/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "errors" "fmt" "math" "net" "reflect" "strings" "sync" "time" "golang.org/x/net/context" "golang.org/x/net/trace" "google.golang.org/grpc/balancer" "google.golang.org/grpc/connectivity" "google.golang.org/grpc/credentials" "google.golang.org/grpc/grpclog" "google.golang.org/grpc/keepalive" "google.golang.org/grpc/resolver" "google.golang.org/grpc/stats" "google.golang.org/grpc/transport" ) var ( // ErrClientConnClosing indicates that the operation is illegal because // the ClientConn is closing. ErrClientConnClosing = errors.New("grpc: the client connection is closing") // ErrClientConnTimeout indicates that the ClientConn cannot establish the // underlying connections within the specified timeout. // DEPRECATED: Please use context.DeadlineExceeded instead. ErrClientConnTimeout = errors.New("grpc: timed out when dialing") // errNoTransportSecurity indicates that there is no transport security // being set for ClientConn. Users should either set one or explicitly // call WithInsecure DialOption to disable security. errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)") // errTransportCredentialsMissing indicates that users want to transmit security // information (e.g., oauth2 token) which requires secure connection on an insecure // connection. errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)") // errCredentialsConflict indicates that grpc.WithTransportCredentials() // and grpc.WithInsecure() are both called for a connection. errCredentialsConflict = errors.New("grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)") // errNetworkIO indicates that the connection is down due to some network I/O error. errNetworkIO = errors.New("grpc: failed with network I/O error") // errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs. errConnDrain = errors.New("grpc: the connection is drained") // errConnClosing indicates that the connection is closing. errConnClosing = errors.New("grpc: the connection is closing") // errConnUnavailable indicates that the connection is unavailable. errConnUnavailable = errors.New("grpc: the connection is unavailable") // errBalancerClosed indicates that the balancer is closed. errBalancerClosed = errors.New("grpc: balancer is closed") // minimum time to give a connection to complete minConnectTimeout = 20 * time.Second ) // dialOptions configure a Dial call. dialOptions are set by the DialOption // values passed to Dial. type dialOptions struct { unaryInt UnaryClientInterceptor streamInt StreamClientInterceptor codec Codec cp Compressor dc Decompressor bs backoffStrategy block bool insecure bool timeout time.Duration scChan <-chan ServiceConfig copts transport.ConnectOptions callOptions []CallOption // This is to support v1 balancer. balancerBuilder balancer.Builder } const ( defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4 defaultClientMaxSendMessageSize = math.MaxInt32 ) // DialOption configures how we set up the connection. type DialOption func(*dialOptions) // WithWriteBufferSize lets you set the size of write buffer, this determines how much data can be batched // before doing a write on the wire. func WithWriteBufferSize(s int) DialOption { return func(o *dialOptions) { o.copts.WriteBufferSize = s } } // WithReadBufferSize lets you set the size of read buffer, this determines how much data can be read at most // for each read syscall. func WithReadBufferSize(s int) DialOption { return func(o *dialOptions) { o.copts.ReadBufferSize = s } } // WithInitialWindowSize returns a DialOption which sets the value for initial window size on a stream. // The lower bound for window size is 64K and any value smaller than that will be ignored. func WithInitialWindowSize(s int32) DialOption { return func(o *dialOptions) { o.copts.InitialWindowSize = s } } // WithInitialConnWindowSize returns a DialOption which sets the value for initial window size on a connection. // The lower bound for window size is 64K and any value smaller than that will be ignored. func WithInitialConnWindowSize(s int32) DialOption { return func(o *dialOptions) { o.copts.InitialConnWindowSize = s } } // WithMaxMsgSize returns a DialOption which sets the maximum message size the client can receive. Deprecated: use WithDefaultCallOptions(MaxCallRecvMsgSize(s)) instead. func WithMaxMsgSize(s int) DialOption { return WithDefaultCallOptions(MaxCallRecvMsgSize(s)) } // WithDefaultCallOptions returns a DialOption which sets the default CallOptions for calls over the connection. func WithDefaultCallOptions(cos ...CallOption) DialOption { return func(o *dialOptions) { o.callOptions = append(o.callOptions, cos...) } } // WithCodec returns a DialOption which sets a codec for message marshaling and unmarshaling. func WithCodec(c Codec) DialOption { return func(o *dialOptions) { o.codec = c } } // WithCompressor returns a DialOption which sets a CompressorGenerator for generating message // compressor. func WithCompressor(cp Compressor) DialOption { return func(o *dialOptions) { o.cp = cp } } // WithDecompressor returns a DialOption which sets a DecompressorGenerator for generating // message decompressor. func WithDecompressor(dc Decompressor) DialOption { return func(o *dialOptions) { o.dc = dc } } // WithBalancer returns a DialOption which sets a load balancer with the v1 API. // Name resolver will be ignored if this DialOption is specified. // Deprecated: use the new balancer APIs in balancer package instead. func WithBalancer(b Balancer) DialOption { return func(o *dialOptions) { o.balancerBuilder = &balancerWrapperBuilder{ b: b, } } } // WithBalancerBuilder is for testing only. Users using custom balancers should // register their balancer and use service config to choose the balancer to use. func WithBalancerBuilder(b balancer.Builder) DialOption { // TODO(bar) remove this when switching balancer is done. return func(o *dialOptions) { o.balancerBuilder = b } } // WithServiceConfig returns a DialOption which has a channel to read the service configuration. func WithServiceConfig(c <-chan ServiceConfig) DialOption { return func(o *dialOptions) { o.scChan = c } } // WithBackoffMaxDelay configures the dialer to use the provided maximum delay // when backing off after failed connection attempts. func WithBackoffMaxDelay(md time.Duration) DialOption { return WithBackoffConfig(BackoffConfig{MaxDelay: md}) } // WithBackoffConfig configures the dialer to use the provided backoff // parameters after connection failures. // // Use WithBackoffMaxDelay until more parameters on BackoffConfig are opened up // for use. func WithBackoffConfig(b BackoffConfig) DialOption { // Set defaults to ensure that provided BackoffConfig is valid and // unexported fields get default values. setDefaults(&b) return withBackoff(b) } // withBackoff sets the backoff strategy used for retries after a // failed connection attempt. // // This can be exported if arbitrary backoff strategies are allowed by gRPC. func withBackoff(bs backoffStrategy) DialOption { return func(o *dialOptions) { o.bs = bs } } // WithBlock returns a DialOption which makes caller of Dial blocks until the underlying // connection is up. Without this, Dial returns immediately and connecting the server // happens in background. func WithBlock() DialOption { return func(o *dialOptions) { o.block = true } } // WithInsecure returns a DialOption which disables transport security for this ClientConn. // Note that transport security is required unless WithInsecure is set. func WithInsecure() DialOption { return func(o *dialOptions) { o.insecure = true } } // WithTransportCredentials returns a DialOption which configures a // connection level security credentials (e.g., TLS/SSL). func WithTransportCredentials(creds credentials.TransportCredentials) DialOption { return func(o *dialOptions) { o.copts.TransportCredentials = creds } } // WithPerRPCCredentials returns a DialOption which sets // credentials and places auth state on each outbound RPC. func WithPerRPCCredentials(creds credentials.PerRPCCredentials) DialOption { return func(o *dialOptions) { o.copts.PerRPCCredentials = append(o.copts.PerRPCCredentials, creds) } } // WithTimeout returns a DialOption that configures a timeout for dialing a ClientConn // initially. This is valid if and only if WithBlock() is present. // Deprecated: use DialContext and context.WithTimeout instead. func WithTimeout(d time.Duration) DialOption { return func(o *dialOptions) { o.timeout = d } } // WithDialer returns a DialOption that specifies a function to use for dialing network addresses. // If FailOnNonTempDialError() is set to true, and an error is returned by f, gRPC checks the error's // Temporary() method to decide if it should try to reconnect to the network address. func WithDialer(f func(string, time.Duration) (net.Conn, error)) DialOption { return func(o *dialOptions) { o.copts.Dialer = func(ctx context.Context, addr string) (net.Conn, error) { if deadline, ok := ctx.Deadline(); ok { return f(addr, deadline.Sub(time.Now())) } return f(addr, 0) } } } // WithStatsHandler returns a DialOption that specifies the stats handler // for all the RPCs and underlying network connections in this ClientConn. func WithStatsHandler(h stats.Handler) DialOption { return func(o *dialOptions) { o.copts.StatsHandler = h } } // FailOnNonTempDialError returns a DialOption that specifies if gRPC fails on non-temporary dial errors. // If f is true, and dialer returns a non-temporary error, gRPC will fail the connection to the network // address and won't try to reconnect. // The default value of FailOnNonTempDialError is false. // This is an EXPERIMENTAL API. func FailOnNonTempDialError(f bool) DialOption { return func(o *dialOptions) { o.copts.FailOnNonTempDialError = f } } // WithUserAgent returns a DialOption that specifies a user agent string for all the RPCs. func WithUserAgent(s string) DialOption { return func(o *dialOptions) { o.copts.UserAgent = s } } // WithKeepaliveParams returns a DialOption that specifies keepalive parameters for the client transport. func WithKeepaliveParams(kp keepalive.ClientParameters) DialOption { return func(o *dialOptions) { o.copts.KeepaliveParams = kp } } // WithUnaryInterceptor returns a DialOption that specifies the interceptor for unary RPCs. func WithUnaryInterceptor(f UnaryClientInterceptor) DialOption { return func(o *dialOptions) { o.unaryInt = f } } // WithStreamInterceptor returns a DialOption that specifies the interceptor for streaming RPCs. func WithStreamInterceptor(f StreamClientInterceptor) DialOption { return func(o *dialOptions) { o.streamInt = f } } // WithAuthority returns a DialOption that specifies the value to be used as // the :authority pseudo-header. This value only works with WithInsecure and // has no effect if TransportCredentials are present. func WithAuthority(a string) DialOption { return func(o *dialOptions) { o.copts.Authority = a } } // Dial creates a client connection to the given target. func Dial(target string, opts ...DialOption) (*ClientConn, error) { return DialContext(context.Background(), target, opts...) } // DialContext creates a client connection to the given target. ctx can be used to // cancel or expire the pending connection. Once this function returns, the // cancellation and expiration of ctx will be noop. Users should call ClientConn.Close // to terminate all the pending operations after this function returns. func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) { cc := &ClientConn{ target: target, csMgr: &connectivityStateManager{}, conns: make(map[*addrConn]struct{}), blockingpicker: newPickerWrapper(), } cc.ctx, cc.cancel = context.WithCancel(context.Background()) for _, opt := range opts { opt(&cc.dopts) } if !cc.dopts.insecure { if cc.dopts.copts.TransportCredentials == nil { return nil, errNoTransportSecurity } } else { if cc.dopts.copts.TransportCredentials != nil { return nil, errCredentialsConflict } for _, cd := range cc.dopts.copts.PerRPCCredentials { if cd.RequireTransportSecurity() { return nil, errTransportCredentialsMissing } } } cc.mkp = cc.dopts.copts.KeepaliveParams if cc.dopts.copts.Dialer == nil { cc.dopts.copts.Dialer = newProxyDialer( func(ctx context.Context, addr string) (net.Conn, error) { return (&net.Dialer{}).DialContext(ctx, "tcp", addr) }, ) } if cc.dopts.copts.UserAgent != "" { cc.dopts.copts.UserAgent += " " + grpcUA } else { cc.dopts.copts.UserAgent = grpcUA } if cc.dopts.timeout > 0 { var cancel context.CancelFunc ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout) defer cancel() } defer func() { select { case <-ctx.Done(): conn, err = nil, ctx.Err() default: } if err != nil { cc.Close() } }() scSet := false if cc.dopts.scChan != nil { // Try to get an initial service config. select { case sc, ok := <-cc.dopts.scChan: if ok { cc.sc = sc scSet = true } default: } } // Set defaults. if cc.dopts.codec == nil { cc.dopts.codec = protoCodec{} } if cc.dopts.bs == nil { cc.dopts.bs = DefaultBackoffConfig } creds := cc.dopts.copts.TransportCredentials if creds != nil && creds.Info().ServerName != "" { cc.authority = creds.Info().ServerName } else if cc.dopts.insecure && cc.dopts.copts.Authority != "" { cc.authority = cc.dopts.copts.Authority } else { cc.authority = target } if cc.dopts.balancerBuilder != nil { var credsClone credentials.TransportCredentials if creds != nil { credsClone = creds.Clone() } buildOpts := balancer.BuildOptions{ DialCreds: credsClone, Dialer: cc.dopts.copts.Dialer, } // Build should not take long time. So it's ok to not have a goroutine for it. // TODO(bar) init balancer after first resolver result to support service config balancer. cc.balancerWrapper = newCCBalancerWrapper(cc, cc.dopts.balancerBuilder, buildOpts) } else { waitC := make(chan error, 1) go func() { defer close(waitC) // No balancer, or no resolver within the balancer. Connect directly. ac, err := cc.newAddrConn([]resolver.Address{{Addr: target}}) if err != nil { waitC <- err return } if err := ac.connect(cc.dopts.block); err != nil { waitC <- err return } }() select { case <-ctx.Done(): return nil, ctx.Err() case err := <-waitC: if err != nil { return nil, err } } } if cc.dopts.scChan != nil && !scSet { // Blocking wait for the initial service config. select { case sc, ok := <-cc.dopts.scChan: if ok { cc.sc = sc } case <-ctx.Done(): return nil, ctx.Err() } } if cc.dopts.scChan != nil { go cc.scWatcher() } // Build the resolver. cc.resolverWrapper, err = newCCResolverWrapper(cc) if err != nil { return nil, fmt.Errorf("failed to build resolver: %v", err) } if cc.balancerWrapper != nil && cc.resolverWrapper == nil { // TODO(bar) there should always be a resolver (DNS as the default). // Unblock balancer initialization with a fake resolver update if there's no resolver. // The balancer wrapper will not read the addresses, so an empty list works. // TODO(bar) remove this after the real resolver is started. cc.balancerWrapper.handleResolvedAddrs([]resolver.Address{}, nil) } // A blocking dial blocks until the clientConn is ready. if cc.dopts.block { for { s := cc.GetState() if s == connectivity.Ready { break } if !cc.WaitForStateChange(ctx, s) { // ctx got timeout or canceled. return nil, ctx.Err() } } } return cc, nil } // connectivityStateManager keeps the connectivity.State of ClientConn. // This struct will eventually be exported so the balancers can access it. type connectivityStateManager struct { mu sync.Mutex state connectivity.State notifyChan chan struct{} } // updateState updates the connectivity.State of ClientConn. // If there's a change it notifies goroutines waiting on state change to // happen. func (csm *connectivityStateManager) updateState(state connectivity.State) { csm.mu.Lock() defer csm.mu.Unlock() if csm.state == connectivity.Shutdown { return } if csm.state == state { return } csm.state = state if csm.notifyChan != nil { // There are other goroutines waiting on this channel. close(csm.notifyChan) csm.notifyChan = nil } } func (csm *connectivityStateManager) getState() connectivity.State { csm.mu.Lock() defer csm.mu.Unlock() return csm.state } func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} { csm.mu.Lock() defer csm.mu.Unlock() if csm.notifyChan == nil { csm.notifyChan = make(chan struct{}) } return csm.notifyChan } // ClientConn represents a client connection to an RPC server. type ClientConn struct { ctx context.Context cancel context.CancelFunc target string authority string dopts dialOptions csMgr *connectivityStateManager balancerWrapper *ccBalancerWrapper resolverWrapper *ccResolverWrapper blockingpicker *pickerWrapper mu sync.RWMutex sc ServiceConfig conns map[*addrConn]struct{} // Keepalive parameter can be updated if a GoAway is received. mkp keepalive.ClientParameters } // WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or // ctx expires. A true value is returned in former case and false in latter. // This is an EXPERIMENTAL API. func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool { ch := cc.csMgr.getNotifyChan() if cc.csMgr.getState() != sourceState { return true } select { case <-ctx.Done(): return false case <-ch: return true } } // GetState returns the connectivity.State of ClientConn. // This is an EXPERIMENTAL API. func (cc *ClientConn) GetState() connectivity.State { return cc.csMgr.getState() } func (cc *ClientConn) scWatcher() { for { select { case sc, ok := <-cc.dopts.scChan: if !ok { return } cc.mu.Lock() // TODO: load balance policy runtime change is ignored. // We may revist this decision in the future. cc.sc = sc cc.mu.Unlock() case <-cc.ctx.Done(): return } } } // newAddrConn creates an addrConn for addrs and adds it to cc.conns. func (cc *ClientConn) newAddrConn(addrs []resolver.Address) (*addrConn, error) { ac := &addrConn{ cc: cc, addrs: addrs, dopts: cc.dopts, } ac.ctx, ac.cancel = context.WithCancel(cc.ctx) // Track ac in cc. This needs to be done before any getTransport(...) is called. cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return nil, ErrClientConnClosing } cc.conns[ac] = struct{}{} cc.mu.Unlock() return ac, nil } // removeAddrConn removes the addrConn in the subConn from clientConn. // It also tears down the ac with the given error. func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return } delete(cc.conns, ac) cc.mu.Unlock() ac.tearDown(err) } // connect starts to creating transport and also starts the transport monitor // goroutine for this ac. // It does nothing if the ac is not IDLE. // TODO(bar) Move this to the addrConn section. // This was part of resetAddrConn, keep it here to make the diff look clean. func (ac *addrConn) connect(block bool) error { ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } if ac.state != connectivity.Idle { ac.mu.Unlock() return nil } ac.state = connectivity.Connecting if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } ac.mu.Unlock() if block { if err := ac.resetTransport(); err != nil { if err != errConnClosing { ac.tearDown(err) } if e, ok := err.(transport.ConnectionError); ok && !e.Temporary() { return e.Origin() } return err } // Start to monitor the error status of transport. go ac.transportMonitor() } else { // Start a goroutine connecting to the server asynchronously. go func() { if err := ac.resetTransport(); err != nil { grpclog.Warningf("Failed to dial %s: %v; please retry.", ac.addrs[0].Addr, err) if err != errConnClosing { // Keep this ac in cc.conns, to get the reason it's torn down. ac.tearDown(err) } return } ac.transportMonitor() }() } return nil } // tryUpdateAddrs tries to update ac.addrs with the new addresses list. // // It checks whether current connected address of ac is in the new addrs list. // - If true, it updates ac.addrs and returns true. The ac will keep using // the existing connection. // - If false, it does nothing and returns false. func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool { ac.mu.Lock() defer ac.mu.Unlock() grpclog.Infof("addrConn: tryUpdateAddrs curAddr: %v, addrs: %v", ac.curAddr, addrs) if ac.state == connectivity.Shutdown { ac.addrs = addrs return true } var curAddrFound bool for _, a := range addrs { if reflect.DeepEqual(ac.curAddr, a) { curAddrFound = true break } } grpclog.Infof("addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound) if curAddrFound { ac.addrs = addrs } return curAddrFound } // GetMethodConfig gets the method config of the input method. // If there's an exact match for input method (i.e. /service/method), we return // the corresponding MethodConfig. // If there isn't an exact match for the input method, we look for the default config // under the service (i.e /service/). If there is a default MethodConfig for // the serivce, we return it. // Otherwise, we return an empty MethodConfig. func (cc *ClientConn) GetMethodConfig(method string) MethodConfig { // TODO: Avoid the locking here. cc.mu.RLock() defer cc.mu.RUnlock() m, ok := cc.sc.Methods[method] if !ok { i := strings.LastIndex(method, "/") m, _ = cc.sc.Methods[method[:i+1]] } return m } func (cc *ClientConn) getTransport(ctx context.Context, failfast bool) (transport.ClientTransport, func(balancer.DoneInfo), error) { if cc.balancerWrapper == nil { // If balancer is nil, there should be only one addrConn available. cc.mu.RLock() if cc.conns == nil { cc.mu.RUnlock() // TODO this function returns toRPCErr and non-toRPCErr. Clean up // the errors in ClientConn. return nil, nil, toRPCErr(ErrClientConnClosing) } var ac *addrConn for ac = range cc.conns { // Break after the first iteration to get the first addrConn. break } cc.mu.RUnlock() if ac == nil { return nil, nil, errConnClosing } t, err := ac.wait(ctx, false /*hasBalancer*/, failfast) if err != nil { return nil, nil, err } return t, nil, nil } t, done, err := cc.blockingpicker.pick(ctx, failfast, balancer.PickOptions{}) if err != nil { return nil, nil, toRPCErr(err) } return t, done, nil } // Close tears down the ClientConn and all underlying connections. func (cc *ClientConn) Close() error { cc.cancel() cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return ErrClientConnClosing } conns := cc.conns cc.conns = nil cc.csMgr.updateState(connectivity.Shutdown) cc.mu.Unlock() cc.blockingpicker.close() if cc.resolverWrapper != nil { cc.resolverWrapper.close() } if cc.balancerWrapper != nil { cc.balancerWrapper.close() } for ac := range conns { ac.tearDown(ErrClientConnClosing) } return nil } // addrConn is a network connection to a given address. type addrConn struct { ctx context.Context cancel context.CancelFunc cc *ClientConn curAddr resolver.Address addrs []resolver.Address dopts dialOptions events trace.EventLog acbw balancer.SubConn mu sync.Mutex state connectivity.State // ready is closed and becomes nil when a new transport is up or failed // due to timeout. ready chan struct{} transport transport.ClientTransport // The reason this addrConn is torn down. tearDownErr error } // adjustParams updates parameters used to create transports upon // receiving a GoAway. func (ac *addrConn) adjustParams(r transport.GoAwayReason) { switch r { case transport.TooManyPings: v := 2 * ac.dopts.copts.KeepaliveParams.Time ac.cc.mu.Lock() if v > ac.cc.mkp.Time { ac.cc.mkp.Time = v } ac.cc.mu.Unlock() } } // printf records an event in ac's event log, unless ac has been closed. // REQUIRES ac.mu is held. func (ac *addrConn) printf(format string, a ...interface{}) { if ac.events != nil { ac.events.Printf(format, a...) } } // errorf records an error in ac's event log, unless ac has been closed. // REQUIRES ac.mu is held. func (ac *addrConn) errorf(format string, a ...interface{}) { if ac.events != nil { ac.events.Errorf(format, a...) } } // resetTransport recreates a transport to the address for ac. The old // transport will close itself on error or when the clientconn is closed. // TODO(bar) make sure all state transitions are valid. func (ac *addrConn) resetTransport() error { ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } ac.state = connectivity.TransientFailure if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } if ac.ready != nil { close(ac.ready) ac.ready = nil } ac.transport = nil ac.curAddr = resolver.Address{} ac.mu.Unlock() ac.cc.mu.RLock() ac.dopts.copts.KeepaliveParams = ac.cc.mkp ac.cc.mu.RUnlock() for retries := 0; ; retries++ { sleepTime := ac.dopts.bs.backoff(retries) timeout := minConnectTimeout ac.mu.Lock() if timeout < time.Duration(int(sleepTime)/len(ac.addrs)) { timeout = time.Duration(int(sleepTime) / len(ac.addrs)) } connectTime := time.Now() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return errConnClosing } ac.printf("connecting") ac.state = connectivity.Connecting // TODO(bar) remove condition once we always have a balancer. if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } // copy ac.addrs in case of race addrsIter := make([]resolver.Address, len(ac.addrs)) copy(addrsIter, ac.addrs) copts := ac.dopts.copts ac.mu.Unlock() for _, addr := range addrsIter { ac.mu.Lock() if ac.state == connectivity.Shutdown { // ac.tearDown(...) has been invoked. ac.mu.Unlock() return errConnClosing } ac.mu.Unlock() sinfo := transport.TargetInfo{ Addr: addr.Addr, Metadata: addr.Metadata, } newTransport, err := transport.NewClientTransport(ac.cc.ctx, sinfo, copts, timeout) if err != nil { if e, ok := err.(transport.ConnectionError); ok && !e.Temporary() { return err } grpclog.Warningf("grpc: addrConn.resetTransport failed to create client transport: %v; Reconnecting to %v", err, addr) ac.mu.Lock() if ac.state == connectivity.Shutdown { // ac.tearDown(...) has been invoked. ac.mu.Unlock() return errConnClosing } ac.mu.Unlock() continue } ac.mu.Lock() ac.printf("ready") if ac.state == connectivity.Shutdown { // ac.tearDown(...) has been invoked. ac.mu.Unlock() newTransport.Close() return errConnClosing } ac.state = connectivity.Ready if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } t := ac.transport ac.transport = newTransport if t != nil { t.Close() } ac.curAddr = addr if ac.ready != nil { close(ac.ready) ac.ready = nil } ac.mu.Unlock() return nil } ac.mu.Lock() ac.state = connectivity.TransientFailure if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } if ac.ready != nil { close(ac.ready) ac.ready = nil } ac.mu.Unlock() timer := time.NewTimer(sleepTime - time.Since(connectTime)) select { case <-timer.C: case <-ac.ctx.Done(): timer.Stop() return ac.ctx.Err() } timer.Stop() } } // Run in a goroutine to track the error in transport and create the // new transport if an error happens. It returns when the channel is closing. func (ac *addrConn) transportMonitor() { for { ac.mu.Lock() t := ac.transport ac.mu.Unlock() // Block until we receive a goaway or an error occurs. select { case <-t.GoAway(): case <-t.Error(): } // If a GoAway happened, regardless of error, adjust our keepalive // parameters as appropriate. select { case <-t.GoAway(): ac.adjustParams(t.GetGoAwayReason()) default: } if err := ac.resetTransport(); err != nil { ac.mu.Lock() ac.printf("transport exiting: %v", err) ac.mu.Unlock() grpclog.Warningf("grpc: addrConn.transportMonitor exits due to: %v", err) if err != errConnClosing { // Keep this ac in cc.conns, to get the reason it's torn down. ac.tearDown(err) } return } } } // wait blocks until i) the new transport is up or ii) ctx is done or iii) ac is closed or // iv) transport is in connectivity.TransientFailure and there is a balancer/failfast is true. func (ac *addrConn) wait(ctx context.Context, hasBalancer, failfast bool) (transport.ClientTransport, error) { for { ac.mu.Lock() switch { case ac.state == connectivity.Shutdown: if failfast || !hasBalancer { // RPC is failfast or balancer is nil. This RPC should fail with ac.tearDownErr. err := ac.tearDownErr ac.mu.Unlock() return nil, err } ac.mu.Unlock() return nil, errConnClosing case ac.state == connectivity.Ready: ct := ac.transport ac.mu.Unlock() return ct, nil case ac.state == connectivity.TransientFailure: if failfast || hasBalancer { ac.mu.Unlock() return nil, errConnUnavailable } } ready := ac.ready if ready == nil { ready = make(chan struct{}) ac.ready = ready } ac.mu.Unlock() select { case <-ctx.Done(): return nil, toRPCErr(ctx.Err()) // Wait until the new transport is ready or failed. case <-ready: } } } // getReadyTransport returns the transport if ac's state is READY. // Otherwise it returns nil, false. // If ac's state is IDLE, it will trigger ac to connect. func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) { ac.mu.Lock() if ac.state == connectivity.Ready { t := ac.transport ac.mu.Unlock() return t, true } var idle bool if ac.state == connectivity.Idle { idle = true } ac.mu.Unlock() // Trigger idle ac to connect. if idle { ac.connect(false) } return nil, false } // tearDown starts to tear down the addrConn. // TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in // some edge cases (e.g., the caller opens and closes many addrConn's in a // tight loop. // tearDown doesn't remove ac from ac.cc.conns. func (ac *addrConn) tearDown(err error) { ac.cancel() ac.mu.Lock() ac.curAddr = resolver.Address{} defer ac.mu.Unlock() if err == errConnDrain && ac.transport != nil { // GracefulClose(...) may be executed multiple times when // i) receiving multiple GoAway frames from the server; or // ii) there are concurrent name resolver/Balancer triggered // address removal and GoAway. ac.transport.GracefulClose() } if ac.state == connectivity.Shutdown { return } ac.state = connectivity.Shutdown ac.tearDownErr = err if ac.cc.balancerWrapper != nil { ac.cc.balancerWrapper.handleSubConnStateChange(ac.acbw, ac.state) } else { ac.cc.csMgr.updateState(ac.state) } if ac.events != nil { ac.events.Finish() ac.events = nil } if ac.ready != nil { close(ac.ready) ac.ready = nil } return } func (ac *addrConn) getState() connectivity.State { ac.mu.Lock() defer ac.mu.Unlock() return ac.state }