From 483b758f27e212c0684cdb6ca065c56765818e26 Mon Sep 17 00:00:00 2001 From: Ben Burwell Date: Fri, 25 May 2018 00:01:10 -0400 Subject: Run dep init --- vendor/github.com/BurntSushi/xdg/COPYING | 19 +++ vendor/github.com/BurntSushi/xdg/README | 9 ++ vendor/github.com/BurntSushi/xdg/xdg.go | 236 +++++++++++++++++++++++++++++++ 3 files changed, 264 insertions(+) create mode 100644 vendor/github.com/BurntSushi/xdg/COPYING create mode 100644 vendor/github.com/BurntSushi/xdg/README create mode 100644 vendor/github.com/BurntSushi/xdg/xdg.go (limited to 'vendor/github.com/BurntSushi') diff --git a/vendor/github.com/BurntSushi/xdg/COPYING b/vendor/github.com/BurntSushi/xdg/COPYING new file mode 100644 index 0000000..b570b82 --- /dev/null +++ b/vendor/github.com/BurntSushi/xdg/COPYING @@ -0,0 +1,19 @@ + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. + +This program is free software. It comes without any warranty, to +the extent permitted by applicable law. You can redistribute it +and/or modify it under the terms of the Do What The Fuck You Want +To Public License, Version 2, as published by Sam Hocevar. See +http://sam.zoy.org/wtfpl/COPYING for more details. diff --git a/vendor/github.com/BurntSushi/xdg/README b/vendor/github.com/BurntSushi/xdg/README new file mode 100644 index 0000000..0dffd6c --- /dev/null +++ b/vendor/github.com/BurntSushi/xdg/README @@ -0,0 +1,9 @@ +Provides convenience functions for reading configuration and data files +according to the XDG Base Directory Specification: + +http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html + +Install with + + go get github.com/BurntSushi/xdg + diff --git a/vendor/github.com/BurntSushi/xdg/xdg.go b/vendor/github.com/BurntSushi/xdg/xdg.go new file mode 100644 index 0000000..fddceb9 --- /dev/null +++ b/vendor/github.com/BurntSushi/xdg/xdg.go @@ -0,0 +1,236 @@ +package xdg + +import ( + "fmt" + "go/build" + "io/ioutil" + "os" + "path" + "strings" +) + +// Paths determines which directories to search. The first directory +// containing a matching file is used. Here is the order: +// +// Override is always checked first. +// +// Directories specified in the XDG spec are searched after "XDGSuffix" is +// appended. +// +// For configuration files, these are: +// +// $XDG_CONFIG_HOME (or $HOME/.config when not set) +// Directories in $XDG_CONFIG_DIRS (or /etc/xdg when not set) +// +// For data files, these are: +// +// $XDG_DATA_HOME (or $HOME/.local/share when not set) +// Directories in $XDG_DATA_DIRS (or /usr/local/share:/usr/share when not set) +// +// For runtime files, these are: +// +// $XDG_RUNTIME_DIR (or /tmp when not set; implementation defined) +// +// Finally, the directory specified by GoImportPath is searched in all +// source directories reported by the `go/build` package. +type Paths struct { + // When non-empty, this will be the first directory searched. + Override string + + // The suffix path appended to XDG directories. + // i.e., "wingo" and NOT "/home/andrew/.config/wingo" + XDGSuffix string + + // The path in which your data files live inside your project directory. + // This should include your Go import path plus the directory containing + // files in your repo. This is used as a last resort to find files. + // (And it will only work if your package was installed using the GOPATH + // environment.) + // + // N.B. XDGSuffix is not used here, + // i.e., "github.com/BurntSushi/wingo/config" + GoImportPath string +} + +// MustPanic takes the return values of ConfigFile or DataFile, reads the file +// into a []byte, and returns the bytes. +// +// If the operation does not succeed, it panics. +func (ps Paths) MustPanic(fpath string, err error) []byte { + if err != nil { + panic(err) + } + bs, err := ioutil.ReadFile(fpath) + if err != nil { + panic(err) + } + return bs +} + +// MustError is like MustPanic, but instead of panicing when something goes +// wrong, it prints the error to stderr and calls os.Exit(1). +func (ps Paths) MustError(fpath string, err error) []byte { + if err != nil { + fmt.Fprintf(os.Stderr, "Could not read %s: %s", fpath, err) + os.Exit(1) + } + bs, err := ioutil.ReadFile(fpath) + if err != nil { + fmt.Fprintf(os.Stderr, "Could not read %s: %s", fpath, err) + os.Exit(1) + } + return bs +} + +// ConfigFile returns a file path containing the configuration file +// specified. If one cannot be found, an error will be returned which +// contains a list of all file paths searched. +func (ps Paths) ConfigFile(name string) (string, error) { + home := os.Getenv("HOME") + xdgHome := os.Getenv("XDG_CONFIG_HOME") + xdgDirs := os.Getenv("XDG_CONFIG_DIRS") + + // We're going to accumulate a list of directories for places to inspect + // for configuration files. Basically, this includes following the + // xdg basedir spec for the XDG_CONFIG_HOME and XDG_CONFIG_DIRS environment + // variables. + try := make([]string, 0) + + // from override + if len(ps.Override) > 0 { + try = append(try, ps.Override) + } + + // XDG_CONFIG_HOME + if len(xdgHome) > 0 && strings.HasPrefix(xdgHome, "/") { + try = append(try, path.Join(xdgHome, ps.XDGSuffix)) + } else if len(home) > 0 { + try = append(try, path.Join(home, ".config", ps.XDGSuffix)) + } + + // XDG_CONFIG_DIRS + if len(xdgDirs) > 0 { + for _, p := range strings.Split(xdgDirs, ":") { + // XDG basedir spec does not allow relative paths + if !strings.HasPrefix(p, "/") { + continue + } + try = append(try, path.Join(p, ps.XDGSuffix)) + } + } else { + try = append(try, path.Join("/", "etc", "xdg", ps.XDGSuffix)) + } + + // Add directories from GOPATH. Last resort. + for _, dir := range build.Default.SrcDirs() { + d := path.Join(dir, ps.GoImportPath) + try = append(try, d) + } + + return searchPaths(try, name) +} + +// DataFile returns a file path containing the data file +// specified. If one cannot be found, an error will be returned which +// contains a list of all file paths searched. +func (ps Paths) DataFile(name string) (string, error) { + home := os.Getenv("HOME") + xdgHome := os.Getenv("XDG_DATA_HOME") + xdgDirs := os.Getenv("XDG_DATA_DIRS") + + // We're going to accumulate a list of directories for places to inspect + // for data files. Basically, this includes following the + // xdg basedir spec for the XDG_DATA_HOME and XDG_DATA_DIRS environment + // variables. + try := make([]string, 0) + + // from override + if len(ps.Override) > 0 { + try = append(try, ps.Override) + } + + // XDG_DATA_HOME + if len(xdgHome) > 0 && strings.HasPrefix(xdgHome, "/") { + try = append(try, path.Join(xdgHome, ps.XDGSuffix)) + } else if len(home) > 0 { + try = append(try, path.Join(home, ".local", "share", ps.XDGSuffix)) + } + + // XDG_CONFIG_DIRS + if len(xdgDirs) > 0 { + for _, p := range strings.Split(xdgDirs, ":") { + // XDG basedir spec does not allow relative paths + if !strings.HasPrefix(p, "/") { + continue + } + try = append(try, path.Join(p, ps.XDGSuffix)) + } + } else { + try = append(try, path.Join("/", "usr", "local", "share", ps.XDGSuffix)) + try = append(try, path.Join("/", "usr", "share", ps.XDGSuffix)) + } + + // Add directories from GOPATH. Last resort. + for _, dir := range build.Default.SrcDirs() { + d := path.Join(dir, ps.GoImportPath) + try = append(try, d) + } + + return searchPaths(try, name) +} + +// RuntimeFile returns a file path containing the runtime file +// specified. If one cannot be found, an error will be returned which +// contains a list of all file paths searched. +func (ps Paths) RuntimeFile(name string) (string, error) { + xdgRuntime := os.Getenv("XDG_RUNTIME_DIR") + + try := make([]string, 0) + + // from override + if len(ps.Override) > 0 { + try = append(try, ps.Override) + } + + // XDG_RUNTIME_DIR + if len(xdgRuntime) > 0 { + try = append(try, path.Join(xdgRuntime, ps.XDGSuffix)) + } else { + try = append(try, path.Join(os.TempDir(), ps.XDGSuffix)) + } + + // Add directories from GOPATH. Last resort. + for _, dir := range build.Default.SrcDirs() { + d := path.Join(dir, ps.GoImportPath) + try = append(try, d) + } + + return searchPaths(try, name) +} + +func searchPaths(paths []string, suffix string) (string, error) { + // Now use the first one and keep track of the ones we've tried. + tried := make([]string, 0, len(paths)) + for _, dir := range paths { + if len(dir) == 0 { + continue + } + + fpath := path.Join(dir, suffix) + if exists(fpath) { + return fpath, nil + } else { + tried = append(tried, fpath) + } + } + + // Show the user where we've looked for config files... + triedStr := strings.Join(tried, ", ") + return "", fmt.Errorf("Could not find a '%s' file. Tried "+ + "the following paths: %s", suffix, triedStr) +} + +func exists(p string) bool { + _, err := os.Stat(p) + return err == nil || os.IsExist(err) +} -- cgit v1.2.3