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-rw-r--r--lib/transfer.c52
1 files changed, 16 insertions, 36 deletions
diff --git a/lib/transfer.c b/lib/transfer.c
index 49397e8c9..86dcfe24f 100644
--- a/lib/transfer.c
+++ b/lib/transfer.c
@@ -2260,44 +2260,24 @@ connect_host(struct SessionHandle *data,
struct connectdata **conn)
{
CURLcode res = CURLE_OK;
- int urlchanged = FALSE;
- do {
- bool async;
- bool protocol_done=TRUE; /* will be TRUE always since this is only used
+ bool async;
+ bool protocol_done=TRUE; /* will be TRUE always since this is only used
within the easy interface */
- Curl_pgrsTime(data, TIMER_STARTSINGLE);
- data->change.url_changed = FALSE;
- res = Curl_connect(data, conn, &async, &protocol_done);
-
- if((CURLE_OK == res) && async) {
- /* Now, if async is TRUE here, we need to wait for the name
- to resolve */
- res = Curl_wait_for_resolv(*conn, NULL);
- if(CURLE_OK == res)
- /* Resolved, continue with the connection */
- res = Curl_async_resolved(*conn, &protocol_done);
- else
- /* if we can't resolve, we kill this "connection" now */
- (void)Curl_disconnect(*conn);
- }
- if(res)
- break;
-
- /* If a callback (or something) has altered the URL we should use within
- the Curl_connect(), we detect it here and act as if we are redirected
- to the new URL */
- urlchanged = data->change.url_changed;
- if((CURLE_OK == res) && urlchanged) {
- res = Curl_done(conn, res, FALSE);
- if(CURLE_OK == res) {
- char *gotourl = strdup(data->change.url);
- res = Curl_follow(data, gotourl, FALSE);
- if(res)
- free(gotourl);
- }
- }
- } while(urlchanged && res == CURLE_OK);
+ Curl_pgrsTime(data, TIMER_STARTSINGLE);
+ res = Curl_connect(data, conn, &async, &protocol_done);
+
+ if((CURLE_OK == res) && async) {
+ /* Now, if async is TRUE here, we need to wait for the name
+ to resolve */
+ res = Curl_wait_for_resolv(*conn, NULL);
+ if(CURLE_OK == res)
+ /* Resolved, continue with the connection */
+ res = Curl_async_resolved(*conn, &protocol_done);
+ else
+ /* if we can't resolve, we kill this "connection" now */
+ (void)Curl_disconnect(*conn);
+ }
return res;
}