/* * * Copyright 2018 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package proto defines the protobuf codec. Importing this package will // register the codec. package proto import ( "math" "sync" "github.com/golang/protobuf/proto" "google.golang.org/grpc/encoding" ) // Name is the name registered for the proto compressor. const Name = "proto" func init() { encoding.RegisterCodec(codec{}) } // codec is a Codec implementation with protobuf. It is the default codec for gRPC. type codec struct{} type cachedProtoBuffer struct { lastMarshaledSize uint32 proto.Buffer } func capToMaxInt32(val int) uint32 { if val > math.MaxInt32 { return uint32(math.MaxInt32) } return uint32(val) } func marshal(v interface{}, cb *cachedProtoBuffer) ([]byte, error) { protoMsg := v.(proto.Message) newSlice := make([]byte, 0, cb.lastMarshaledSize) cb.SetBuf(newSlice) cb.Reset() if err := cb.Marshal(protoMsg); err != nil { return nil, err } out := cb.Bytes() cb.lastMarshaledSize = capToMaxInt32(len(out)) return out, nil } func (codec) Marshal(v interface{}) ([]byte, error) { if pm, ok := v.(proto.Marshaler); ok { // object can marshal itself, no need for buffer return pm.Marshal() } cb := protoBufferPool.Get().(*cachedProtoBuffer) out, err := marshal(v, cb) // put back buffer and lose the ref to the slice cb.SetBuf(nil) protoBufferPool.Put(cb) return out, err } func (codec) Unmarshal(data []byte, v interface{}) error { protoMsg := v.(proto.Message) protoMsg.Reset() if pu, ok := protoMsg.(proto.Unmarshaler); ok { // object can unmarshal itself, no need for buffer return pu.Unmarshal(data) } cb := protoBufferPool.Get().(*cachedProtoBuffer) cb.SetBuf(data) err := cb.Unmarshal(protoMsg) cb.SetBuf(nil) protoBufferPool.Put(cb) return err } func (codec) Name() string { return Name } var protoBufferPool = &sync.Pool{ New: func() interface{} { return &cachedProtoBuffer{ Buffer: proto.Buffer{}, lastMarshaledSize: 16, } }, }