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-// Copyright 2018 Frank Schroeder. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// Package properties provides functions for reading and writing
-// ISO-8859-1 and UTF-8 encoded .properties files and has
-// support for recursive property expansion.
-//
-// Java properties files are ISO-8859-1 encoded and use Unicode
-// literals for characters outside the ISO character set. Unicode
-// literals can be used in UTF-8 encoded properties files but
-// aren't necessary.
-//
-// To load a single properties file use MustLoadFile():
-//
-// p := properties.MustLoadFile(filename, properties.UTF8)
-//
-// To load multiple properties files use MustLoadFiles()
-// which loads the files in the given order and merges the
-// result. Missing properties files can be ignored if the
-// 'ignoreMissing' flag is set to true.
-//
-// Filenames can contain environment variables which are expanded
-// before loading.
-//
-// f1 := "/etc/myapp/myapp.conf"
-// f2 := "/home/${USER}/myapp.conf"
-// p := MustLoadFiles([]string{f1, f2}, properties.UTF8, true)
-//
-// All of the different key/value delimiters ' ', ':' and '=' are
-// supported as well as the comment characters '!' and '#' and
-// multi-line values.
-//
-// ! this is a comment
-// # and so is this
-//
-// # the following expressions are equal
-// key value
-// key=value
-// key:value
-// key = value
-// key : value
-// key = val\
-// ue
-//
-// Properties stores all comments preceding a key and provides
-// GetComments() and SetComments() methods to retrieve and
-// update them. The convenience functions GetComment() and
-// SetComment() allow access to the last comment. The
-// WriteComment() method writes properties files including
-// the comments and with the keys in the original order.
-// This can be used for sanitizing properties files.
-//
-// Property expansion is recursive and circular references
-// and malformed expressions are not allowed and cause an
-// error. Expansion of environment variables is supported.
-//
-// # standard property
-// key = value
-//
-// # property expansion: key2 = value
-// key2 = ${key}
-//
-// # recursive expansion: key3 = value
-// key3 = ${key2}
-//
-// # circular reference (error)
-// key = ${key}
-//
-// # malformed expression (error)
-// key = ${ke
-//
-// # refers to the users' home dir
-// home = ${HOME}
-//
-// # local key takes precedence over env var: u = foo
-// USER = foo
-// u = ${USER}
-//
-// The default property expansion format is ${key} but can be
-// changed by setting different pre- and postfix values on the
-// Properties object.
-//
-// p := properties.NewProperties()
-// p.Prefix = "#["
-// p.Postfix = "]#"
-//
-// Properties provides convenience functions for getting typed
-// values with default values if the key does not exist or the
-// type conversion failed.
-//
-// # Returns true if the value is either "1", "on", "yes" or "true"
-// # Returns false for every other value and the default value if
-// # the key does not exist.
-// v = p.GetBool("key", false)
-//
-// # Returns the value if the key exists and the format conversion
-// # was successful. Otherwise, the default value is returned.
-// v = p.GetInt64("key", 999)
-// v = p.GetUint64("key", 999)
-// v = p.GetFloat64("key", 123.0)
-// v = p.GetString("key", "def")
-// v = p.GetDuration("key", 999)
-//
-// As an alternative properties may be applied with the standard
-// library's flag implementation at any time.
-//
-// # Standard configuration
-// v = flag.Int("key", 999, "help message")
-// flag.Parse()
-//
-// # Merge p into the flag set
-// p.MustFlag(flag.CommandLine)
-//
-// Properties provides several MustXXX() convenience functions
-// which will terminate the app if an error occurs. The behavior
-// of the failure is configurable and the default is to call
-// log.Fatal(err). To have the MustXXX() functions panic instead
-// of logging the error set a different ErrorHandler before
-// you use the Properties package.
-//
-// properties.ErrorHandler = properties.PanicHandler
-//
-// # Will panic instead of logging an error
-// p := properties.MustLoadFile("config.properties")
-//
-// You can also provide your own ErrorHandler function. The only requirement
-// is that the error handler function must exit after handling the error.
-//
-// properties.ErrorHandler = func(err error) {
-// fmt.Println(err)
-// os.Exit(1)
-// }
-//
-// # Will write to stdout and then exit
-// p := properties.MustLoadFile("config.properties")
-//
-// Properties can also be loaded into a struct via the `Decode`
-// method, e.g.
-//
-// type S struct {
-// A string `properties:"a,default=foo"`
-// D time.Duration `properties:"timeout,default=5s"`
-// E time.Time `properties:"expires,layout=2006-01-02,default=2015-01-01"`
-// }
-//
-// See `Decode()` method for the full documentation.
-//
-// The following documents provide a description of the properties
-// file format.
-//
-// http://en.wikipedia.org/wiki/.properties
-//
-// http://docs.oracle.com/javase/7/docs/api/java/util/Properties.html#load%28java.io.Reader%29
-//
-package properties