// Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT. // Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package idna // appendMapping appends the mapping for the respective rune. isMapped must be // true. A mapping is a categorization of a rune as defined in UTS #46. func (c info) appendMapping(b []byte, s string) []byte { index := int(c >> indexShift) if c&xorBit == 0 { s := mappings[index:] return append(b, s[1:s[0]+1]...) } b = append(b, s...) if c&inlineXOR == inlineXOR { // TODO: support and handle two-byte inline masks b[len(b)-1] ^= byte(index) } else { for p := len(b) - int(xorData[index]); p < len(b); p++ { index++ b[p] ^= xorData[index] } } return b } // Sparse block handling code. type valueRange struct { value uint16 // header: value:stride lo, hi byte // header: lo:n } type sparseBlocks struct { values []valueRange offset []uint16 } var idnaSparse = sparseBlocks{ values: idnaSparseValues[:], offset: idnaSparseOffset[:], } // Don't use newIdnaTrie to avoid unconditional linking in of the table. var trie = &idnaTrie{} // lookup determines the type of block n and looks up the value for b. // For n < t.cutoff, the block is a simple lookup table. Otherwise, the block // is a list of ranges with an accompanying value. Given a matching range r, // the value for b is by r.value + (b - r.lo) * stride. func (t *sparseBlocks) lookup(n uint32, b byte) uint16 { offset := t.offset[n] header := t.values[offset] lo := offset + 1 hi := lo + uint16(header.lo) for lo < hi { m := lo + (hi-lo)/2 r := t.values[m] if r.lo <= b && b <= r.hi { return r.value + uint16(b-r.lo)*header.value } if b < r.lo { hi = m } else { lo = m + 1 } } return 0 }