctx.Done(): return ctx.Err() case <-done: return nil } } // awaitRequestCancel waits for the user to cancel a request, its context to // expire, or for the request to be done (any way it might be removed from the // cc.streams map: peer reset, successful completion, TCP connection breakage, // etc). If the request is canceled, then cs will be canceled and closed. func (cs *clientStream) awaitRequestCancel(req *http.Request) { if err := awaitRequestCancel(req, cs.done); err != nil { cs.cancelStream() cs.bufPipe.CloseWithError(err) } } func (cs *clientStream) cancelStream() { cc := cs.cc cc.mu.Lock() didReset := cs.didReset cs.didReset = true cc.mu.Unlock() if !didReset { cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) cc.forgetStreamID(cs.ID) } } // checkResetOrDone reports any error sent in a RST_STREAM frame by the // server, or errStreamClosed if the stream is complete. func (cs *clientStream) checkResetOrDone() error { select { case <-cs.peerReset: return cs.resetErr case <-cs.done: return errStreamClosed default: return nil } } func (cs *clientStream) getStartedWrite() bool { cc := cs.cc cc.mu.Lock() defer cc.mu.Unlock() return cs.startedWrite } func (cs *clientStream) abortRequestBodyWrite(err error) { if err == nil { panic("nil error") } cc := cs.cc cc.mu.Lock() cs.stopReqBody = err cc.cond.Broadcast() cc.mu.Unlock() } type stickyErrWriter struct { w io.Writer err *error } func (sew stickyErrWriter) Write(p []byte) (n int, err error) { if *sew.err != nil { return 0, *sew.err } n, err = sew.w.Write(p) *sew.err = err return } // noCachedConnError is the concrete type of ErrNoCachedConn, which // needs to be detected by net/http regardless of whether it's its // bundled version (in h2_bundle.go with a rewritten type name) or // from a user's x/net/http2. As such, as it has a unique method name // (IsHTTP2NoCachedConnError) that net/http sniffs for via func // isNoCachedConnError. type noCachedConnError struct{} func (noCachedConnError) IsHTTP2NoCachedConnError() {} func (noCachedConnError) Error() string { return "http2: no cached connection was available" } // isNoCachedConnError reports whether err is of type noCachedConnError // or its equivalent renamed type in net/http2's h2_bundle.go. Both types // may coexist in the same running program. func isNoCachedConnError(err error) bool { _, ok := err.(interface{ IsHTTP2NoCachedConnError() }) return ok } var ErrNoCachedConn error = noCachedConnError{} // RoundTripOpt are options for the Transport.RoundTripOpt method. type RoundTripOpt struct { // OnlyCachedConn controls whether RoundTripOpt may // create a new TCP connection. If set true and // no cached connection is available, RoundTripOpt // will return ErrNoCachedConn. OnlyCachedConn bool } func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) { return t.RoundTripOpt(req, RoundTripOpt{}) } // authorityAddr returns a given authority (a host/IP, or host:port / ip:port) // and returns a host:port. The port 443 is added if needed. func authorityAddr(scheme string, authority string) (addr string) { host, port, err := net.SplitHostPort(authority) if err != nil { // authority didn't have a port port = "443" if scheme == "http" { port = "80" } host = authority } if a, err := idna.ToASCII(host); err == nil { host = a } // IPv6 address literal, without a port: if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") { return host + ":" + port } return net.JoinHostPort(host, port) } // RoundTripOpt is like RoundTrip, but takes options. func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) { if !(req.URL.Scheme == "https" || (req.URL.Scheme == "http" && t.AllowHTTP)) { return nil, errors.New("http2: unsupported scheme") } addr := authorityAddr(req.URL.Scheme, req.URL.Host) for retry := 0; ; retry++ { cc, err := t.connPool().GetClientConn(req, addr) if err != nil { t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err) return nil, err } traceGotConn(req, cc) res, gotErrAfterReqBodyWrite, err := cc.roundTrip(req) if err != nil && retry <= 6 { if req, err = shouldRetryRequest(req, err, gotErrAfterReqBodyWrite); err == nil { // After the first retry, do exponential backoff with 10% jitter. if retry == 0 { continue } backoff := float64(uint(1) << (uint(retry) - 1)) backoff += backoff * (0.1 * mathrand.Float64()) select { case <-time.After(time.Second * time.Duration(backoff)): continue case <-reqContext(req).Done(): return nil, reqContext(req).Err() } } } if err != nil { t.vlogf("RoundTrip failure: %v", err) return nil, err } return res, nil } } // CloseIdleConnections closes any connections which were previously // connected from previous requests but are now sitting idle. // It does not interrupt any connections currently in use. func (t *Transport) CloseIdleConnections() { if cp, ok := t.connPool().(clientConnPoolIdleCloser); ok { cp.closeIdleConnections() } } var ( errClientConnClosed = errors.New("http2: client conn is closed") errClientConnUnusable = errors.New("http2: client conn not usable") errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY") ) // shouldRetryRequest is called by RoundTrip when a request fails to get // response headers. It is always called with a non-nil error. // It returns either a request to retry (either the same request, or a // modified clone), or an error if the request can't be replayed. func shouldRetryRequest(req *http.Request, err error, afterBodyWrite bool) (*http.Request, error) { if !canRetryError(err) { return nil, err } if !afterBodyWrite { return req, nil } // If the Body is nil (or http.NoBody), it's safe to reuse // this request and its Body. if req.Body == nil || reqBodyIsNoBody(req.Body) { return req, nil } // Otherwise we depend on the Request having its GetBody // func defined. getBody := reqGetBody(req) // Go 1.8: getBody = req.GetBody if getBody == nil { return nil, fmt.Errorf("http2: Transport: cannot retry err [%v] after Request.Body was written; define Request.GetBody to avoid this error", err) } body, err := getBody() if err != nil { return nil, err } newReq := *req newReq.Body = body return &newReq, nil } func canRetryError(err error) bool { if err == errClientConnUnusable || err == errClientConnGotGoAway { return true } if se, ok := err.(StreamError); ok { return se.Code == ErrCodeRefusedStream } return false } func (t *Transport) dialClientConn(addr string, singleUse bool) (*ClientConn, error) { host, _, err := net.SplitHostPort(addr) if err != nil { return nil, err } tconn, err := t.dialTLS()("tcp", addr, t.newTLSConfig(host)) if err != nil { return nil, err } return t.newClientConn(tconn, singleUse) } func (t *Transport) newTLSConfig(host string) *tls.Config { cfg := new(tls.Config) if t.TLSClientConfig != nil { *cfg = *cloneTLSConfig(t.TLSClientConfig) } if !strSliceContains(cfg.NextProtos, NextProtoTLS) { cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...) } if cfg.ServerName == "" { cfg.ServerName = host } return cfg } func (t *Transport) dialTLS() func(string, string, *tls.Config) (net.Conn, error) { if t.DialTLS != nil { return t.DialTLS } return t.dialTLSDefault } func (t *Transport) dialTLSDefault(network, addr string, cfg *tls.Config) (net.Conn, error) { cn, err := tls.Dial(network, addr, cfg) if err != nil { return nil, err } if err := cn.Handshake(); err != nil { return nil, err } if !cfg.InsecureSkipVerify { if err := cn.VerifyHostname(cfg.ServerName); err != nil { return nil, err } } state := cn.ConnectionState() if p := state.NegotiatedProtocol; p != NextProtoTLS { return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS) } if !state.NegotiatedProtocolIsMutual { return nil, errors.New("http2: could not negotiate protocol mutually") } return cn, nil } // disableKeepAlives reports whether connections should be closed as // soon as possible after handling the first request. func (t *Transport) disableKeepAlives() bool { return t.t1 != nil && t.t1.DisableKeepAlives } func (t *Transport) expectContinueTimeout() time.Duration { if t.t1 == nil { return 0 } return transportExpectContinueTimeout(t.t1) } func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) { return t.newClientConn(c, false) } func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) { cc := &ClientConn{ t: t, tconn: c, readerDone: make(chan struct{}), nextStreamID: 1, maxFrameSize: 16 << 10, // spec default initialWindowSize: 65535, // spec default maxConcurrentStreams: 1000, // "infinite", per spec. 1000 seems good enough. peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead. streams: make(map[uint32]*clientStream), singleUse: singleUse, wantSettingsAck: true, pings: make(map[[8]byte]chan struct{}), } if d := t.idleConnTimeout(); d != 0 { cc.idleTimeout = d cc.idleTimer = time.AfterFunc(d, cc.onIdleTimeout) } if VerboseLogs { t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr()) } cc.cond = sync.NewCond(&cc.mu) cc.flow.add(int32(initialWindowSize)) // TODO: adjust this writer size to account for frame size + // MTU + crypto/tls record padding. cc.bw = bufio.NewWriter(stickyErrWriter{c, &cc.werr}) cc.br = bufio.NewReader(c) cc.fr = NewFramer(cc.bw, cc.br) cc.fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil) cc.fr.MaxHeaderListSize = t.maxHeaderListSize() // TODO: SetMaxDynamicTableSize, SetMaxDynamicTableSizeLimit on // henc in response to SETTINGS frames? cc.henc = hpack.NewEncoder(&cc.hbuf) if t.AllowHTTP { cc.nextStreamID = 3 } if cs, ok := c.(connectionStater); ok { state := cs.ConnectionState() cc.tlsState = &state } initialSettings := []Setting{ {ID: SettingEnablePush, Val: 0}, {ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow}, } if max := t.maxHeaderListSize(); max != 0 { initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max}) } cc.bw.Write(clientPreface) cc.fr.WriteSettings(initialSettings...) cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow) cc.inflow.add(transportDefaultConnFlow + initialWindowSize) cc.bw.Flush() if cc.werr != nil { return nil, cc.werr } go cc.readLoop() return cc, nil } func (cc *ClientConn) setGoAway(f *GoAwayFrame) { cc.mu.Lock() defer cc.mu.Unlock() old := cc.goAway cc.goAway = f // Merge the previous and current GoAway error frames. if cc.goAwayDebug == "" { cc.goAwayDebug = string(f.DebugData()) } if old != nil && old.ErrCode != ErrCodeNo { cc.goAway.ErrCode = old.ErrCode } last := f.LastStreamID for streamID, cs := range cc.streams { if streamID > last { select { case cs.resc <- resAndError{err: errClientConnGotGoAway}: default: } } } } // CanTakeNewRequest reports whether the connection can take a new request, // meaning it has not been closed or received or sent a GOAWAY. func (cc *ClientConn) CanTakeNewRequest() bool { cc.mu.Lock() defer cc.mu.Unlock() return cc.canTakeNewRequestLocked() } func (cc *ClientConn) canTakeNewRequestLocked() bool { if cc.singleUse && cc.nextStreamID > 1 { return false } return cc.goAway == nil && !cc.closed && int64(cc.nextStreamID)+int64(cc.pendingRequests) < math.MaxInt32 } // onIdleTimeout is called from a time.AfterFunc goroutine. It will // only be called when we're idle, but because we're coming from a new // goroutine, there could be a new request coming in at the same time, // so this simply calls the synchronized closeIfIdle to shut down this // connection. The timer could just call closeIfIdle, but this is more // clear. func (cc *ClientConn) onIdleTimeout() { cc.closeIfIdle() } func (cc *ClientConn) closeIfIdle() { cc.mu.Lock() if len(cc.streams) > 0 { cc.mu.Unlock() return } cc.closed = true nextID := cc.nextStreamID // TODO: do clients send GOAWAY too? maybe? Just Close: cc.mu.Unlock() if VerboseLogs { cc.vlogf("http2: Transport closing idle conn %p (forSingleUse=%v, maxStream=%v)", cc, cc.singleUse, nextID-2) } cc.tconn.Close() } const maxAllocFrameSize = 512 << 10 // frameBuffer returns a scratch buffer suitable for writing DATA frames. // They're capped at the min of the peer's max frame size or 512KB // (kinda arbitrarily), but definitely capped so we don't allocate 4GB // bufers. func (cc *ClientConn) frameScratchBuffer() []byte { cc.mu.Lock() size := cc.maxFrameSize if size > maxAllocFrameSize { size = maxAllocFrameSize } for i, buf := range cc.freeBuf { if len(buf) >= int(size) { cc.freeBuf[i] = nil cc.mu.Unlock() return buf[:size] } } cc.mu.Unlock() return make([]byte, size) } func (cc *ClientConn) putFrameScratchBuffer(buf []byte) { cc.mu.Lock() defer cc.mu.Unlock() const maxBufs = 4 // arbitrary; 4 concurrent requests per conn? investigate. if len(cc.freeBuf) < maxBufs { cc.freeBuf = append(cc.freeBuf, buf) return } for i, old := range cc.freeBuf { if old == nil { cc.freeBuf[i] = buf return } } // forget about it. } // errRequestCanceled is a copy of net/http's errRequestCanceled because it's not // exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests. var errRequestCanceled = errors.New("net/http: request canceled") func commaSeparatedTrailers(req *http.Request) (string, error) { keys := make([]string, 0, len(req.Trailer)) for k := range req.Trailer { k = http.CanonicalHeaderKey(k) switch k { case "Transfer-Encoding", "Trailer", "Content-Length": return "", &badStringError{"invalid Trailer key", k} } keys = append(keys, k) } if len(keys) > 0 { sort.Strings(keys) return strings.Join(keys, ","), nil } return "", nil } func (cc *ClientConn) responseHeaderTimeout() time.Duration { if cc.t.t1 != nil { return cc.t.t1.ResponseHeaderTimeout } // No way to do this (yet?) with just an http2.Transport. Probably // no need. Request.Cancel this is the new way. We only need to support // this for compatibility with the old http.Transport fields when // we're doing transparent http2. return 0 } // checkConnHeaders checks whether req has any invalid connection-level headers. // per RFC 7540 section 8.1.2.2: Connection-Specific Header Fields. // Certain headers are special-cased as okay but not transmitted later. func checkConnHeaders(req *http.Request) error { if v := req.Header.Get("Upgrade"); v != "" { return fmt.Errorf("http2: invalid Upgrade request header: %q", req.Header["Upgrade"]) } if vv := req.Header["Transfer-Encoding"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "chunked") { return fmt.Errorf("http2: invalid Transfer-Encoding request header: %q", vv) } if vv := req.Header["Connection"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "close" && vv[0] != "keep-alive") { return fmt.Errorf("http2: invalid Connection request header: %q", vv) } return nil } // actualContentLength returns a sanitized version of // req.ContentLength, where 0 actually means zero (not unknown) and -1 // means unknown. func actualContentLength(req *http.Request) int64 { if req.Body == nil || reqBodyIsNoBody(req.Body) { return 0 } if req.ContentLength != 0 { return req.ContentLength } return -1 } func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) { resp, _, err := cc.roundTrip(req) return resp, err } func (cc *ClientConn) roundTrip(req *http.Request) (res *http.Response, gotErrAfterReqBodyWrite bool, err error) { if err := checkConnHeaders(req); err != nil { return nil, false, err } if cc.idleTimer != nil { cc.idleTimer.Stop() } trailers, err := commaSeparatedTrailers(req) if err != nil { return nil, false, err } hasTrailers := trailers != "" cc.mu.Lock() if err := cc.awaitOpenSlotForRequest(req); err != nil { cc.mu.Unlock() return nil, false, err } body := req.Body contentLen := actualContentLength(req) hasBody := contentLen != 0 // TODO(bradfitz): this is a copy of the logic in net/http. Unify somewhere? var requestedGzip bool if !cc.t.disableCompression() && req.Header.Get("Accept-Encoding") == "" && req.Header.Get("Range") == "" && req.Method != "HEAD" { // Request gzip only, not deflate. Deflate is ambiguous and // not as universally supported anyway. // See: http://www.gzip.org/zlib/zlib_faq.html#faq38 // // Note that we don't request this for HEAD requests, // due to a bug in nginx: // http://trac.nginx.org/nginx/ticket/358 // https://golang.org/issue/5522 // // We don't request gzip if the request is for a range, since // auto-decoding a portion of a gzipped document will just fail // anyway. See https://golang.org/issue/8923 requestedGzip = true } // we send: HEADERS{1}, CONTINUATION{0,} + DATA{0,} (DATA is // sent by writeRequestBody below, along with any Trailers, // again in form HEADERS{1}, CONTINUATION{0,}) hdrs, err := cc.encodeHeaders(req, requestedGzip, trailers, contentLen) if err != nil { cc.mu.Unlock() return nil, false, err } cs := cc.newStream() cs.req = req cs.trace = requestTrace(req) cs.requestedGzip = requestedGzip bodyWriter := cc.t.getBodyWriterState(cs, body) cs.on100 = bodyWriter.on100 cc.wmu.Lock() endStream := !hasBody && !hasTrailers werr := cc.writeHeaders(cs.ID, endStream, int(cc.maxFrameSize), hdrs) cc.wmu.Unlock() traceWroteHeaders(cs.trace) cc.mu.Unlock() if werr != nil { if hasBody { req.Body.Close() // per RoundTripper contract bodyWriter.cancel() } cc.forgetStreamID(cs.ID) // Don't bother sending a RST_STREAM (our write already failed; // no need to keep writing) traceWroteRequest(cs.trace, werr) return nil, false, werr } var respHeaderTimer <-chan time.Time if hasBody { bodyWriter.scheduleBodyWrite() } else { traceWroteRequest(cs.trace, nil) if d := cc.responseHeaderTimeout(); d != 0 { timer := time.NewTimer(d) defer timer.Stop() respHeaderTimer = timer.C } } readLoopResCh := cs.resc bodyWritten := false ctx := reqContext(req) handleReadLoopResponse := func(re resAndError) (*http.Response, bool, error) { res := re.res if re.err != nil || res.StatusCode > 299 { // On error or status code 3xx, 4xx, 5xx, etc abort any // ongoing write, assuming that the server doesn't care // about our request body. If the server replied with 1xx or // 2xx, however, then assume the server DOES potentially // want our body (e.g. full-duplex streaming: // golang.org/issue/13444). If it turns out the server // doesn't, they'll RST_STREAM us soon enough. This is a // heuristic to avoid adding knobs to Transport. Hopefully // we can keep it. bodyWriter.cancel() cs.abortRequestBodyWrite(errStopReqBodyWrite) } if re.err != nil { cc.forgetStreamID(cs.ID) return nil, cs.getStartedWrite(), re.err } res.Request = req res.TLS = cc.tlsState return res, false, nil } for { select { case re := <-readLoopResCh: return handleReadLoopResponse(re) case <-respHeaderTimer: if !hasBody || bodyWritten { cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) } else { bodyWriter.cancel() cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) } cc.forgetStreamID(cs.ID) return nil, cs.getStartedWrite(), errTimeout case <-ctx.Done(): if !hasBody || bodyWritten { cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) } else { bodyWriter.cancel() cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) } cc.forgetStreamID(cs.ID) return nil, cs.getStartedWrite(), ctx.Err() case <-req.Cancel: if !hasBody || bodyWritten { cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) } else { bodyWriter.cancel() cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) } cc.forgetStreamID(cs.ID) return nil, cs.getStartedWrite(), errRequestCanceled case <-cs.peerReset: // processResetStream already removed the // stream from the streams map; no need for // forgetStreamID. return nil, cs.getStartedWrite(), cs.resetErr case err := <-bodyWriter.resc: // Prefer the read loop's response, if available. Issue 16102. select { case re := <-readLoopResCh: return handleReadLoopResponse(re) default: } if err != nil { return nil, cs.getStartedWrite(), err } bodyWritten = true if d := cc.responseHeaderTimeout(); d != 0 { timer := time.NewTimer(d) defer timer.Stop() respHeaderTimer = timer.C } } } } // awaitOpenSlotForRequest waits until len(streams) < maxConcurrentStreams. // Must hold cc.mu. func (cc *ClientConn) awaitOpenSlotForRequest(req *http.Request) error { var waitingForConn chan struct{} var waitingForConnErr error // guarded by cc.mu for { cc.lastActive = time.Now() if cc.closed || !cc.canTakeNewRequestLocked() { if waitingForConn != nil { close(waitingForConn) } return errClientConnUnusable } if int64(len(cc.streams))+1 <= int64(cc.maxConcurrentStreams) { if waitingForConn != nil { close(waitingForConn) } return nil } // Unfortunately, we cannot wait on a condition variable and channel at // the same time, so instead, we spin up a goroutine to check if the // request is canceled while we wait for a slot to open in the connection. if waitingForConn == nil { waitingForConn = make(chan struct{}) go func() { if err := awaitRequestCancel(req, waitingForConn); err != nil { cc.mu.Lock() waitingForConnErr = err cc.cond.Broadcast() cc.mu.Unlock() } }() } cc.pendingRequests++ cc.cond.Wait() cc.pendingRequests-- if waitingForConnErr != nil { return waitingForConnErr } } } // requires cc.wmu be held func (cc *ClientConn) writeHeaders(streamID uint32, endStream bool, maxFrameSize int, hdrs []byte) error { first := true // first frame written (HEADERS is first, then CONTINUATION) for len(hdrs) > 0 && cc.werr == nil { chunk := hdrs if len(chunk) > maxFrameSize { chunk = chunk[:maxFrameSize] } hdrs = hdrs[len(chunk):] endHeaders := len(hdrs) == 0 if first { cc.fr.WriteHeaders(HeadersFrameParam{ StreamID: streamID, BlockFragment: chunk, EndStream: endStream, EndHeaders: endHeaders, }) first = false } else { cc.fr.WriteContinuation(streamID, endHeaders, chunk) } } // TODO(bradfitz): this Flush could potentially block (as // could the WriteHeaders call(s) above), which means they // wouldn't respond to Request.Cancel being readable. That's // rare, but this should probably be in a goroutine. cc.bw.Flush() return cc.werr } // internal error values; they don't escape to callers var ( // abort request body write; don't send cancel errStopReqBodyWrite = errors.New("http2: aborting request body write") // abort request body write, but send stream reset of cancel. errStopReqBodyWriteAndCancel = errors.New("http2: canceling request") ) func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) { cc := cs.cc sentEnd := false // whether we sent the final DATA frame w/ END_STREAM buf := cc.frameScratchBuffer() defer cc.putFrameScratchBuffer(buf) defer func() { traceWroteRequest(cs.trace, err) // TODO: write h12Compare test showing whether // Request.Body is closed by the Transport, // and in multiple cases: server replies <=299 and >299 // while still writing request body cerr := bodyCloser.Close() if err == nil { err = cerr } }() req := cs.req hasTrailers := req.Trailer != nil var sawEOF bool for !sawEOF { n, err := body.Read(buf) if err == io.EOF { sawEOF = true err = nil } else if err != nil { return err } remain := buf[:n] for len(remain) > 0 && err == nil { var allowed int32 allowed, err = cs.awaitFlowControl(len(remain)) switch { case err == errStopReqBodyWrite: return err case err == errStopReqBodyWriteAndCancel: cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) return err case err != nil: return err } cc.wmu.Lock() data := remain[:allowed] remain = remain[allowed:] sentEnd = sawEOF && len(remain) == 0 && !hasTrailers err = cc.fr.WriteData(cs.ID, sentEnd, data) if err == nil { // TODO(bradfitz): this flush is for latency, not bandwidth. // Most requests won't need this. Make this opt-in or // opt-out? Use some heuristic on the body type? Nagel-like // timers? Based on 'n'? Only last chunk of this for loop, // unless flow control tokens are low? For now, always. // If we change this, see comment below. err = cc.bw.Flush() } cc.wmu.Unlock() } if err != nil { return err } } if sentEnd { // Already sent END_STREAM (which implies we have no // trailers) and flushed, because currently all // WriteData frames above get a flush. So we're done. return nil } var trls []byte if hasTrailers { cc.mu.Lock() trls, err = cc.encodeTrailers(req) cc.mu.Unlock() if err != nil { cc.writeStreamReset(cs.ID, ErrCodeInternal, err) cc.forgetStreamID(cs.ID) return err } } cc.mu.Lock() maxFrameSize := int(cc.maxFrameSize) cc.mu.Unlock() cc.wmu.Lock() defer cc.wmu.Unlock() // Two ways to send END_STREAM: either with trailers, or // with an empty DATA frame. if len(trls) > 0 { err = cc.writeHeaders(cs.ID, true, maxFrameSize, trls) } else { err = cc.fr.WriteData(cs.ID, true, nil) } if ferr := cc.bw.Flush(); ferr != nil && err == nil { err = ferr } return err } // awaitFlowControl waits for [1, min(maxBytes, cc.cs.maxFrameSize)] flow // control tokens from the server. // It returns either the non-zero number of tokens taken or an error // if the stream is dead. func (cs *clientStream) awaitFlowControl(maxBytes int) (taken int32, err error) { cc := cs.cc cc.mu.Lock() defer cc.mu.Unlock() for { if cc.closed { return 0, errClientConnClosed } if cs.stopReqBody != nil { return 0, cs.stopReqBody } if err := cs.checkResetOrDone(); err != nil { return 0, err } if a := cs.flow.available(); a > 0 { take := a if int(take) > maxBytes { take = int32(maxBytes) // can't truncate int; take is int32 } if take > int32(cc.maxFrameSize) { take = int32(cc.maxFrameSize) } cs.flow.take(take) return take, nil } cc.cond.Wait() } } type badStringError struct { what string str string } func (e *badStringError) Error() string { return fmt.Sprintf("%s %q", e.what, e.str) } // requires cc.mu be held. func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trailers string, contentLength int64) ([]byte, error) { cc.hbuf.Reset() host := req.Host if host == "" { host = req.URL.Host } host, err := httpguts.PunycodeHostPort(host) if err != nil { return nil, err } var path string if req.Method != "CONNECT" { path = req.URL.RequestURI() if !validPseudoPath(path) { orig := path path = strings.TrimPrefix(path, req.URL.Scheme+"://"+host) if !validPseudoPath(path) { if req.URL.Opaque != "" { return nil, fmt.Errorf("invalid request :path %q from URL.Opaque = %q", orig, req.URL.Opaque) } else { return nil, fmt.Errorf("invalid request :path %q", orig) } } } } // Check for any invalid headers and return an error before we // potentially pollute our hpack state. (We want to be able to // continue to reuse the hpack encoder for future requests) for k, vv := range req.Header { if !httpguts.ValidHeaderFieldName(k) { return nil, fmt.Errorf("invalid HTTP header name %q", k) } for _, v := range vv { if !httpguts.ValidHeaderFieldValue(v) { return nil, fmt.Errorf("invalid HTTP header value %q for header %q", v, k) } } } enumerateHeaders := func(f func(name, value string)) { // 8.1.2.3 Request Pseudo-Header Fields // The :path pseudo-header field includes the path and query parts of the // target URI (the path-absolute production and optionally a '?' character // followed by the query production (see Sections 3.3 and 3.4 of // [RFC3986]). f(":authority", host) f(":method", req.Method) if req.Method != "CONNECT" { f(":path", path) f(":scheme", req.URL.Scheme) } if trailers != "" { f("trailer", trailers) } var didUA bool for k, vv := range req.Header { if strings.EqualFold(k, "host") || strings.EqualFold(k, "content-length") { // Host is :authority, already sent. // Content-Length is automatic, set below. continue } else if strings.EqualFold(k, "connection") || strings.EqualFold(k, "proxy-connection") || strings.EqualFold(k, "transfer-encoding") || strings.EqualFold(k, "upgrade") || strings.EqualFold(k, "keep-alive") { // Per 8.1.2.2 Connection-Specific Header // Fields, don't send connection-specific // fields. We have already checked if any // are error-worthy so just ignore the rest. continue } else if strings.EqualFold(k, "user-agent") { // Match Go's http1 behavior: at most one // User-Agent. If set to nil or empty string, // then omit it. Otherwise if not mentioned, // include the default (below). didUA = true if len(vv) < 1 { continue } vv = vv[:1] if vv[0] == "" { continue } } for _, v := range vv { f(k, v) } } if shouldSendReqContentLength(req.Method, contentLength) { f("content-length", strconv.FormatInt(contentLength, 10)) } if addGzipHeader { f("accept-encoding", "gzip") } if !didUA { f("user-agent", defaultUserAgent) } } // Do a first pass over the headers counting bytes to ensure // we don't exceed cc.peerMaxHeaderListSize. This is done as a // separate pass before encoding the headers to prevent // modifying the hpack state. hlSize := uint64(0) enumerateHeaders(func(name, value string) { hf := hpack.HeaderField{Name: name, Value: value} hlSize += uint64(hf.Size()) }) if hlSize > cc.peerMaxHeaderListSize { return nil, errRequestHeaderListSize } // Header list size is ok. Write the headers. enumerateHeaders(func(name, value string) { cc.writeHeader(strings.ToLower(name), value) }) return cc.hbuf.Bytes(), nil } // shouldSendReqContentLength reports whether the http2.Transport should send // a "content-length" request header. This logic is basically a copy of the net/http // transferWriter.shouldSendContentLength. // The contentLength is the corrected contentLength (so 0 means actually 0, not unknown). // -1 means unknown. func shouldSendReqContentLength(method string, contentLength int64) bool { if contentLength > 0 { return true } if contentLength < 0 { return false } // For zero bodies, whether we send a content-length depends on the method. // It also kinda doesn't matter for http2 either way, with END_STREAM. switch method { case "POST", "PUT", "PATCH": return true default: return false } } // requires cc.mu be held. func (cc *ClientConn) encodeTrailers(req *http.Request) ([]byte, error) { cc.hbuf.Reset() hlSize := uint64(0) for k, vv := range req.Trailer { for _, v := range vv { hf := hpack.HeaderField{Name: k, Value: v} hlSize += uint64(hf.Size()) } } if hlSize > cc.peerMaxHeaderListSize { return nil, errRequestHeaderListSize } for k, vv := range req.Trailer { // Transfer-Encoding, etc.. have already been filtered at the // start of RoundTrip lowKey := strings.ToLower(k) for _, v := range vv { cc.writeHeader(lowKey, v) } } return cc.hbuf.Bytes(), nil } func (cc *ClientConn) writeHeader(name, value string) { if VerboseLogs { log.Printf("http2: Transport encoding header %q = %q", name, value) } cc.henc.WriteField(hpack.HeaderField{Name: name, Value: value}) } type resAndError struct { res *http.Response err error } // requires cc.mu be held. func (cc *ClientConn) newStream() *clientStream { cs := &clientStream{ cc: cc, ID: cc.nextStreamID, resc: make(chan resAndError, 1), peerReset: make(chan struct{}), done: make(chan struct{}), } cs.flow.add(int32(cc.initialWindowSize)) cs.flow.setConnFlow(&cc.flow) cs.inflow.add(transportDefaultStreamFlow) cs.inflow.setConnFlow(&cc.inflow) cc.nextStreamID += 2 cc.streams[cs.ID] = cs return cs } func (cc *ClientConn) forgetStreamID(id uint32) { cc.streamByID(id, true) } func (cc *ClientConn) streamByID(id uint32, andRemove bool) *clientStream { cc.mu.Lock() defer cc.mu.Unlock() cs := cc.streams[id] if andRemove && cs != nil && !cc.closed { cc.lastActive = time.Now() delete(cc.streams, id) if len(cc.streams) == 0 && cc.idleTimer != nil { cc.idleTimer.Reset(cc.idleTimeout) } close(cs.done) // Wake up checkResetOrDone via clientStream.awaitFlowControl and // wake up RoundTrip if there is a pending request. cc.cond.Broadcast() } return cs } // clientConnReadLoop is the state owned by the clientConn's frame-reading readLoop. type clientConnReadLoop struct { cc *ClientConn closeWhenIdle bool } // readLoop runs in its own goroutine and reads and dispatches frames. func (cc *ClientConn) readLoop() { rl := &clientConnReadLoop{cc: cc} defer rl.cleanup() cc.readerErr = rl.run() if ce, ok := cc.readerErr.(ConnectionError); ok { cc.wmu.Lock() cc.fr.WriteGoAway(0, ErrCode(ce), nil) cc.wmu.Unlock() } } // GoAwayError is returned by the Transport when the server closes the // TCP connection after sending a GOAWAY frame. type GoAwayError struct { LastStreamID uint32 ErrCode ErrCode DebugData string } func (e GoAwayError) Error() string { return fmt.Sprintf("http2: server sent GOAWAY and closed the connection; LastStreamID=%v, ErrCode=%v, debug=%q", e.LastStreamID, e.ErrCode, e.DebugData) } func isEOFOrNetReadError(err error) bool { if err == io.EOF { return true } ne, ok := err.(*net.OpError) return ok && ne.Op == "read" } func (rl *clientConnReadLoop) cleanup() { cc := rl.cc defer cc.tconn.Close() defer cc.t.connPool().MarkDead(cc) defer close(cc.readerDone) if cc.idleTimer != nil { cc.idleTimer.Stop() } // Close any response bodies if the server closes prematurely. // TODO: also do this if we've written the headers but not // gotten a response yet. err := cc.readerErr cc.mu.Lock() if cc.goAway != nil && isEOFOrNetReadError(err) { err = GoAwayError{ LastStreamID: cc.goAway.LastStreamID, ErrCode: cc.goAway.ErrCode, DebugData: cc.goAwayDebug, } } else if err == io.EOF { err = io.ErrUnexpectedEOF } for _, cs := range cc.streams { cs.bufPipe.CloseWithError(err) // no-op if already closed select { case cs.resc <- resAndError{err: err}: default: } close(cs.done) } cc.closed = true cc.cond.Broadcast() cc.mu.Unlock() } func (rl *clientConnReadLoop) run() error { cc := rl.cc rl.closeWhenIdle = cc.t.disableKeepAlives() || cc.singleUse gotReply := false // ever saw a HEADERS reply gotSettings := false for { f, err := cc.fr.ReadFrame() if err != nil { cc.vlogf("http2: Transport readFrame error on conn %p: (%T) %v", cc, err, err) } if se, ok := err.(StreamError); ok { if cs := cc.streamByID(se.StreamID, false); cs != nil { cs.cc.writeStreamReset(cs.ID, se.Code, err) cs.cc.forgetStreamID(cs.ID) if se.Cause == nil { se.Cause = cc.fr.errDetail } rl.endStreamError(cs, se) } continue } else if err != nil { return err } if VerboseLogs { cc.vlogf("http2: Transport received %s", summarizeFrame(f)) } if !gotSettings { if _, ok := f.(*SettingsFrame); !ok { cc.logf("protocol error: received %T before a SETTINGS frame", f) return ConnectionError(ErrCodeProtocol) } gotSettings = true } maybeIdle := false // whether frame might transition us to idle switch f := f.(type) { case *MetaHeadersFrame: err = rl.processHeaders(f) maybeIdle = true gotReply = true case *DataFrame: err = rl.processData(f) maybeIdle = true case *GoAwayFrame: err = rl.processGoAway(f) maybeIdle = true case *RSTStreamFrame: err = rl.processResetStream(f) maybeIdle = true case *SettingsFrame: err = rl.processSettings(f) case *PushPromiseFrame: err = rl.processPushPromise(f) case *WindowUpdateFrame: err = rl.processWindowUpdate(f) case *PingFrame: err = rl.processPing(f) default: cc.logf("Transport: unhandled response frame type %T", f) } if err != nil { if VerboseLogs { cc.vlogf("http2: Transport conn %p received error from processing frame %v: %v", cc, summarizeFrame(f), err) } return err } if rl.closeWhenIdle && gotReply && maybeIdle { cc.closeIfIdle() } } } func (rl *clientConnReadLoop) processHeaders(f *MetaHeadersFrame) error { cc := rl.cc cs := cc.streamByID(f.StreamID, false) if cs == nil { // We'd get here if we canceled a request while the // server had its response still in flight. So if this // was just something we canceled, ignore it. return nil } if f.StreamEnded() { // Issue 20521: If the stream has ended, streamByID() causes // clientStream.done to be closed, which causes the request's bodyWriter // to be closed with an errStreamClosed, which may be received by // clientConn.RoundTrip before the result of processing these headers. // Deferring stream closure allows the header processing to occur first. // clientConn.RoundTrip may still receive the bodyWriter error first, but // the fix for issue 16102 prioritises any response. // // Issue 22413: If there is no request body, we should close the // stream before writing to cs.resc so that the stream is closed // immediately once RoundTrip returns. if cs.req.Body != nil { defer cc.forgetStreamID(f.StreamID) } else { cc.forgetStreamID(f.StreamID) } } if !cs.firstByte { if cs.trace != nil { // TODO(bradfitz): move first response byte earlier, // when we first read the 9 byte header, not waiting // until all the HEADERS+CONTINUATION frames have been // merged. This works for now. traceFirstResponseByte(cs.trace) } cs.firstByte = true } if !cs.pastHeaders { cs.pastHeaders = true } else { return rl.processTrailers(cs, f) } res, err := rl.handleResponse(cs, f) if err != nil { if _, ok := err.(ConnectionError); ok { return err } // Any other error type is a stream error. cs.cc.writeStreamReset(f.StreamID, ErrCodeProtocol, err) cc.forgetStreamID(cs.ID) cs.resc <- resAndError{err: err} return nil // return nil from process* funcs to keep conn alive } if res == nil { // (nil, nil) special case. See handleResponse docs. return nil } cs.resTrailer = &res.Trailer cs.resc <- resAndError{res: res} return nil } // may return error types nil, or ConnectionError. Any other error value // is a StreamError of type ErrCodeProtocol. The returned error in that case // is the detail. // // As a special case, handleResponse may return (nil, nil) to skip the // frame (currently only used for 100 expect continue). This special // case is going away after Issue 13851 is fixed. func (rl *clientConnReadLoop) handleResponse(cs *clientStream, f *MetaHeadersFrame) (*http.Response, error) { if f.Truncated { return nil, errResponseHeaderListSize } status := f.PseudoValue("status") if status == "" { return nil, errors.New("malformed response from server: missing status pseudo header") } statusCode, err := strconv.Atoi(status) if err != nil { return nil, errors.New("malformed response from server: malformed non-numeric status pseudo header") } if statusCode == 100 { traceGot100Continue(cs.trace) if cs.on100 != nil { cs.on100() // forces any write delay timer to fire } cs.pastHeaders = false // do it all again return nil, nil } header := make(http.Header) res := &http.Response{ Proto: "HTTP/2.0", ProtoMajor: 2, Header: header, StatusCode: statusCode, Status: status + " " + http.StatusText(statusCode), } for _, hf := range f.RegularFields() { key := http.CanonicalHeaderKey(hf.Name) if key == "Trailer" { t := res.Trailer if t == nil { t = make(http.Header) res.Trailer = t } foreachHeaderElement(hf.Value, func(v string) { t[http.CanonicalHeaderKey(v)] = nil }) } else { header[key] = append(header[key], hf.Value) } } streamEnded := f.StreamEnded() isHead := cs.req.Method == "HEAD" if !streamEnded || isHead { res.ContentLength = -1 if clens := res.Header["Content-Length"]; len(clens) == 1 { if clen64, err := strconv.ParseInt(clens[0], 10, 64); err == nil { res.ContentLength = clen64 } else { // TODO: care? unlike http/1, it won't mess up our framing, so it's // more safe smuggling-wise to ignore. } } else if len(clens) > 1 { // TODO: care? unlike http/1, it won't mess up our framing, so it's // more safe smuggling-wise to ignore. } } if streamEnded || isHead { res.Body = noBody return res, nil } cs.bufPipe = pipe{b: &dataBuffer{expected: res.ContentLength}} cs.bytesRemain = res.ContentLength res.Body = transportResponseBody{cs} go cs.awaitRequestCancel(cs.req) if cs.requestedGzip && res.Header.Get("Content-Encoding") == "gzip" { res.Header.Del("Content-Encoding") res.Header.Del("Content-Length") res.ContentLength = -1 res.Body = &gzipReader{body: res.Body} setResponseUncompressed(res) } return res, nil } func (rl *clientConnReadLoop) processTrailers(cs *clientStream, f *MetaHeadersFrame) error { if cs.pastTrailers { // Too many HEADERS frames for this stream. return ConnectionError(ErrCodeProtocol) } cs.pastTrailers = true if !f.StreamEnded() { // We expect that any headers for trailers also // has END_STREAM. return ConnectionError(ErrCodeProtocol) } if len(f.PseudoFields()) > 0 { // No pseudo header fields are defined for trailers. // TODO: ConnectionError might be overly harsh? Check. return ConnectionError(ErrCodeProtocol) } trailer := make(http.Header) for _, hf := range f.RegularFields() { key := http.CanonicalHeaderKey(hf.Name) trailer[key] = append(trailer[key], hf.Value) } cs.trailer = trailer rl.endStream(cs) return nil } // transportResponseBody is the concrete type of Transport.RoundTrip's // Response.Body. It is an io.ReadCloser. On Read, it reads from cs.body. // On Close it sends RST_STREAM if EOF wasn't already seen. type transportResponseBody struct { cs *clientStream } func (b transportResponseBody) Read(p []byte) (n int, err error) { cs := b.cs cc := cs.cc if cs.readErr != nil { return 0, cs.readErr } n, err = b.cs.bufPipe.Read(p) if cs.bytesRemain != -1 { if int64(n) > cs.bytesRemain { n = int(cs.bytesRemain) if err == nil { err = errors.New("net/http: server replied with more than declared Content-Length; truncated") cc.writeStreamReset(cs.ID, ErrCodeProtocol, err) } cs.readErr = err return int(cs.bytesRemain), err } cs.bytesRemain -= int64(n) if err == io.EOF && cs.bytesRemain > 0 { err = io.ErrUnexpectedEOF cs.readErr = err return n, err } } if n == 0 { // No flow control tokens to send back. return } cc.mu.Lock() defer cc.mu.Unlock() var connAdd, streamAdd int32 // Check the conn-level first, before the stream-level. if v := cc.inflow.available(); v < transportDefaultConnFlow/2 { connAdd = transportDefaultConnFlow - v cc.inflow.add(connAdd) } if err == nil { // No need to refresh if the stream is over or failed. // Consider any buffered body data (read from the conn but not // consumed by the client) when computing flow control for this // stream. v := int(cs.inflow.available()) + cs.bufPipe.Len() if v < transportDefaultStreamFlow-transportDefaultStreamMinRefresh { streamAdd = int32(transportDefaultStreamFlow - v) cs.inflow.add(streamAdd) } } if connAdd != 0 || streamAdd != 0 { cc.wmu.Lock() defer cc.wmu.Unlock() if connAdd != 0 { cc.fr.WriteWindowUpdate(0, mustUint31(connAdd)) } if streamAdd != 0 { cc.fr.WriteWindowUpdate(cs.ID, mustUint31(streamAdd)) } cc.bw.Flush() } return } var errClosedResponseBody = errors.New("http2: response body closed") func (b transportResponseBody) Close() error { cs := b.cs cc := cs.cc serverSentStreamEnd := cs.bufPipe.Err() == io.EOF unread := cs.bufPipe.Len() if unread > 0 || !serverSentStreamEnd { cc.mu.Lock() cc.wmu.Lock() if !serverSentStreamEnd { cc.fr.WriteRSTStream(cs.ID, ErrCodeCancel) cs.didReset = true } // Return connection-level flow control. if unread > 0 { cc.inflow.add(int32(unread)) cc.fr.WriteWindowUpdate(0, uint32(unread)) } cc.bw.Flush() cc.wmu.Unlock() cc.mu.Unlock() } cs.bufPipe.BreakWithError(errClosedResponseBody) cc.forgetStreamID(cs.ID) return nil } func (rl *clientConnReadLoop) processData(f *DataFrame) error { cc := rl.cc cs := cc.streamByID(f.StreamID, f.StreamEnded()) data := f.Data() if cs == nil { cc.mu.Lock() neverSent := cc.nextStreamID cc.mu.Unlock() if f.StreamID >= neverSent { // We never asked for this. cc.logf("http2: Transport received unsolicited DATA frame; closing connection") return ConnectionError(ErrCodeProtocol) } // We probably did ask for this, but canceled. Just ignore it. // TODO: be stricter here? only silently ignore things which // we canceled, but not things which were closed normally // by the peer? Tough without accumulating too much state. // But at least return their flow control: if f.Length > 0 { cc.mu.Lock() cc.inflow.add(int32(f.Length)) cc.mu.Unlock() cc.wmu.Lock() cc.fr.WriteWindowUpdate(0, uint32(f.Length)) cc.bw.Flush() cc.wmu.Unlock() } return nil } if !cs.firstByte { cc.logf("protocol error: received DATA before a HEADERS frame") rl.endStreamError(cs, StreamError{ StreamID: f.StreamID, Code: ErrCodeProtocol, }) return nil } if f.Length > 0 { if cs.req.Method == "HEAD" && len(data) > 0 { cc.logf("protocol error: received DATA on a HEAD request") rl.endStreamError(cs, StreamError{ StreamID: f.StreamID, Code: ErrCodeProtocol, }) return nil } // Check connection-level flow control. cc.mu.Lock() if cs.inflow.available() >= int32(f.Length) { cs.inflow.take(int32(f.Length)) } else { cc.mu.Unlock() return ConnectionError(ErrCodeFlowControl) } // Return any padded flow control now, since we won't // refund it later on body reads. var refund int if pad := int(f.Length) - len(data); pad > 0 { refund += pad } // Return len(data) now if the stream is already closed, // since data will never be read. didReset := cs.didReset if didReset { refund += len(data) } if refund > 0 { cc.inflow.add(int32(refund)) cc.wmu.Lock() cc.fr.WriteWindowUpdate(0, uint32(refund)) if !didReset { cs.inflow.add(int32(refund)) cc.fr.WriteWindowUpdate(cs.ID, uint32(refund)) } cc.bw.Flush() cc.wmu.Unlock() } cc.mu.Unlock() if len(data) > 0 && !didReset { if _, err := cs.bufPipe.Write(data); err != nil { rl.endStreamError(cs, err) return err } } } if f.StreamEnded() { rl.endStream(cs) } return nil } var errInvalidTrailers = errors.New("http2: invalid trailers") func (rl *clientConnReadLoop) endStream(cs *clientStream) { // TODO: check that any declared content-length matches, like // server.go's (*stream).endStream method. rl.endStreamError(cs, nil) } func (rl *clientConnReadLoop) endStreamError(cs *clientStream, err error) { var code func() if err == nil { err = io.EOF code = cs.copyTrailers } if isConnectionCloseRequest(cs.req) { rl.closeWhenIdle = true } cs.bufPipe.closeWithErrorAndCode(err, code) select { case cs.resc <- resAndError{err: err}: default: } } func (cs *clientStream) copyTrailers() { for k, vv := range cs.trailer { t := cs.resTrailer if *t == nil { *t = make(http.Header) } (*t)[k] = vv } } func (rl *clientConnReadLoop) processGoAway(f *GoAwayFrame) error { cc := rl.cc cc.t.connPool().MarkDead(cc) if f.ErrCode != 0 { // TODO: deal with GOAWAY more. particularly the error code cc.vlogf("transport got GOAWAY with error code = %v", f.ErrCode) } cc.setGoAway(f) return nil } func (rl *clientConnReadLoop) processSettings(f *SettingsFrame) error { cc := rl.cc cc.mu.Lock() defer cc.mu.Unlock() if f.IsAck() { if cc.wantSettingsAck { cc.wantSettingsAck = false return nil } return ConnectionError(ErrCodeProtocol) } err := f.ForeachSetting(func(s Setting) error { switch s.ID { case SettingMaxFrameSize: cc.maxFrameSize = s.Val case SettingMaxConcurrentStreams: cc.maxConcurrentStreams = s.Val case SettingMaxHeaderListSize: cc.peerMaxHeaderListSize = uint64(s.Val) case SettingInitialWindowSize: // Values above the maximum flow-control // window size of 2^31-1 MUST be treated as a // connection error (Section 5.4.1) of type // FLOW_CONTROL_ERROR. if s.Val > math.MaxInt32 { return ConnectionError(ErrCodeFlowControl) } // Adjust flow control of currently-open // frames by the difference of the old initial // window size and this one. delta := int32(s.Val) - int32(cc.initialWindowSize) for _, cs := range cc.streams { cs.flow.add(delta) } cc.cond.Broadcast() cc.initialWindowSize = s.Val default: // TODO(bradfitz): handle more settings? SETTINGS_HEADER_TABLE_SIZE probably. cc.vlogf("Unhandled Setting: %v", s) } return nil }) if err != nil { return err } cc.wmu.Lock() defer cc.wmu.Unlock() cc.fr.WriteSettingsAck() cc.bw.Flush() return cc.werr } func (rl *clientConnReadLoop) processWindowUpdate(f *WindowUpdateFrame) error { cc := rl.cc cs := cc.streamByID(f.StreamID, false) if f.StreamID != 0 && cs == nil { return nil } cc.mu.Lock() defer cc.mu.Unlock() fl := &cc.flow if cs != nil { fl = &cs.flow } if !fl.add(int32(f.Increment)) { return ConnectionError(ErrCodeFlowControl) } cc.cond.Broadcast() return nil } func (rl *clientConnReadLoop) processResetStream(f *RSTStreamFrame) error { cs := rl.cc.streamByID(f.StreamID, true) if cs == nil { // TODO: return error if server tries to RST_STEAM an idle stream return nil } select { case <-cs.peerReset: // Already reset. // This is the only goroutine // which closes this, so there // isn't a race. default: err := streamError(cs.ID, f.ErrCode) cs.resetErr = err close(cs.peerReset) cs.bufPipe.CloseWithError(err) cs.cc.cond.Broadcast() // wake up checkResetOrDone via clientStream.awaitFlowControl } return nil } // Ping sends a PING frame to the server and waits for the ack. // Public implementation is in go17.go and not_go17.go func (cc *ClientConn) ping(ctx contextContext) error { c := make(chan struct{}) // Generate a random payload var p [8]byte for { if _, err := rand.Read(p[:]); err != nil { return err } cc.mu.Lock() // check for dup before insert if _, found := cc.pings[p]; !found { cc.pings[p] = c cc.mu.Unlock() break } cc.mu.Unlock() } cc.wmu.Lock() if err := cc.fr.WritePing(false, p); err != nil { cc.wmu.Unlock() return err } if err := cc.bw.Flush(); err != nil { cc.wmu.Unlock() return err } cc.wmu.Unlock() select { case <-c: return nil case <-ctx.Done(): return ctx.Err() case <-cc.readerDone: // connection closed return cc.readerErr } } func (rl *clientConnReadLoop) processPing(f *PingFrame) error { if f.IsAck() { cc := rl.cc cc.mu.Lock() defer cc.mu.Unlock() // If ack, notify listener if any if c, ok := cc.pings[f.Data]; ok { close(c) delete(cc.pings, f.Data) } return nil } cc := rl.cc cc.wmu.Lock() defer cc.wmu.Unlock() if err := cc.fr.WritePing(true, f.Data); err != nil { return err } return cc.bw.Flush() } func (rl *clientConnReadLoop) processPushPromise(f *PushPromiseFrame) error { // We told the peer we don't want them. // Spec says: // "PUSH_PROMISE MUST NOT be sent if the SETTINGS_ENABLE_PUSH // setting of the peer endpoint is set to 0. An endpoint that // has set this setting and has received acknowledgement MUST // treat the receipt of a PUSH_PROMISE frame as a connection // error (Section 5.4.1) of type PROTOCOL_ERROR." return ConnectionError(ErrCodeProtocol) } func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, err error) { // TODO: map err to more interesting error codes, once the // HTTP community comes up with some. But currently for // RST_STREAM there's no equivalent to GOAWAY frame's debug // data, and the error codes are all pretty vague ("cancel"). cc.wmu.Lock() cc.fr.WriteRSTStream(streamID, code) cc.bw.Flush() cc.wmu.Unlock() } var ( errResponseHeaderListSize = errors.New("http2: response header list larger than advertised limit") errRequestHeaderListSize = errors.New("http2: request header list larger than peer's advertised limit") errPseudoTrailers = errors.New("http2: invalid pseudo header in trailers") ) func (cc *ClientConn) logf(format string, args ...interface{}) { cc.t.logf(format, args...) } func (cc *ClientConn) vlogf(format string, args ...interface{}) { cc.t.vlogf(format, args...) } func (t *Transport) vlogf(format string, args ...interface{}) { if VerboseLogs { t.logf(format, args...) } } func (t *Transport) logf(format string, args ...interface{}) { log.Printf(format, args...) } var noBody io.ReadCloser = ioutil.NopCloser(bytes.NewReader(nil)) func strSliceContains(ss []string, s string) bool { for _, v := range ss { if v == s { return true } } return false } type erringRoundTripper struct{ err error } func (rt erringRoundTripper) RoundTrip(*http.Request) (*http.Response, error) { return nil, rt.err } // gzipReader wraps a response body so it can lazily // call gzip.NewReader on the first call to Read type gzipReader struct { body io.ReadCloser // underlying Response.Body zr *gzip.Reader // lazily-initialized gzip reader zerr error // sticky error } func (gz *gzipReader) Read(p []byte) (n int, err error) { if gz.zerr != nil { return 0, gz.zerr } if gz.zr == nil { gz.zr, err = gzip.NewReader(gz.body) if err != nil { gz.zerr = err return 0, err } } return gz.zr.Read(p) } func (gz *gzipReader) Close() error { return gz.body.Close() } type errorReader struct{ err error } func (r errorReader) Read(p []byte) (int, error) { return 0, r.err } // bodyWriterState encapsulates various state around the Transport's writing // of the request body, particularly regarding doing delayed writes of the body // when the request contains "Expect: 100-continue". type bodyWriterState struct { cs *clientStream timer *time.Timer // if non-nil, we're doing a delayed write fnonce *sync.Once // to call fn with fn func() // the code to run in the goroutine, writing the body resc chan error // result of fn's execution delay time.Duration // how long we should delay a delayed write for } func (t *Transport) getBodyWriterState(cs *clientStream, body io.Reader) (s bodyWriterState) { s.cs = cs if body == nil { return } resc := make(chan error, 1) s.resc = resc s.fn = func() { cs.cc.mu.Lock() cs.startedWrite = true cs.cc.mu.Unlock() resc <- cs.writeRequestBody(body, cs.req.Body) } s.delay = t.expectContinueTimeout() if s.delay == 0 || !httpguts.HeaderValuesContainsToken( cs.req.Header["Expect"], "100-continue") { return } s.fnonce = new(sync.Once) // Arm the timer with a very large duration, which we'll // intentionally lower later. It has to be large now because // we need a handle to it before writing the headers, but the // s.delay value is defined to not start until after the // request headers were written. const hugeDuration = 365 * 24 * time.Hour s.timer = time.AfterFunc(hugeDuration, func() { s.fnonce.Do(s.fn) }) return } func (s bodyWriterState) cancel() { if s.timer != nil { s.timer.Stop() } } func (s bodyWriterState) on100() { if s.timer == nil { // If we didn't do a delayed write, ignore the server's // bogus 100 continue response. return } s.timer.Stop() go func() { s.fnonce.Do(s.fn) }() } // scheduleBodyWrite starts writing the body, either immediately (in // the common case) or after the delay timeout. It should not be // called until after the headers have been written. func (s bodyWriterState) scheduleBodyWrite() { if s.timer == nil { // We're not doing a delayed write (see // getBodyWriterState), so just start the writing // goroutine immediately. go s.fn() return } traceWait100Continue(s.cs.trace) if s.timer.Stop() { s.timer.Reset(s.delay) } } // isConnectionCloseRequest reports whether req should use its own // connection for a single request and then close the connection. func isConnectionCloseRequest(req *http.Request) bool { return req.Close || httpguts.HeaderValuesContainsToken(req.Header["Connection"], "close") }