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authorDavid Woodhouse <David.Woodhouse@intel.com>2014-07-11 10:59:37 +0100
committerDaniel Stenberg <daniel@haxx.se>2014-07-16 17:26:08 +0200
commit6bc76194e8c56a7a06dc6bd2ba99e112321d49e3 (patch)
tree9e6ed59d862d359e10c99e7554217966c39bc313 /CMake
parentf78ae415d24b9bd89d6c121c556e411fdb21c6aa (diff)
Don't abort Negotiate auth when the server has a response for us
It's wrong to assume that we can send a single SPNEGO packet which will complete the authentication. It's a *negotiation* — the clue is in the name. So make sure we handle responses from the server. Curl_input_negotiate() will already handle bailing out if it thinks the state is GSS_S_COMPLETE (or SEC_E_OK on Windows) and the server keeps talking to us, so we should avoid endless loops that way.
Diffstat (limited to 'CMake')
0 files changed, 0 insertions, 0 deletions