diff options
| author | Niall Sheridan <nsheridan@gmail.com> | 2019-07-07 21:33:44 +0100 | 
|---|---|---|
| committer | Niall Sheridan <nsheridan@gmail.com> | 2019-07-07 21:33:44 +0100 | 
| commit | 8c12c6939aab9106db14ec2d11d983bc5b29fb2c (patch) | |
| tree | f9dc8a7d167c6355e47a65c52d4eb7b9ea03e6c8 /vendor/github.com/hashicorp/go-retryablehttp | |
| parent | 0bd454cc448b812da6c693b451d86ff4cadbb6b2 (diff) | |
Switch to modules
Diffstat (limited to 'vendor/github.com/hashicorp/go-retryablehttp')
4 files changed, 0 insertions, 920 deletions
| diff --git a/vendor/github.com/hashicorp/go-retryablehttp/LICENSE b/vendor/github.com/hashicorp/go-retryablehttp/LICENSE deleted file mode 100644 index e87a115..0000000 --- a/vendor/github.com/hashicorp/go-retryablehttp/LICENSE +++ /dev/null @@ -1,363 +0,0 @@ -Mozilla Public License, version 2.0 - -1. Definitions - -1.1. "Contributor" - -     means each individual or legal entity that creates, contributes to the -     creation of, or owns Covered Software. - -1.2. "Contributor Version" - -     means the combination of the Contributions of others (if any) used by a -     Contributor and that particular Contributor's Contribution. - -1.3. "Contribution" - -     means Covered Software of a particular Contributor. - -1.4. "Covered Software" - -     means Source Code Form to which the initial Contributor has attached the -     notice in Exhibit A, the Executable Form of such Source Code Form, and -     Modifications of such Source Code Form, in each case including portions -     thereof. - -1.5. "Incompatible With Secondary Licenses" -     means - -     a. that the initial Contributor has attached the notice described in -        Exhibit B to the Covered Software; or - -     b. that the Covered Software was made available under the terms of -        version 1.1 or earlier of the License, but not also under the terms of -        a Secondary License. - -1.6. "Executable Form" - -     means any form of the work other than Source Code Form. - -1.7. "Larger Work" - -     means a work that combines Covered Software with other material, in a -     separate file or files, that is not Covered Software. - -1.8. "License" - -     means this document. - -1.9. "Licensable" - -     means having the right to grant, to the maximum extent possible, whether -     at the time of the initial grant or subsequently, any and all of the -     rights conveyed by this License. - -1.10. "Modifications" - -     means any of the following: - -     a. any file in Source Code Form that results from an addition to, -        deletion from, or modification of the contents of Covered Software; or - -     b. any new file in Source Code Form that contains any Covered Software. - -1.11. "Patent Claims" of a Contributor - -      means any patent claim(s), including without limitation, method, -      process, and apparatus claims, in any patent Licensable by such -      Contributor that would be infringed, but for the grant of the License, -      by the making, using, selling, offering for sale, having made, import, -      or transfer of either its Contributions or its Contributor Version. - -1.12. "Secondary License" - -      means either the GNU General Public License, Version 2.0, the GNU Lesser -      General Public License, Version 2.1, the GNU Affero General Public -      License, Version 3.0, or any later versions of those licenses. - -1.13. "Source Code Form" - -      means the form of the work preferred for making modifications. - -1.14. "You" (or "Your") - -      means an individual or a legal entity exercising rights under this -      License. For legal entities, "You" includes any entity that controls, is -      controlled by, or is under common control with You. For purposes of this -      definition, "control" means (a) the power, direct or indirect, to cause -      the direction or management of such entity, whether by contract or -      otherwise, or (b) ownership of more than fifty percent (50%) of the -      outstanding shares or beneficial ownership of such entity. - - -2. License Grants and Conditions - -2.1. Grants - -     Each Contributor hereby grants You a world-wide, royalty-free, -     non-exclusive license: - -     a. under intellectual property rights (other than patent or trademark) -        Licensable by such Contributor to use, reproduce, make available, -        modify, display, perform, distribute, and otherwise exploit its -        Contributions, either on an unmodified basis, with Modifications, or -        as part of a Larger Work; and - -     b. under Patent Claims of such Contributor to make, use, sell, offer for -        sale, have made, import, and otherwise transfer either its -        Contributions or its Contributor Version. - -2.2. Effective Date - -     The licenses granted in Section 2.1 with respect to any Contribution -     become effective for each Contribution on the date the Contributor first -     distributes such Contribution. - -2.3. Limitations on Grant Scope - -     The licenses granted in this Section 2 are the only rights granted under -     this License. No additional rights or licenses will be implied from the -     distribution or licensing of Covered Software under this License. -     Notwithstanding Section 2.1(b) above, no patent license is granted by a -     Contributor: - -     a. for any code that a Contributor has removed from Covered Software; or - -     b. for infringements caused by: (i) Your and any other third party's -        modifications of Covered Software, or (ii) the combination of its -        Contributions with other software (except as part of its Contributor -        Version); or - -     c. under Patent Claims infringed by Covered Software in the absence of -        its Contributions. - -     This License does not grant any rights in the trademarks, service marks, -     or logos of any Contributor (except as may be necessary to comply with -     the notice requirements in Section 3.4). - -2.4. Subsequent Licenses - -     No Contributor makes additional grants as a result of Your choice to -     distribute the Covered Software under a subsequent version of this -     License (see Section 10.2) or under the terms of a Secondary License (if -     permitted under the terms of Section 3.3). - -2.5. Representation - -     Each Contributor represents that the Contributor believes its -     Contributions are its original creation(s) or it has sufficient rights to -     grant the rights to its Contributions conveyed by this License. - -2.6. Fair Use - -     This License is not intended to limit any rights You have under -     applicable copyright doctrines of fair use, fair dealing, or other -     equivalents. - -2.7. Conditions - -     Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in -     Section 2.1. - - -3. Responsibilities - -3.1. Distribution of Source Form - -     All distribution of Covered Software in Source Code Form, including any -     Modifications that You create or to which You contribute, must be under -     the terms of this License. You must inform recipients that the Source -     Code Form of the Covered Software is governed by the terms of this -     License, and how they can obtain a copy of this License. You may not -     attempt to alter or restrict the recipients' rights in the Source Code -     Form. - -3.2. Distribution of Executable Form - -     If You distribute Covered Software in Executable Form then: - -     a. such Covered Software must also be made available in Source Code Form, -        as described in Section 3.1, and You must inform recipients of the -        Executable Form how they can obtain a copy of such Source Code Form by -        reasonable means in a timely manner, at a charge no more than the cost -        of distribution to the recipient; and - -     b. You may distribute such Executable Form under the terms of this -        License, or sublicense it under different terms, provided that the -        license for the Executable Form does not attempt to limit or alter the -        recipients' rights in the Source Code Form under this License. - -3.3. Distribution of a Larger Work - -     You may create and distribute a Larger Work under terms of Your choice, -     provided that You also comply with the requirements of this License for -     the Covered Software. If the Larger Work is a combination of Covered -     Software with a work governed by one or more Secondary Licenses, and the -     Covered Software is not Incompatible With Secondary Licenses, this -     License permits You to additionally distribute such Covered Software -     under the terms of such Secondary License(s), so that the recipient of -     the Larger Work may, at their option, further distribute the Covered -     Software under the terms of either this License or such Secondary -     License(s). - -3.4. Notices - -     You may not remove or alter the substance of any license notices -     (including copyright notices, patent notices, disclaimers of warranty, or -     limitations of liability) contained within the Source Code Form of the -     Covered Software, except that You may alter any license notices to the -     extent required to remedy known factual inaccuracies. - -3.5. Application of Additional Terms - -     You may choose to offer, and to charge a fee for, warranty, support, -     indemnity or liability obligations to one or more recipients of Covered -     Software. However, You may do so only on Your own behalf, and not on -     behalf of any Contributor. You must make it absolutely clear that any -     such warranty, support, indemnity, or liability obligation is offered by -     You alone, and You hereby agree to indemnify every Contributor for any -     liability incurred by such Contributor as a result of warranty, support, -     indemnity or liability terms You offer. You may include additional -     disclaimers of warranty and limitations of liability specific to any -     jurisdiction. - -4. Inability to Comply Due to Statute or Regulation - -   If it is impossible for You to comply with any of the terms of this License -   with respect to some or all of the Covered Software due to statute, -   judicial order, or regulation then You must: (a) comply with the terms of -   this License to the maximum extent possible; and (b) describe the -   limitations and the code they affect. Such description must be placed in a -   text file included with all distributions of the Covered Software under -   this License. Except to the extent prohibited by statute or regulation, -   such description must be sufficiently detailed for a recipient of ordinary -   skill to be able to understand it. - -5. Termination - -5.1. The rights granted under this License will terminate automatically if You -     fail to comply with any of its terms. However, if You become compliant, -     then the rights granted under this License from a particular Contributor -     are reinstated (a) provisionally, unless and until such Contributor -     explicitly and finally terminates Your grants, and (b) on an ongoing -     basis, if such Contributor fails to notify You of the non-compliance by -     some reasonable means prior to 60 days after You have come back into -     compliance. Moreover, Your grants from a particular Contributor are -     reinstated on an ongoing basis if such Contributor notifies You of the -     non-compliance by some reasonable means, this is the first time You have -     received notice of non-compliance with this License from such -     Contributor, and You become compliant prior to 30 days after Your receipt -     of the notice. - -5.2. If You initiate litigation against any entity by asserting a patent -     infringement claim (excluding declaratory judgment actions, -     counter-claims, and cross-claims) alleging that a Contributor Version -     directly or indirectly infringes any patent, then the rights granted to -     You by any and all Contributors for the Covered Software under Section -     2.1 of this License shall terminate. - -5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user -     license agreements (excluding distributors and resellers) which have been -     validly granted by You or Your distributors under this License prior to -     termination shall survive termination. - -6. Disclaimer of Warranty - -   Covered Software is provided under this License on an "as is" basis, -   without warranty of any kind, either expressed, implied, or statutory, -   including, without limitation, warranties that the Covered Software is free -   of defects, merchantable, fit for a particular purpose or non-infringing. -   The entire risk as to the quality and performance of the Covered Software -   is with You. Should any Covered Software prove defective in any respect, -   You (not any Contributor) assume the cost of any necessary servicing, -   repair, or correction. This disclaimer of warranty constitutes an essential -   part of this License. No use of  any Covered Software is authorized under -   this License except under this disclaimer. - -7. Limitation of Liability - -   Under no circumstances and under no legal theory, whether tort (including -   negligence), contract, or otherwise, shall any Contributor, or anyone who -   distributes Covered Software as permitted above, be liable to You for any -   direct, indirect, special, incidental, or consequential damages of any -   character including, without limitation, damages for lost profits, loss of -   goodwill, work stoppage, computer failure or malfunction, or any and all -   other commercial damages or losses, even if such party shall have been -   informed of the possibility of such damages. This limitation of liability -   shall not apply to liability for death or personal injury resulting from -   such party's negligence to the extent applicable law prohibits such -   limitation. Some jurisdictions do not allow the exclusion or limitation of -   incidental or consequential damages, so this exclusion and limitation may -   not apply to You. - -8. Litigation - -   Any litigation relating to this License may be brought only in the courts -   of a jurisdiction where the defendant maintains its principal place of -   business and such litigation shall be governed by laws of that -   jurisdiction, without reference to its conflict-of-law provisions. Nothing -   in this Section shall prevent a party's ability to bring cross-claims or -   counter-claims. - -9. Miscellaneous - -   This License represents the complete agreement concerning the subject -   matter hereof. If any provision of this License is held to be -   unenforceable, such provision shall be reformed only to the extent -   necessary to make it enforceable. Any law or regulation which provides that -   the language of a contract shall be construed against the drafter shall not -   be used to construe this License against a Contributor. - - -10. Versions of the License - -10.1. New Versions - -      Mozilla Foundation is the license steward. Except as provided in Section -      10.3, no one other than the license steward has the right to modify or -      publish new versions of this License. Each version will be given a -      distinguishing version number. - -10.2. Effect of New Versions - -      You may distribute the Covered Software under the terms of the version -      of the License under which You originally received the Covered Software, -      or under the terms of any subsequent version published by the license -      steward. - -10.3. Modified Versions - -      If you create software not governed by this License, and you want to -      create a new license for such software, you may create and use a -      modified version of this License if you rename the license and remove -      any references to the name of the license steward (except to note that -      such modified license differs from this License). - -10.4. Distributing Source Code Form that is Incompatible With Secondary -      Licenses If You choose to distribute Source Code Form that is -      Incompatible With Secondary Licenses under the terms of this version of -      the License, the notice described in Exhibit B of this License must be -      attached. - -Exhibit A - Source Code Form License Notice - -      This Source Code Form is subject to the -      terms of the Mozilla Public License, v. -      2.0. If a copy of the MPL was not -      distributed with this file, You can -      obtain one at -      http://mozilla.org/MPL/2.0/. - -If it is not possible or desirable to put the notice in a particular file, -then You may include the notice in a location (such as a LICENSE file in a -relevant directory) where a recipient would be likely to look for such a -notice. - -You may add additional accurate notices of copyright ownership. - -Exhibit B - "Incompatible With Secondary Licenses" Notice - -      This Source Code Form is "Incompatible -      With Secondary Licenses", as defined by -      the Mozilla Public License, v. 2.0. - diff --git a/vendor/github.com/hashicorp/go-retryablehttp/Makefile b/vendor/github.com/hashicorp/go-retryablehttp/Makefile deleted file mode 100644 index da17640..0000000 --- a/vendor/github.com/hashicorp/go-retryablehttp/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -default: test - -test: -	go vet ./... -	go test -race ./... - -updatedeps: -	go get -f -t -u ./... -	go get -f -u ./... - -.PHONY: default test updatedeps diff --git a/vendor/github.com/hashicorp/go-retryablehttp/README.md b/vendor/github.com/hashicorp/go-retryablehttp/README.md deleted file mode 100644 index ccdc7e8..0000000 --- a/vendor/github.com/hashicorp/go-retryablehttp/README.md +++ /dev/null @@ -1,46 +0,0 @@ -go-retryablehttp -================ - -[][travis] -[][godocs] - -[travis]: http://travis-ci.org/hashicorp/go-retryablehttp -[godocs]: http://godoc.org/github.com/hashicorp/go-retryablehttp - -The `retryablehttp` package provides a familiar HTTP client interface with -automatic retries and exponential backoff. It is a thin wrapper over the -standard `net/http` client library and exposes nearly the same public API. This -makes `retryablehttp` very easy to drop into existing programs. - -`retryablehttp` performs automatic retries under certain conditions. Mainly, if -an error is returned by the client (connection errors, etc.), or if a 500-range -response code is received (except 501), then a retry is invoked after a wait -period.  Otherwise, the response is returned and left to the caller to -interpret. - -The main difference from `net/http` is that requests which take a request body -(POST/PUT et. al) can have the body provided in a number of ways (some more or -less efficient) that allow "rewinding" the request body if the initial request -fails so that the full request can be attempted again. See the -[godoc](http://godoc.org/github.com/hashicorp/go-retryablehttp) for more -details. - -Example Use -=========== - -Using this library should look almost identical to what you would do with -`net/http`. The most simple example of a GET request is shown below: - -```go -resp, err := retryablehttp.Get("/foo") -if err != nil { -    panic(err) -} -``` - -The returned response object is an `*http.Response`, the same thing you would -usually get from `net/http`. Had the request failed one or more times, the above -call would block and retry with exponential backoff. - -For more usage and examples see the -[godoc](http://godoc.org/github.com/hashicorp/go-retryablehttp). diff --git a/vendor/github.com/hashicorp/go-retryablehttp/client.go b/vendor/github.com/hashicorp/go-retryablehttp/client.go deleted file mode 100644 index 21f45e5..0000000 --- a/vendor/github.com/hashicorp/go-retryablehttp/client.go +++ /dev/null @@ -1,500 +0,0 @@ -// The retryablehttp package provides a familiar HTTP client interface with -// automatic retries and exponential backoff. It is a thin wrapper over the -// standard net/http client library and exposes nearly the same public API. -// This makes retryablehttp very easy to drop into existing programs. -// -// retryablehttp performs automatic retries under certain conditions. Mainly, if -// an error is returned by the client (connection errors etc), or if a 500-range -// response is received, then a retry is invoked. Otherwise, the response is -// returned and left to the caller to interpret. -// -// Requests which take a request body should provide a non-nil function -// parameter. The best choice is to provide either a function satisfying -// ReaderFunc which provides multiple io.Readers in an efficient manner, a -// *bytes.Buffer (the underlying raw byte slice will be used) or a raw byte -// slice. As it is a reference type, and we will wrap it as needed by readers, -// we can efficiently re-use the request body without needing to copy it. If an -// io.Reader (such as a *bytes.Reader) is provided, the full body will be read -// prior to the first request, and will be efficiently re-used for any retries. -// ReadSeeker can be used, but some users have observed occasional data races -// between the net/http library and the Seek functionality of some -// implementations of ReadSeeker, so should be avoided if possible. -package retryablehttp - -import ( -	"bytes" -	"context" -	"fmt" -	"io" -	"io/ioutil" -	"log" -	"math" -	"math/rand" -	"net/http" -	"net/url" -	"os" -	"strings" -	"time" - -	"github.com/hashicorp/go-cleanhttp" -) - -var ( -	// Default retry configuration -	defaultRetryWaitMin = 1 * time.Second -	defaultRetryWaitMax = 30 * time.Second -	defaultRetryMax     = 4 - -	// defaultClient is used for performing requests without explicitly making -	// a new client. It is purposely private to avoid modifications. -	defaultClient = NewClient() - -	// We need to consume response bodies to maintain http connections, but -	// limit the size we consume to respReadLimit. -	respReadLimit = int64(4096) -) - -// ReaderFunc is the type of function that can be given natively to NewRequest -type ReaderFunc func() (io.Reader, error) - -// LenReader is an interface implemented by many in-memory io.Reader's. Used -// for automatically sending the right Content-Length header when possible. -type LenReader interface { -	Len() int -} - -// Request wraps the metadata needed to create HTTP requests. -type Request struct { -	// body is a seekable reader over the request body payload. This is -	// used to rewind the request data in between retries. -	body ReaderFunc - -	// Embed an HTTP request directly. This makes a *Request act exactly -	// like an *http.Request so that all meta methods are supported. -	*http.Request -} - -// WithContext returns wrapped Request with a shallow copy of underlying *http.Request -// with its context changed to ctx. The provided ctx must be non-nil. -func (r *Request) WithContext(ctx context.Context) *Request { -	r.Request = r.Request.WithContext(ctx) -	return r -} - -// NewRequest creates a new wrapped request. -func NewRequest(method, url string, rawBody interface{}) (*Request, error) { -	var err error -	var body ReaderFunc -	var contentLength int64 - -	if rawBody != nil { -		switch rawBody.(type) { -		// If they gave us a function already, great! Use it. -		case ReaderFunc: -			body = rawBody.(ReaderFunc) -			tmp, err := body() -			if err != nil { -				return nil, err -			} -			if lr, ok := tmp.(LenReader); ok { -				contentLength = int64(lr.Len()) -			} -			if c, ok := tmp.(io.Closer); ok { -				c.Close() -			} - -		case func() (io.Reader, error): -			body = rawBody.(func() (io.Reader, error)) -			tmp, err := body() -			if err != nil { -				return nil, err -			} -			if lr, ok := tmp.(LenReader); ok { -				contentLength = int64(lr.Len()) -			} -			if c, ok := tmp.(io.Closer); ok { -				c.Close() -			} - -		// If a regular byte slice, we can read it over and over via new -		// readers -		case []byte: -			buf := rawBody.([]byte) -			body = func() (io.Reader, error) { -				return bytes.NewReader(buf), nil -			} -			contentLength = int64(len(buf)) - -		// If a bytes.Buffer we can read the underlying byte slice over and -		// over -		case *bytes.Buffer: -			buf := rawBody.(*bytes.Buffer) -			body = func() (io.Reader, error) { -				return bytes.NewReader(buf.Bytes()), nil -			} -			contentLength = int64(buf.Len()) - -		// We prioritize *bytes.Reader here because we don't really want to -		// deal with it seeking so want it to match here instead of the -		// io.ReadSeeker case. -		case *bytes.Reader: -			buf, err := ioutil.ReadAll(rawBody.(*bytes.Reader)) -			if err != nil { -				return nil, err -			} -			body = func() (io.Reader, error) { -				return bytes.NewReader(buf), nil -			} -			contentLength = int64(len(buf)) - -		// Compat case -		case io.ReadSeeker: -			raw := rawBody.(io.ReadSeeker) -			body = func() (io.Reader, error) { -				raw.Seek(0, 0) -				return ioutil.NopCloser(raw), nil -			} -			if lr, ok := raw.(LenReader); ok { -				contentLength = int64(lr.Len()) -			} - -		// Read all in so we can reset -		case io.Reader: -			buf, err := ioutil.ReadAll(rawBody.(io.Reader)) -			if err != nil { -				return nil, err -			} -			body = func() (io.Reader, error) { -				return bytes.NewReader(buf), nil -			} -			contentLength = int64(len(buf)) - -		default: -			return nil, fmt.Errorf("cannot handle type %T", rawBody) -		} -	} - -	httpReq, err := http.NewRequest(method, url, nil) -	if err != nil { -		return nil, err -	} -	httpReq.ContentLength = contentLength - -	return &Request{body, httpReq}, nil -} - -// RequestLogHook allows a function to run before each retry. The HTTP -// request which will be made, and the retry number (0 for the initial -// request) are available to users. The internal logger is exposed to -// consumers. -type RequestLogHook func(*log.Logger, *http.Request, int) - -// ResponseLogHook is like RequestLogHook, but allows running a function -// on each HTTP response. This function will be invoked at the end of -// every HTTP request executed, regardless of whether a subsequent retry -// needs to be performed or not. If the response body is read or closed -// from this method, this will affect the response returned from Do(). -type ResponseLogHook func(*log.Logger, *http.Response) - -// CheckRetry specifies a policy for handling retries. It is called -// following each request with the response and error values returned by -// the http.Client. If CheckRetry returns false, the Client stops retrying -// and returns the response to the caller. If CheckRetry returns an error, -// that error value is returned in lieu of the error from the request. The -// Client will close any response body when retrying, but if the retry is -// aborted it is up to the CheckResponse callback to properly close any -// response body before returning. -type CheckRetry func(ctx context.Context, resp *http.Response, err error) (bool, error) - -// Backoff specifies a policy for how long to wait between retries. -// It is called after a failing request to determine the amount of time -// that should pass before trying again. -type Backoff func(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration - -// ErrorHandler is called if retries are expired, containing the last status -// from the http library. If not specified, default behavior for the library is -// to close the body and return an error indicating how many tries were -// attempted. If overriding this, be sure to close the body if needed. -type ErrorHandler func(resp *http.Response, err error, numTries int) (*http.Response, error) - -// Client is used to make HTTP requests. It adds additional functionality -// like automatic retries to tolerate minor outages. -type Client struct { -	HTTPClient *http.Client // Internal HTTP client. -	Logger     *log.Logger  // Customer logger instance. - -	RetryWaitMin time.Duration // Minimum time to wait -	RetryWaitMax time.Duration // Maximum time to wait -	RetryMax     int           // Maximum number of retries - -	// RequestLogHook allows a user-supplied function to be called -	// before each retry. -	RequestLogHook RequestLogHook - -	// ResponseLogHook allows a user-supplied function to be called -	// with the response from each HTTP request executed. -	ResponseLogHook ResponseLogHook - -	// CheckRetry specifies the policy for handling retries, and is called -	// after each request. The default policy is DefaultRetryPolicy. -	CheckRetry CheckRetry - -	// Backoff specifies the policy for how long to wait between retries -	Backoff Backoff - -	// ErrorHandler specifies the custom error handler to use, if any -	ErrorHandler ErrorHandler -} - -// NewClient creates a new Client with default settings. -func NewClient() *Client { -	return &Client{ -		HTTPClient:   cleanhttp.DefaultClient(), -		Logger:       log.New(os.Stderr, "", log.LstdFlags), -		RetryWaitMin: defaultRetryWaitMin, -		RetryWaitMax: defaultRetryWaitMax, -		RetryMax:     defaultRetryMax, -		CheckRetry:   DefaultRetryPolicy, -		Backoff:      DefaultBackoff, -	} -} - -// DefaultRetryPolicy provides a default callback for Client.CheckRetry, which -// will retry on connection errors and server errors. -func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) { -	// do not retry on context.Canceled or context.DeadlineExceeded -	if ctx.Err() != nil { -		return false, ctx.Err() -	} - -	if err != nil { -		return true, err -	} -	// Check the response code. We retry on 500-range responses to allow -	// the server time to recover, as 500's are typically not permanent -	// errors and may relate to outages on the server side. This will catch -	// invalid response codes as well, like 0 and 999. -	if resp.StatusCode == 0 || (resp.StatusCode >= 500 && resp.StatusCode != 501) { -		return true, nil -	} - -	return false, nil -} - -// DefaultBackoff provides a default callback for Client.Backoff which -// will perform exponential backoff based on the attempt number and limited -// by the provided minimum and maximum durations. -func DefaultBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration { -	mult := math.Pow(2, float64(attemptNum)) * float64(min) -	sleep := time.Duration(mult) -	if float64(sleep) != mult || sleep > max { -		sleep = max -	} -	return sleep -} - -// LinearJitterBackoff provides a callback for Client.Backoff which will -// perform linear backoff based on the attempt number and with jitter to -// prevent a thundering herd. -// -// min and max here are *not* absolute values. The number to be multipled by -// the attempt number will be chosen at random from between them, thus they are -// bounding the jitter. -// -// For instance: -// * To get strictly linear backoff of one second increasing each retry, set -// both to one second (1s, 2s, 3s, 4s, ...) -// * To get a small amount of jitter centered around one second increasing each -// retry, set to around one second, such as a min of 800ms and max of 1200ms -// (892ms, 2102ms, 2945ms, 4312ms, ...) -// * To get extreme jitter, set to a very wide spread, such as a min of 100ms -// and a max of 20s (15382ms, 292ms, 51321ms, 35234ms, ...) -func LinearJitterBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration { -	// attemptNum always starts at zero but we want to start at 1 for multiplication -	attemptNum++ - -	if max <= min { -		// Unclear what to do here, or they are the same, so return min * -		// attemptNum -		return min * time.Duration(attemptNum) -	} - -	// Seed rand; doing this every time is fine -	rand := rand.New(rand.NewSource(int64(time.Now().Nanosecond()))) - -	// Pick a random number that lies somewhere between the min and max and -	// multiply by the attemptNum. attemptNum starts at zero so we always -	// increment here. We first get a random percentage, then apply that to the -	// difference between min and max, and add to min. -	jitter := rand.Float64() * float64(max-min) -	jitterMin := int64(jitter) + int64(min) -	return time.Duration(jitterMin * int64(attemptNum)) -} - -// PassthroughErrorHandler is an ErrorHandler that directly passes through the -// values from the net/http library for the final request. The body is not -// closed. -func PassthroughErrorHandler(resp *http.Response, err error, _ int) (*http.Response, error) { -	return resp, err -} - -// Do wraps calling an HTTP method with retries. -func (c *Client) Do(req *Request) (*http.Response, error) { -	if c.Logger != nil { -		c.Logger.Printf("[DEBUG] %s %s", req.Method, req.URL) -	} - -	var resp *http.Response -	var err error - -	for i := 0; ; i++ { -		var code int // HTTP response code - -		// Always rewind the request body when non-nil. -		if req.body != nil { -			body, err := req.body() -			if err != nil { -				return resp, err -			} -			if c, ok := body.(io.ReadCloser); ok { -				req.Request.Body = c -			} else { -				req.Request.Body = ioutil.NopCloser(body) -			} -		} - -		if c.RequestLogHook != nil { -			c.RequestLogHook(c.Logger, req.Request, i) -		} - -		// Attempt the request -		resp, err = c.HTTPClient.Do(req.Request) -		if resp != nil { -			code = resp.StatusCode -		} - -		// Check if we should continue with retries. -		checkOK, checkErr := c.CheckRetry(req.Request.Context(), resp, err) - -		if err != nil { -			if c.Logger != nil { -				c.Logger.Printf("[ERR] %s %s request failed: %v", req.Method, req.URL, err) -			} -		} else { -			// Call this here to maintain the behavior of logging all requests, -			// even if CheckRetry signals to stop. -			if c.ResponseLogHook != nil { -				// Call the response logger function if provided. -				c.ResponseLogHook(c.Logger, resp) -			} -		} - -		// Now decide if we should continue. -		if !checkOK { -			if checkErr != nil { -				err = checkErr -			} -			return resp, err -		} - -		// We do this before drainBody beause there's no need for the I/O if -		// we're breaking out -		remain := c.RetryMax - i -		if remain <= 0 { -			break -		} - -		// We're going to retry, consume any response to reuse the connection. -		if err == nil && resp != nil { -			c.drainBody(resp.Body) -		} - -		wait := c.Backoff(c.RetryWaitMin, c.RetryWaitMax, i, resp) -		desc := fmt.Sprintf("%s %s", req.Method, req.URL) -		if code > 0 { -			desc = fmt.Sprintf("%s (status: %d)", desc, code) -		} -		if c.Logger != nil { -			c.Logger.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain) -		} -		time.Sleep(wait) -	} - -	if c.ErrorHandler != nil { -		return c.ErrorHandler(resp, err, c.RetryMax+1) -	} - -	// By default, we close the response body and return an error without -	// returning the response -	if resp != nil { -		resp.Body.Close() -	} -	return nil, fmt.Errorf("%s %s giving up after %d attempts", -		req.Method, req.URL, c.RetryMax+1) -} - -// Try to read the response body so we can reuse this connection. -func (c *Client) drainBody(body io.ReadCloser) { -	defer body.Close() -	_, err := io.Copy(ioutil.Discard, io.LimitReader(body, respReadLimit)) -	if err != nil { -		if c.Logger != nil { -			c.Logger.Printf("[ERR] error reading response body: %v", err) -		} -	} -} - -// Get is a shortcut for doing a GET request without making a new client. -func Get(url string) (*http.Response, error) { -	return defaultClient.Get(url) -} - -// Get is a convenience helper for doing simple GET requests. -func (c *Client) Get(url string) (*http.Response, error) { -	req, err := NewRequest("GET", url, nil) -	if err != nil { -		return nil, err -	} -	return c.Do(req) -} - -// Head is a shortcut for doing a HEAD request without making a new client. -func Head(url string) (*http.Response, error) { -	return defaultClient.Head(url) -} - -// Head is a convenience method for doing simple HEAD requests. -func (c *Client) Head(url string) (*http.Response, error) { -	req, err := NewRequest("HEAD", url, nil) -	if err != nil { -		return nil, err -	} -	return c.Do(req) -} - -// Post is a shortcut for doing a POST request without making a new client. -func Post(url, bodyType string, body interface{}) (*http.Response, error) { -	return defaultClient.Post(url, bodyType, body) -} - -// Post is a convenience method for doing simple POST requests. -func (c *Client) Post(url, bodyType string, body interface{}) (*http.Response, error) { -	req, err := NewRequest("POST", url, body) -	if err != nil { -		return nil, err -	} -	req.Header.Set("Content-Type", bodyType) -	return c.Do(req) -} - -// PostForm is a shortcut to perform a POST with form data without creating -// a new client. -func PostForm(url string, data url.Values) (*http.Response, error) { -	return defaultClient.PostForm(url, data) -} - -// PostForm is a convenience method for doing simple POST operations using -// pre-filled url.Values form data. -func (c *Client) PostForm(url string, data url.Values) (*http.Response, error) { -	return c.Post(url, "application/x-www-form-urlencoded", strings.NewReader(data.Encode())) -} | 
