/** * Localchat * Ben Burwell * * Chat request accepting functionality */ void *receive_chat_messages(void *arg) { char in_buf[GLOBAL_MSG_LENGTH]; int retcode; int i; char separators[4] = ":"; char * tok; retcode = recv(client_s, in_buf, sizeof(in_buf), 0); while (strcmp(in_buf, "SESQ") != 0) { if (retcode > 0) { char *message; message = strtok(in_buf, separators); if (strcmp(message, "SESMSG") == 0) { printf("\n > %s", strtok(NULL, separators)); } } retcode = recv(client_s, in_buf, sizeof(in_buf), 0); } printf("Peer closed the session. \n"); close(client_s); strcpy(in_chat, "N"); strcpy(prompt, ">"); return; } void *chat_acceptor(void *arg) { client_s = (int) arg; retcode = recv(client_s, in_buf, sizeof(in_buf), 0); if (strcmp(in_chat, "Y") == 0) { // if already in a chat, reply no and close strcpy(out_buf, "SESANS:N"); send(client_s, out_buf, strlen(out_buf)+1, 0); close(client_s); } else { // not in a chat, ask the user printf("\n*** CHAT REQUEST *** \n"); printf("Accept [y/n]? "); fflush(stdout); respond_to_chat_request = 1; } return; } void accept_callback_accept() { strcpy(out_buf, "SESANS:Y"); send(client_s, out_buf, strlen(out_buf), 0); char inp[256]; pthread_t recv_thread; pthread_create(&recv_thread, NULL, receive_chat_messages, NULL); strcpy(prompt, "chat>"); strcpy(in_chat, "Y"); return; } void accept_callback_decline() { strcpy(out_buf, "SESANS:N"); send(client_s, out_buf, strlen(out_buf)+1, 0); close(client_s); return; } void *server_loop(void *arg) { int server_s; struct sockaddr_in server_addr; int client_s; struct sockaddr_in client_addr; struct in_addr client_ip_addr; socklen_t addr_len; pthread_t thread_id; int retcode; server_s = socket(AF_INET, SOCK_STREAM, 0); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(CHAT_PORT); server_addr.sin_addr.s_addr = htonl(INADDR_ANY); retcode = bind(server_s, (struct sockaddr *)&server_addr, sizeof(server_addr)); if (retcode < 0) { printf("Network error, quitting... \n"); exit(-1); } listen(server_s, 100); while (1) { addr_len = sizeof(client_addr); client_s = accept(server_s, (struct sockaddr *)&client_addr, &addr_len); if (client_s == -1) { printf("Network error, quitting... \n"); exit(-1); } pthread_create(&thread_id, NULL, chat_acceptor, (void *)client_s); } return; } void start_accepting_chat_requests() { pthread_t thread; pthread_create(&thread, NULL, server_loop, NULL); }