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-rw-r--r--vendor/golang.org/x/net/http2/server.go2287
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diff --git a/vendor/golang.org/x/net/http2/server.go b/vendor/golang.org/x/net/http2/server.go
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+++ b/vendor/golang.org/x/net/http2/server.go
@@ -0,0 +1,2287 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// TODO: replace all <-sc.doneServing with reads from the stream's cw
+// instead, and make sure that on close we close all open
+// streams. then remove doneServing?
+
+// TODO: re-audit GOAWAY support. Consider each incoming frame type and
+// whether it should be ignored during graceful shutdown.
+
+// TODO: disconnect idle clients. GFE seems to do 4 minutes. make
+// configurable? or maximum number of idle clients and remove the
+// oldest?
+
+// TODO: turn off the serve goroutine when idle, so
+// an idle conn only has the readFrames goroutine active. (which could
+// also be optimized probably to pin less memory in crypto/tls). This
+// would involve tracking when the serve goroutine is active (atomic
+// int32 read/CAS probably?) and starting it up when frames arrive,
+// and shutting it down when all handlers exit. the occasional PING
+// packets could use time.AfterFunc to call sc.wakeStartServeLoop()
+// (which is a no-op if already running) and then queue the PING write
+// as normal. The serve loop would then exit in most cases (if no
+// Handlers running) and not be woken up again until the PING packet
+// returns.
+
+// TODO (maybe): add a mechanism for Handlers to going into
+// half-closed-local mode (rw.(io.Closer) test?) but not exit their
+// handler, and continue to be able to read from the
+// Request.Body. This would be a somewhat semantic change from HTTP/1
+// (or at least what we expose in net/http), so I'd probably want to
+// add it there too. For now, this package says that returning from
+// the Handler ServeHTTP function means you're both done reading and
+// done writing, without a way to stop just one or the other.
+
+package http2
+
+import (
+ "bufio"
+ "bytes"
+ "crypto/tls"
+ "errors"
+ "fmt"
+ "io"
+ "log"
+ "net"
+ "net/http"
+ "net/textproto"
+ "net/url"
+ "os"
+ "reflect"
+ "runtime"
+ "strconv"
+ "strings"
+ "sync"
+ "time"
+
+ "golang.org/x/net/http2/hpack"
+)
+
+const (
+ prefaceTimeout = 10 * time.Second
+ firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
+ handlerChunkWriteSize = 4 << 10
+ defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
+)
+
+var (
+ errClientDisconnected = errors.New("client disconnected")
+ errClosedBody = errors.New("body closed by handler")
+ errHandlerComplete = errors.New("http2: request body closed due to handler exiting")
+ errStreamClosed = errors.New("http2: stream closed")
+)
+
+var responseWriterStatePool = sync.Pool{
+ New: func() interface{} {
+ rws := &responseWriterState{}
+ rws.bw = bufio.NewWriterSize(chunkWriter{rws}, handlerChunkWriteSize)
+ return rws
+ },
+}
+
+// Test hooks.
+var (
+ testHookOnConn func()
+ testHookGetServerConn func(*serverConn)
+ testHookOnPanicMu *sync.Mutex // nil except in tests
+ testHookOnPanic func(sc *serverConn, panicVal interface{}) (rePanic bool)
+)
+
+// Server is an HTTP/2 server.
+type Server struct {
+ // MaxHandlers limits the number of http.Handler ServeHTTP goroutines
+ // which may run at a time over all connections.
+ // Negative or zero no limit.
+ // TODO: implement
+ MaxHandlers int
+
+ // MaxConcurrentStreams optionally specifies the number of
+ // concurrent streams that each client may have open at a
+ // time. This is unrelated to the number of http.Handler goroutines
+ // which may be active globally, which is MaxHandlers.
+ // If zero, MaxConcurrentStreams defaults to at least 100, per
+ // the HTTP/2 spec's recommendations.
+ MaxConcurrentStreams uint32
+
+ // MaxReadFrameSize optionally specifies the largest frame
+ // this server is willing to read. A valid value is between
+ // 16k and 16M, inclusive. If zero or otherwise invalid, a
+ // default value is used.
+ MaxReadFrameSize uint32
+
+ // PermitProhibitedCipherSuites, if true, permits the use of
+ // cipher suites prohibited by the HTTP/2 spec.
+ PermitProhibitedCipherSuites bool
+}
+
+func (s *Server) maxReadFrameSize() uint32 {
+ if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
+ return v
+ }
+ return defaultMaxReadFrameSize
+}
+
+func (s *Server) maxConcurrentStreams() uint32 {
+ if v := s.MaxConcurrentStreams; v > 0 {
+ return v
+ }
+ return defaultMaxStreams
+}
+
+// ConfigureServer adds HTTP/2 support to a net/http Server.
+//
+// The configuration conf may be nil.
+//
+// ConfigureServer must be called before s begins serving.
+func ConfigureServer(s *http.Server, conf *Server) error {
+ if conf == nil {
+ conf = new(Server)
+ }
+
+ if s.TLSConfig == nil {
+ s.TLSConfig = new(tls.Config)
+ } else if s.TLSConfig.CipherSuites != nil {
+ // If they already provided a CipherSuite list, return
+ // an error if it has a bad order or is missing
+ // ECDHE_RSA_WITH_AES_128_GCM_SHA256.
+ const requiredCipher = tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
+ haveRequired := false
+ sawBad := false
+ for i, cs := range s.TLSConfig.CipherSuites {
+ if cs == requiredCipher {
+ haveRequired = true
+ }
+ if isBadCipher(cs) {
+ sawBad = true
+ } else if sawBad {
+ return fmt.Errorf("http2: TLSConfig.CipherSuites index %d contains an HTTP/2-approved cipher suite (%#04x), but it comes after unapproved cipher suites. With this configuration, clients that don't support previous, approved cipher suites may be given an unapproved one and reject the connection.", i, cs)
+ }
+ }
+ if !haveRequired {
+ return fmt.Errorf("http2: TLSConfig.CipherSuites is missing HTTP/2-required TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256")
+ }
+ }
+
+ // Note: not setting MinVersion to tls.VersionTLS12,
+ // as we don't want to interfere with HTTP/1.1 traffic
+ // on the user's server. We enforce TLS 1.2 later once
+ // we accept a connection. Ideally this should be done
+ // during next-proto selection, but using TLS <1.2 with
+ // HTTP/2 is still the client's bug.
+
+ s.TLSConfig.PreferServerCipherSuites = true
+
+ haveNPN := false
+ for _, p := range s.TLSConfig.NextProtos {
+ if p == NextProtoTLS {
+ haveNPN = true
+ break
+ }
+ }
+ if !haveNPN {
+ s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS)
+ }
+ // h2-14 is temporary (as of 2015-03-05) while we wait for all browsers
+ // to switch to "h2".
+ s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, "h2-14")
+
+ if s.TLSNextProto == nil {
+ s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){}
+ }
+ protoHandler := func(hs *http.Server, c *tls.Conn, h http.Handler) {
+ if testHookOnConn != nil {
+ testHookOnConn()
+ }
+ conf.ServeConn(c, &ServeConnOpts{
+ Handler: h,
+ BaseConfig: hs,
+ })
+ }
+ s.TLSNextProto[NextProtoTLS] = protoHandler
+ s.TLSNextProto["h2-14"] = protoHandler // temporary; see above.
+ return nil
+}
+
+// ServeConnOpts are options for the Server.ServeConn method.
+type ServeConnOpts struct {
+ // BaseConfig optionally sets the base configuration
+ // for values. If nil, defaults are used.
+ BaseConfig *http.Server
+
+ // Handler specifies which handler to use for processing
+ // requests. If nil, BaseConfig.Handler is used. If BaseConfig
+ // or BaseConfig.Handler is nil, http.DefaultServeMux is used.
+ Handler http.Handler
+}
+
+func (o *ServeConnOpts) baseConfig() *http.Server {
+ if o != nil && o.BaseConfig != nil {
+ return o.BaseConfig
+ }
+ return new(http.Server)
+}
+
+func (o *ServeConnOpts) handler() http.Handler {
+ if o != nil {
+ if o.Handler != nil {
+ return o.Handler
+ }
+ if o.BaseConfig != nil && o.BaseConfig.Handler != nil {
+ return o.BaseConfig.Handler
+ }
+ }
+ return http.DefaultServeMux
+}
+
+// ServeConn serves HTTP/2 requests on the provided connection and
+// blocks until the connection is no longer readable.
+//
+// ServeConn starts speaking HTTP/2 assuming that c has not had any
+// reads or writes. It writes its initial settings frame and expects
+// to be able to read the preface and settings frame from the
+// client. If c has a ConnectionState method like a *tls.Conn, the
+// ConnectionState is used to verify the TLS ciphersuite and to set
+// the Request.TLS field in Handlers.
+//
+// ServeConn does not support h2c by itself. Any h2c support must be
+// implemented in terms of providing a suitably-behaving net.Conn.
+//
+// The opts parameter is optional. If nil, default values are used.
+func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
+ baseCtx, cancel := serverConnBaseContext(c, opts)
+ defer cancel()
+
+ sc := &serverConn{
+ srv: s,
+ hs: opts.baseConfig(),
+ conn: c,
+ baseCtx: baseCtx,
+ remoteAddrStr: c.RemoteAddr().String(),
+ bw: newBufferedWriter(c),
+ handler: opts.handler(),
+ streams: make(map[uint32]*stream),
+ readFrameCh: make(chan readFrameResult),
+ wantWriteFrameCh: make(chan frameWriteMsg, 8),
+ wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
+ bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
+ doneServing: make(chan struct{}),
+ advMaxStreams: s.maxConcurrentStreams(),
+ writeSched: writeScheduler{
+ maxFrameSize: initialMaxFrameSize,
+ },
+ initialWindowSize: initialWindowSize,
+ headerTableSize: initialHeaderTableSize,
+ serveG: newGoroutineLock(),
+ pushEnabled: true,
+ }
+
+ sc.flow.add(initialWindowSize)
+ sc.inflow.add(initialWindowSize)
+ sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
+
+ fr := NewFramer(sc.bw, c)
+ fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil)
+ fr.MaxHeaderListSize = sc.maxHeaderListSize()
+ fr.SetMaxReadFrameSize(s.maxReadFrameSize())
+ sc.framer = fr
+
+ if tc, ok := c.(connectionStater); ok {
+ sc.tlsState = new(tls.ConnectionState)
+ *sc.tlsState = tc.ConnectionState()
+ // 9.2 Use of TLS Features
+ // An implementation of HTTP/2 over TLS MUST use TLS
+ // 1.2 or higher with the restrictions on feature set
+ // and cipher suite described in this section. Due to
+ // implementation limitations, it might not be
+ // possible to fail TLS negotiation. An endpoint MUST
+ // immediately terminate an HTTP/2 connection that
+ // does not meet the TLS requirements described in
+ // this section with a connection error (Section
+ // 5.4.1) of type INADEQUATE_SECURITY.
+ if sc.tlsState.Version < tls.VersionTLS12 {
+ sc.rejectConn(ErrCodeInadequateSecurity, "TLS version too low")
+ return
+ }
+
+ if sc.tlsState.ServerName == "" {
+ // Client must use SNI, but we don't enforce that anymore,
+ // since it was causing problems when connecting to bare IP
+ // addresses during development.
+ //
+ // TODO: optionally enforce? Or enforce at the time we receive
+ // a new request, and verify the the ServerName matches the :authority?
+ // But that precludes proxy situations, perhaps.
+ //
+ // So for now, do nothing here again.
+ }
+
+ if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
+ // "Endpoints MAY choose to generate a connection error
+ // (Section 5.4.1) of type INADEQUATE_SECURITY if one of
+ // the prohibited cipher suites are negotiated."
+ //
+ // We choose that. In my opinion, the spec is weak
+ // here. It also says both parties must support at least
+ // TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 so there's no
+ // excuses here. If we really must, we could allow an
+ // "AllowInsecureWeakCiphers" option on the server later.
+ // Let's see how it plays out first.
+ sc.rejectConn(ErrCodeInadequateSecurity, fmt.Sprintf("Prohibited TLS 1.2 Cipher Suite: %x", sc.tlsState.CipherSuite))
+ return
+ }
+ }
+
+ if hook := testHookGetServerConn; hook != nil {
+ hook(sc)
+ }
+ sc.serve()
+}
+
+// isBadCipher reports whether the cipher is blacklisted by the HTTP/2 spec.
+func isBadCipher(cipher uint16) bool {
+ switch cipher {
+ case tls.TLS_RSA_WITH_RC4_128_SHA,
+ tls.TLS_RSA_WITH_3DES_EDE_CBC_SHA,
+ tls.TLS_RSA_WITH_AES_128_CBC_SHA,
+ tls.TLS_RSA_WITH_AES_256_CBC_SHA,
+ tls.TLS_ECDHE_ECDSA_WITH_RC4_128_SHA,
+ tls.TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA,
+ tls.TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA,
+ tls.TLS_ECDHE_RSA_WITH_RC4_128_SHA,
+ tls.TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA,
+ tls.TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA,
+ tls.TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA:
+ // Reject cipher suites from Appendix A.
+ // "This list includes those cipher suites that do not
+ // offer an ephemeral key exchange and those that are
+ // based on the TLS null, stream or block cipher type"
+ return true
+ default:
+ return false
+ }
+}
+
+func (sc *serverConn) rejectConn(err ErrCode, debug string) {
+ sc.vlogf("http2: server rejecting conn: %v, %s", err, debug)
+ // ignoring errors. hanging up anyway.
+ sc.framer.WriteGoAway(0, err, []byte(debug))
+ sc.bw.Flush()
+ sc.conn.Close()
+}
+
+type serverConn struct {
+ // Immutable:
+ srv *Server
+ hs *http.Server
+ conn net.Conn
+ bw *bufferedWriter // writing to conn
+ handler http.Handler
+ baseCtx contextContext
+ framer *Framer
+ doneServing chan struct{} // closed when serverConn.serve ends
+ readFrameCh chan readFrameResult // written by serverConn.readFrames
+ wantWriteFrameCh chan frameWriteMsg // from handlers -> serve
+ wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
+ bodyReadCh chan bodyReadMsg // from handlers -> serve
+ testHookCh chan func(int) // code to run on the serve loop
+ flow flow // conn-wide (not stream-specific) outbound flow control
+ inflow flow // conn-wide inbound flow control
+ tlsState *tls.ConnectionState // shared by all handlers, like net/http
+ remoteAddrStr string
+
+ // Everything following is owned by the serve loop; use serveG.check():
+ serveG goroutineLock // used to verify funcs are on serve()
+ pushEnabled bool
+ sawFirstSettings bool // got the initial SETTINGS frame after the preface
+ needToSendSettingsAck bool
+ unackedSettings int // how many SETTINGS have we sent without ACKs?
+ clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
+ advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
+ curOpenStreams uint32 // client's number of open streams
+ maxStreamID uint32 // max ever seen
+ streams map[uint32]*stream
+ initialWindowSize int32
+ headerTableSize uint32
+ peerMaxHeaderListSize uint32 // zero means unknown (default)
+ canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
+ writingFrame bool // started write goroutine but haven't heard back on wroteFrameCh
+ needsFrameFlush bool // last frame write wasn't a flush
+ writeSched writeScheduler
+ inGoAway bool // we've started to or sent GOAWAY
+ needToSendGoAway bool // we need to schedule a GOAWAY frame write
+ goAwayCode ErrCode
+ shutdownTimerCh <-chan time.Time // nil until used
+ shutdownTimer *time.Timer // nil until used
+ freeRequestBodyBuf []byte // if non-nil, a free initialWindowSize buffer for getRequestBodyBuf
+
+ // Owned by the writeFrameAsync goroutine:
+ headerWriteBuf bytes.Buffer
+ hpackEncoder *hpack.Encoder
+}
+
+func (sc *serverConn) maxHeaderListSize() uint32 {
+ n := sc.hs.MaxHeaderBytes
+ if n <= 0 {
+ n = http.DefaultMaxHeaderBytes
+ }
+ // http2's count is in a slightly different unit and includes 32 bytes per pair.
+ // So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
+ const perFieldOverhead = 32 // per http2 spec
+ const typicalHeaders = 10 // conservative
+ return uint32(n + typicalHeaders*perFieldOverhead)
+}
+
+// stream represents a stream. This is the minimal metadata needed by
+// the serve goroutine. Most of the actual stream state is owned by
+// the http.Handler's goroutine in the responseWriter. Because the
+// responseWriter's responseWriterState is recycled at the end of a
+// handler, this struct intentionally has no pointer to the
+// *responseWriter{,State} itself, as the Handler ending nils out the
+// responseWriter's state field.
+type stream struct {
+ // immutable:
+ sc *serverConn
+ id uint32
+ body *pipe // non-nil if expecting DATA frames
+ cw closeWaiter // closed wait stream transitions to closed state
+ ctx contextContext
+ cancelCtx func()
+
+ // owned by serverConn's serve loop:
+ bodyBytes int64 // body bytes seen so far
+ declBodyBytes int64 // or -1 if undeclared
+ flow flow // limits writing from Handler to client
+ inflow flow // what the client is allowed to POST/etc to us
+ parent *stream // or nil
+ numTrailerValues int64
+ weight uint8
+ state streamState
+ sentReset bool // only true once detached from streams map
+ gotReset bool // only true once detacted from streams map
+ gotTrailerHeader bool // HEADER frame for trailers was seen
+ wroteHeaders bool // whether we wrote headers (not status 100)
+ reqBuf []byte
+
+ trailer http.Header // accumulated trailers
+ reqTrailer http.Header // handler's Request.Trailer
+}
+
+func (sc *serverConn) Framer() *Framer { return sc.framer }
+func (sc *serverConn) CloseConn() error { return sc.conn.Close() }
+func (sc *serverConn) Flush() error { return sc.bw.Flush() }
+func (sc *serverConn) HeaderEncoder() (*hpack.Encoder, *bytes.Buffer) {
+ return sc.hpackEncoder, &sc.headerWriteBuf
+}
+
+func (sc *serverConn) state(streamID uint32) (streamState, *stream) {
+ sc.serveG.check()
+ // http://http2.github.io/http2-spec/#rfc.section.5.1
+ if st, ok := sc.streams[streamID]; ok {
+ return st.state, st
+ }
+ // "The first use of a new stream identifier implicitly closes all
+ // streams in the "idle" state that might have been initiated by
+ // that peer with a lower-valued stream identifier. For example, if
+ // a client sends a HEADERS frame on stream 7 without ever sending a
+ // frame on stream 5, then stream 5 transitions to the "closed"
+ // state when the first frame for stream 7 is sent or received."
+ if streamID <= sc.maxStreamID {
+ return stateClosed, nil
+ }
+ return stateIdle, nil
+}
+
+// setConnState calls the net/http ConnState hook for this connection, if configured.
+// Note that the net/http package does StateNew and StateClosed for us.
+// There is currently no plan for StateHijacked or hijacking HTTP/2 connections.
+func (sc *serverConn) setConnState(state http.ConnState) {
+ if sc.hs.ConnState != nil {
+ sc.hs.ConnState(sc.conn, state)
+ }
+}
+
+func (sc *serverConn) vlogf(format string, args ...interface{}) {
+ if VerboseLogs {
+ sc.logf(format, args...)
+ }
+}
+
+func (sc *serverConn) logf(format string, args ...interface{}) {
+ if lg := sc.hs.ErrorLog; lg != nil {
+ lg.Printf(format, args...)
+ } else {
+ log.Printf(format, args...)
+ }
+}
+
+// errno returns v's underlying uintptr, else 0.
+//
+// TODO: remove this helper function once http2 can use build
+// tags. See comment in isClosedConnError.
+func errno(v error) uintptr {
+ if rv := reflect.ValueOf(v); rv.Kind() == reflect.Uintptr {
+ return uintptr(rv.Uint())
+ }
+ return 0
+}
+
+// isClosedConnError reports whether err is an error from use of a closed
+// network connection.
+func isClosedConnError(err error) bool {
+ if err == nil {
+ return false
+ }
+
+ // TODO: remove this string search and be more like the Windows
+ // case below. That might involve modifying the standard library
+ // to return better error types.
+ str := err.Error()
+ if strings.Contains(str, "use of closed network connection") {
+ return true
+ }
+
+ // TODO(bradfitz): x/tools/cmd/bundle doesn't really support
+ // build tags, so I can't make an http2_windows.go file with
+ // Windows-specific stuff. Fix that and move this, once we
+ // have a way to bundle this into std's net/http somehow.
+ if runtime.GOOS == "windows" {
+ if oe, ok := err.(*net.OpError); ok && oe.Op == "read" {
+ if se, ok := oe.Err.(*os.SyscallError); ok && se.Syscall == "wsarecv" {
+ const WSAECONNABORTED = 10053
+ const WSAECONNRESET = 10054
+ if n := errno(se.Err); n == WSAECONNRESET || n == WSAECONNABORTED {
+ return true
+ }
+ }
+ }
+ }
+ return false
+}
+
+func (sc *serverConn) condlogf(err error, format string, args ...interface{}) {
+ if err == nil {
+ return
+ }
+ if err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err) {
+ // Boring, expected errors.
+ sc.vlogf(format, args...)
+ } else {
+ sc.logf(format, args...)
+ }
+}
+
+func (sc *serverConn) canonicalHeader(v string) string {
+ sc.serveG.check()
+ cv, ok := commonCanonHeader[v]
+ if ok {
+ return cv
+ }
+ cv, ok = sc.canonHeader[v]
+ if ok {
+ return cv
+ }
+ if sc.canonHeader == nil {
+ sc.canonHeader = make(map[string]string)
+ }
+ cv = http.CanonicalHeaderKey(v)
+ sc.canonHeader[v] = cv
+ return cv
+}
+
+type readFrameResult struct {
+ f Frame // valid until readMore is called
+ err error
+
+ // readMore should be called once the consumer no longer needs or
+ // retains f. After readMore, f is invalid and more frames can be
+ // read.
+ readMore func()
+}
+
+// readFrames is the loop that reads incoming frames.
+// It takes care to only read one frame at a time, blocking until the
+// consumer is done with the frame.
+// It's run on its own goroutine.
+func (sc *serverConn) readFrames() {
+ gate := make(gate)
+ gateDone := gate.Done
+ for {
+ f, err := sc.framer.ReadFrame()
+ select {
+ case sc.readFrameCh <- readFrameResult{f, err, gateDone}:
+ case <-sc.doneServing:
+ return
+ }
+ select {
+ case <-gate:
+ case <-sc.doneServing:
+ return
+ }
+ if terminalReadFrameError(err) {
+ return
+ }
+ }
+}
+
+// frameWriteResult is the message passed from writeFrameAsync to the serve goroutine.
+type frameWriteResult struct {
+ wm frameWriteMsg // what was written (or attempted)
+ err error // result of the writeFrame call
+}
+
+// writeFrameAsync runs in its own goroutine and writes a single frame
+// and then reports when it's done.
+// At most one goroutine can be running writeFrameAsync at a time per
+// serverConn.
+func (sc *serverConn) writeFrameAsync(wm frameWriteMsg) {
+ err := wm.write.writeFrame(sc)
+ sc.wroteFrameCh <- frameWriteResult{wm, err}
+}
+
+func (sc *serverConn) closeAllStreamsOnConnClose() {
+ sc.serveG.check()
+ for _, st := range sc.streams {
+ sc.closeStream(st, errClientDisconnected)
+ }
+}
+
+func (sc *serverConn) stopShutdownTimer() {
+ sc.serveG.check()
+ if t := sc.shutdownTimer; t != nil {
+ t.Stop()
+ }
+}
+
+func (sc *serverConn) notePanic() {
+ // Note: this is for serverConn.serve panicking, not http.Handler code.
+ if testHookOnPanicMu != nil {
+ testHookOnPanicMu.Lock()
+ defer testHookOnPanicMu.Unlock()
+ }
+ if testHookOnPanic != nil {
+ if e := recover(); e != nil {
+ if testHookOnPanic(sc, e) {
+ panic(e)
+ }
+ }
+ }
+}
+
+func (sc *serverConn) serve() {
+ sc.serveG.check()
+ defer sc.notePanic()
+ defer sc.conn.Close()
+ defer sc.closeAllStreamsOnConnClose()
+ defer sc.stopShutdownTimer()
+ defer close(sc.doneServing) // unblocks handlers trying to send
+
+ if VerboseLogs {
+ sc.vlogf("http2: server connection from %v on %p", sc.conn.RemoteAddr(), sc.hs)
+ }
+
+ sc.writeFrame(frameWriteMsg{
+ write: writeSettings{
+ {SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
+ {SettingMaxConcurrentStreams, sc.advMaxStreams},
+ {SettingMaxHeaderListSize, sc.maxHeaderListSize()},
+
+ // TODO: more actual settings, notably
+ // SettingInitialWindowSize, but then we also
+ // want to bump up the conn window size the
+ // same amount here right after the settings
+ },
+ })
+ sc.unackedSettings++
+
+ if err := sc.readPreface(); err != nil {
+ sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
+ return
+ }
+ // Now that we've got the preface, get us out of the
+ // "StateNew" state. We can't go directly to idle, though.
+ // Active means we read some data and anticipate a request. We'll
+ // do another Active when we get a HEADERS frame.
+ sc.setConnState(http.StateActive)
+ sc.setConnState(http.StateIdle)
+
+ go sc.readFrames() // closed by defer sc.conn.Close above
+
+ settingsTimer := time.NewTimer(firstSettingsTimeout)
+ loopNum := 0
+ for {
+ loopNum++
+ select {
+ case wm := <-sc.wantWriteFrameCh:
+ sc.writeFrame(wm)
+ case res := <-sc.wroteFrameCh:
+ sc.wroteFrame(res)
+ case res := <-sc.readFrameCh:
+ if !sc.processFrameFromReader(res) {
+ return
+ }
+ res.readMore()
+ if settingsTimer.C != nil {
+ settingsTimer.Stop()
+ settingsTimer.C = nil
+ }
+ case m := <-sc.bodyReadCh:
+ sc.noteBodyRead(m.st, m.n)
+ case <-settingsTimer.C:
+ sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
+ return
+ case <-sc.shutdownTimerCh:
+ sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
+ return
+ case fn := <-sc.testHookCh:
+ fn(loopNum)
+ }
+ }
+}
+
+// readPreface reads the ClientPreface greeting from the peer
+// or returns an error on timeout or an invalid greeting.
+func (sc *serverConn) readPreface() error {
+ errc := make(chan error, 1)
+ go func() {
+ // Read the client preface
+ buf := make([]byte, len(ClientPreface))
+ if _, err := io.ReadFull(sc.conn, buf); err != nil {
+ errc <- err
+ } else if !bytes.Equal(buf, clientPreface) {
+ errc <- fmt.Errorf("bogus greeting %q", buf)
+ } else {
+ errc <- nil
+ }
+ }()
+ timer := time.NewTimer(prefaceTimeout) // TODO: configurable on *Server?
+ defer timer.Stop()
+ select {
+ case <-timer.C:
+ return errors.New("timeout waiting for client preface")
+ case err := <-errc:
+ if err == nil {
+ if VerboseLogs {
+ sc.vlogf("http2: server: client %v said hello", sc.conn.RemoteAddr())
+ }
+ }
+ return err
+ }
+}
+
+var errChanPool = sync.Pool{
+ New: func() interface{} { return make(chan error, 1) },
+}
+
+var writeDataPool = sync.Pool{
+ New: func() interface{} { return new(writeData) },
+}
+
+// writeDataFromHandler writes DATA response frames from a handler on
+// the given stream.
+func (sc *serverConn) writeDataFromHandler(stream *stream, data []byte, endStream bool) error {
+ ch := errChanPool.Get().(chan error)
+ writeArg := writeDataPool.Get().(*writeData)
+ *writeArg = writeData{stream.id, data, endStream}
+ err := sc.writeFrameFromHandler(frameWriteMsg{
+ write: writeArg,
+ stream: stream,
+ done: ch,
+ })
+ if err != nil {
+ return err
+ }
+ var frameWriteDone bool // the frame write is done (successfully or not)
+ select {
+ case err = <-ch:
+ frameWriteDone = true
+ case <-sc.doneServing:
+ return errClientDisconnected
+ case <-stream.cw:
+ // If both ch and stream.cw were ready (as might
+ // happen on the final Write after an http.Handler
+ // ends), prefer the write result. Otherwise this
+ // might just be us successfully closing the stream.
+ // The writeFrameAsync and serve goroutines guarantee
+ // that the ch send will happen before the stream.cw
+ // close.
+ select {
+ case err = <-ch:
+ frameWriteDone = true
+ default:
+ return errStreamClosed
+ }
+ }
+ errChanPool.Put(ch)
+ if frameWriteDone {
+ writeDataPool.Put(writeArg)
+ }
+ return err
+}
+
+// writeFrameFromHandler sends wm to sc.wantWriteFrameCh, but aborts
+// if the connection has gone away.
+//
+// This must not be run from the serve goroutine itself, else it might
+// deadlock writing to sc.wantWriteFrameCh (which is only mildly
+// buffered and is read by serve itself). If you're on the serve
+// goroutine, call writeFrame instead.
+func (sc *serverConn) writeFrameFromHandler(wm frameWriteMsg) error {
+ sc.serveG.checkNotOn() // NOT
+ select {
+ case sc.wantWriteFrameCh <- wm:
+ return nil
+ case <-sc.doneServing:
+ // Serve loop is gone.
+ // Client has closed their connection to the server.
+ return errClientDisconnected
+ }
+}
+
+// writeFrame schedules a frame to write and sends it if there's nothing
+// already being written.
+//
+// There is no pushback here (the serve goroutine never blocks). It's
+// the http.Handlers that block, waiting for their previous frames to
+// make it onto the wire
+//
+// If you're not on the serve goroutine, use writeFrameFromHandler instead.
+func (sc *serverConn) writeFrame(wm frameWriteMsg) {
+ sc.serveG.check()
+
+ var ignoreWrite bool
+
+ // Don't send a 100-continue response if we've already sent headers.
+ // See golang.org/issue/14030.
+ switch wm.write.(type) {
+ case *writeResHeaders:
+ wm.stream.wroteHeaders = true
+ case write100ContinueHeadersFrame:
+ if wm.stream.wroteHeaders {
+ ignoreWrite = true
+ }
+ }
+
+ if !ignoreWrite {
+ sc.writeSched.add(wm)
+ }
+ sc.scheduleFrameWrite()
+}
+
+// startFrameWrite starts a goroutine to write wm (in a separate
+// goroutine since that might block on the network), and updates the
+// serve goroutine's state about the world, updated from info in wm.
+func (sc *serverConn) startFrameWrite(wm frameWriteMsg) {
+ sc.serveG.check()
+ if sc.writingFrame {
+ panic("internal error: can only be writing one frame at a time")
+ }
+
+ st := wm.stream
+ if st != nil {
+ switch st.state {
+ case stateHalfClosedLocal:
+ panic("internal error: attempt to send frame on half-closed-local stream")
+ case stateClosed:
+ if st.sentReset || st.gotReset {
+ // Skip this frame.
+ sc.scheduleFrameWrite()
+ return
+ }
+ panic(fmt.Sprintf("internal error: attempt to send a write %v on a closed stream", wm))
+ }
+ }
+
+ sc.writingFrame = true
+ sc.needsFrameFlush = true
+ go sc.writeFrameAsync(wm)
+}
+
+// errHandlerPanicked is the error given to any callers blocked in a read from
+// Request.Body when the main goroutine panics. Since most handlers read in the
+// the main ServeHTTP goroutine, this will show up rarely.
+var errHandlerPanicked = errors.New("http2: handler panicked")
+
+// wroteFrame is called on the serve goroutine with the result of
+// whatever happened on writeFrameAsync.
+func (sc *serverConn) wroteFrame(res frameWriteResult) {
+ sc.serveG.check()
+ if !sc.writingFrame {
+ panic("internal error: expected to be already writing a frame")
+ }
+ sc.writingFrame = false
+
+ wm := res.wm
+ st := wm.stream
+
+ closeStream := endsStream(wm.write)
+
+ if _, ok := wm.write.(handlerPanicRST); ok {
+ sc.closeStream(st, errHandlerPanicked)
+ }
+
+ // Reply (if requested) to the blocked ServeHTTP goroutine.
+ if ch := wm.done; ch != nil {
+ select {
+ case ch <- res.err:
+ default:
+ panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wm.write))
+ }
+ }
+ wm.write = nil // prevent use (assume it's tainted after wm.done send)
+
+ if closeStream {
+ if st == nil {
+ panic("internal error: expecting non-nil stream")
+ }
+ switch st.state {
+ case stateOpen:
+ // Here we would go to stateHalfClosedLocal in
+ // theory, but since our handler is done and
+ // the net/http package provides no mechanism
+ // for finishing writing to a ResponseWriter
+ // while still reading data (see possible TODO
+ // at top of this file), we go into closed
+ // state here anyway, after telling the peer
+ // we're hanging up on them.
+ st.state = stateHalfClosedLocal // won't last long, but necessary for closeStream via resetStream
+ errCancel := StreamError{st.id, ErrCodeCancel}
+ sc.resetStream(errCancel)
+ case stateHalfClosedRemote:
+ sc.closeStream(st, errHandlerComplete)
+ }
+ }
+
+ sc.scheduleFrameWrite()
+}
+
+// scheduleFrameWrite tickles the frame writing scheduler.
+//
+// If a frame is already being written, nothing happens. This will be called again
+// when the frame is done being written.
+//
+// If a frame isn't being written we need to send one, the best frame
+// to send is selected, preferring first things that aren't
+// stream-specific (e.g. ACKing settings), and then finding the
+// highest priority stream.
+//
+// If a frame isn't being written and there's nothing else to send, we
+// flush the write buffer.
+func (sc *serverConn) scheduleFrameWrite() {
+ sc.serveG.check()
+ if sc.writingFrame {
+ return
+ }
+ if sc.needToSendGoAway {
+ sc.needToSendGoAway = false
+ sc.startFrameWrite(frameWriteMsg{
+ write: &writeGoAway{
+ maxStreamID: sc.maxStreamID,
+ code: sc.goAwayCode,
+ },
+ })
+ return
+ }
+ if sc.needToSendSettingsAck {
+ sc.needToSendSettingsAck = false
+ sc.startFrameWrite(frameWriteMsg{write: writeSettingsAck{}})
+ return
+ }
+ if !sc.inGoAway {
+ if wm, ok := sc.writeSched.take(); ok {
+ sc.startFrameWrite(wm)
+ return
+ }
+ }
+ if sc.needsFrameFlush {
+ sc.startFrameWrite(frameWriteMsg{write: flushFrameWriter{}})
+ sc.needsFrameFlush = false // after startFrameWrite, since it sets this true
+ return
+ }
+}
+
+func (sc *serverConn) goAway(code ErrCode) {
+ sc.serveG.check()
+ if sc.inGoAway {
+ return
+ }
+ if code != ErrCodeNo {
+ sc.shutDownIn(250 * time.Millisecond)
+ } else {
+ // TODO: configurable
+ sc.shutDownIn(1 * time.Second)
+ }
+ sc.inGoAway = true
+ sc.needToSendGoAway = true
+ sc.goAwayCode = code
+ sc.scheduleFrameWrite()
+}
+
+func (sc *serverConn) shutDownIn(d time.Duration) {
+ sc.serveG.check()
+ sc.shutdownTimer = time.NewTimer(d)
+ sc.shutdownTimerCh = sc.shutdownTimer.C
+}
+
+func (sc *serverConn) resetStream(se StreamError) {
+ sc.serveG.check()
+ sc.writeFrame(frameWriteMsg{write: se})
+ if st, ok := sc.streams[se.StreamID]; ok {
+ st.sentReset = true
+ sc.closeStream(st, se)
+ }
+}
+
+// processFrameFromReader processes the serve loop's read from readFrameCh from the
+// frame-reading goroutine.
+// processFrameFromReader returns whether the connection should be kept open.
+func (sc *serverConn) processFrameFromReader(res readFrameResult) bool {
+ sc.serveG.check()
+ err := res.err
+ if err != nil {
+ if err == ErrFrameTooLarge {
+ sc.goAway(ErrCodeFrameSize)
+ return true // goAway will close the loop
+ }
+ clientGone := err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err)
+ if clientGone {
+ // TODO: could we also get into this state if
+ // the peer does a half close
+ // (e.g. CloseWrite) because they're done
+ // sending frames but they're still wanting
+ // our open replies? Investigate.
+ // TODO: add CloseWrite to crypto/tls.Conn first
+ // so we have a way to test this? I suppose
+ // just for testing we could have a non-TLS mode.
+ return false
+ }
+ } else {
+ f := res.f
+ if VerboseLogs {
+ sc.vlogf("http2: server read frame %v", summarizeFrame(f))
+ }
+ err = sc.processFrame(f)
+ if err == nil {
+ return true
+ }
+ }
+
+ switch ev := err.(type) {
+ case StreamError:
+ sc.resetStream(ev)
+ return true
+ case goAwayFlowError:
+ sc.goAway(ErrCodeFlowControl)
+ return true
+ case ConnectionError:
+ sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev)
+ sc.goAway(ErrCode(ev))
+ return true // goAway will handle shutdown
+ default:
+ if res.err != nil {
+ sc.vlogf("http2: server closing client connection; error reading frame from client %s: %v", sc.conn.RemoteAddr(), err)
+ } else {
+ sc.logf("http2: server closing client connection: %v", err)
+ }
+ return false
+ }
+}
+
+func (sc *serverConn) processFrame(f Frame) error {
+ sc.serveG.check()
+
+ // First frame received must be SETTINGS.
+ if !sc.sawFirstSettings {
+ if _, ok := f.(*SettingsFrame); !ok {
+ return ConnectionError(ErrCodeProtocol)
+ }
+ sc.sawFirstSettings = true
+ }
+
+ switch f := f.(type) {
+ case *SettingsFrame:
+ return sc.processSettings(f)
+ case *MetaHeadersFrame:
+ return sc.processHeaders(f)
+ case *WindowUpdateFrame:
+ return sc.processWindowUpdate(f)
+ case *PingFrame:
+ return sc.processPing(f)
+ case *DataFrame:
+ return sc.processData(f)
+ case *RSTStreamFrame:
+ return sc.processResetStream(f)
+ case *PriorityFrame:
+ return sc.processPriority(f)
+ case *PushPromiseFrame:
+ // A client cannot push. Thus, servers MUST treat the receipt of a PUSH_PROMISE
+ // frame as a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
+ return ConnectionError(ErrCodeProtocol)
+ default:
+ sc.vlogf("http2: server ignoring frame: %v", f.Header())
+ return nil
+ }
+}
+
+func (sc *serverConn) processPing(f *PingFrame) error {
+ sc.serveG.check()
+ if f.IsAck() {
+ // 6.7 PING: " An endpoint MUST NOT respond to PING frames
+ // containing this flag."
+ return nil
+ }
+ if f.StreamID != 0 {
+ // "PING frames are not associated with any individual
+ // stream. If a PING frame is received with a stream
+ // identifier field value other than 0x0, the recipient MUST
+ // respond with a connection error (Section 5.4.1) of type
+ // PROTOCOL_ERROR."
+ return ConnectionError(ErrCodeProtocol)
+ }
+ sc.writeFrame(frameWriteMsg{write: writePingAck{f}})
+ return nil
+}
+
+func (sc *serverConn) processWindowUpdate(f *WindowUpdateFrame) error {
+ sc.serveG.check()
+ switch {
+ case f.StreamID != 0: // stream-level flow control
+ st := sc.streams[f.StreamID]
+ if st == nil {
+ // "WINDOW_UPDATE can be sent by a peer that has sent a
+ // frame bearing the END_STREAM flag. This means that a
+ // receiver could receive a WINDOW_UPDATE frame on a "half
+ // closed (remote)" or "closed" stream. A receiver MUST
+ // NOT treat this as an error, see Section 5.1."
+ return nil
+ }
+ if !st.flow.add(int32(f.Increment)) {
+ return StreamError{f.StreamID, ErrCodeFlowControl}
+ }
+ default: // connection-level flow control
+ if !sc.flow.add(int32(f.Increment)) {
+ return goAwayFlowError{}
+ }
+ }
+ sc.scheduleFrameWrite()
+ return nil
+}
+
+func (sc *serverConn) processResetStream(f *RSTStreamFrame) error {
+ sc.serveG.check()
+
+ state, st := sc.state(f.StreamID)
+ if state == stateIdle {
+ // 6.4 "RST_STREAM frames MUST NOT be sent for a
+ // stream in the "idle" state. If a RST_STREAM frame
+ // identifying an idle stream is received, the
+ // recipient MUST treat this as a connection error
+ // (Section 5.4.1) of type PROTOCOL_ERROR.
+ return ConnectionError(ErrCodeProtocol)
+ }
+ if st != nil {
+ st.gotReset = true
+ st.cancelCtx()
+ sc.closeStream(st, StreamError{f.StreamID, f.ErrCode})
+ }
+ return nil
+}
+
+func (sc *serverConn) closeStream(st *stream, err error) {
+ sc.serveG.check()
+ if st.state == stateIdle || st.state == stateClosed {
+ panic(fmt.Sprintf("invariant; can't close stream in state %v", st.state))
+ }
+ st.state = stateClosed
+ sc.curOpenStreams--
+ if sc.curOpenStreams == 0 {
+ sc.setConnState(http.StateIdle)
+ }
+ delete(sc.streams, st.id)
+ if p := st.body; p != nil {
+ p.CloseWithError(err)
+ }
+ st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc
+ sc.writeSched.forgetStream(st.id)
+ if st.reqBuf != nil {
+ // Stash this request body buffer (64k) away for reuse
+ // by a future POST/PUT/etc.
+ //
+ // TODO(bradfitz): share on the server? sync.Pool?
+ // Server requires locks and might hurt contention.
+ // sync.Pool might work, or might be worse, depending
+ // on goroutine CPU migrations. (get and put on
+ // separate CPUs). Maybe a mix of strategies. But
+ // this is an easy win for now.
+ sc.freeRequestBodyBuf = st.reqBuf
+ }
+}
+
+func (sc *serverConn) processSettings(f *SettingsFrame) error {
+ sc.serveG.check()
+ if f.IsAck() {
+ sc.unackedSettings--
+ if sc.unackedSettings < 0 {
+ // Why is the peer ACKing settings we never sent?
+ // The spec doesn't mention this case, but
+ // hang up on them anyway.
+ return ConnectionError(ErrCodeProtocol)
+ }
+ return nil
+ }
+ if err := f.ForeachSetting(sc.processSetting); err != nil {
+ return err
+ }
+ sc.needToSendSettingsAck = true
+ sc.scheduleFrameWrite()
+ return nil
+}
+
+func (sc *serverConn) processSetting(s Setting) error {
+ sc.serveG.check()
+ if err := s.Valid(); err != nil {
+ return err
+ }
+ if VerboseLogs {
+ sc.vlogf("http2: server processing setting %v", s)
+ }
+ switch s.ID {
+ case SettingHeaderTableSize:
+ sc.headerTableSize = s.Val
+ sc.hpackEncoder.SetMaxDynamicTableSize(s.Val)
+ case SettingEnablePush:
+ sc.pushEnabled = s.Val != 0
+ case SettingMaxConcurrentStreams:
+ sc.clientMaxStreams = s.Val
+ case SettingInitialWindowSize:
+ return sc.processSettingInitialWindowSize(s.Val)
+ case SettingMaxFrameSize:
+ sc.writeSched.maxFrameSize = s.Val
+ case SettingMaxHeaderListSize:
+ sc.peerMaxHeaderListSize = s.Val
+ default:
+ // Unknown setting: "An endpoint that receives a SETTINGS
+ // frame with any unknown or unsupported identifier MUST
+ // ignore that setting."
+ if VerboseLogs {
+ sc.vlogf("http2: server ignoring unknown setting %v", s)
+ }
+ }
+ return nil
+}
+
+func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
+ sc.serveG.check()
+ // Note: val already validated to be within range by
+ // processSetting's Valid call.
+
+ // "A SETTINGS frame can alter the initial flow control window
+ // size for all current streams. When the value of
+ // SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST
+ // adjust the size of all stream flow control windows that it
+ // maintains by the difference between the new value and the
+ // old value."
+ old := sc.initialWindowSize
+ sc.initialWindowSize = int32(val)
+ growth := sc.initialWindowSize - old // may be negative
+ for _, st := range sc.streams {
+ if !st.flow.add(growth) {
+ // 6.9.2 Initial Flow Control Window Size
+ // "An endpoint MUST treat a change to
+ // SETTINGS_INITIAL_WINDOW_SIZE that causes any flow
+ // control window to exceed the maximum size as a
+ // connection error (Section 5.4.1) of type
+ // FLOW_CONTROL_ERROR."
+ return ConnectionError(ErrCodeFlowControl)
+ }
+ }
+ return nil
+}
+
+func (sc *serverConn) processData(f *DataFrame) error {
+ sc.serveG.check()
+ // "If a DATA frame is received whose stream is not in "open"
+ // or "half closed (local)" state, the recipient MUST respond
+ // with a stream error (Section 5.4.2) of type STREAM_CLOSED."
+ id := f.Header().StreamID
+ st, ok := sc.streams[id]
+ if !ok || st.state != stateOpen || st.gotTrailerHeader {
+ // This includes sending a RST_STREAM if the stream is
+ // in stateHalfClosedLocal (which currently means that
+ // the http.Handler returned, so it's done reading &
+ // done writing). Try to stop the client from sending
+ // more DATA.
+ return StreamError{id, ErrCodeStreamClosed}
+ }
+ if st.body == nil {
+ panic("internal error: should have a body in this state")
+ }
+ data := f.Data()
+
+ // Sender sending more than they'd declared?
+ if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
+ st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
+ return StreamError{id, ErrCodeStreamClosed}
+ }
+ if len(data) > 0 {
+ // Check whether the client has flow control quota.
+ if int(st.inflow.available()) < len(data) {
+ return StreamError{id, ErrCodeFlowControl}
+ }
+ st.inflow.take(int32(len(data)))
+ wrote, err := st.body.Write(data)
+ if err != nil {
+ return StreamError{id, ErrCodeStreamClosed}
+ }
+ if wrote != len(data) {
+ panic("internal error: bad Writer")
+ }
+ st.bodyBytes += int64(len(data))
+ }
+ if f.StreamEnded() {
+ st.endStream()
+ }
+ return nil
+}
+
+// endStream closes a Request.Body's pipe. It is called when a DATA
+// frame says a request body is over (or after trailers).
+func (st *stream) endStream() {
+ sc := st.sc
+ sc.serveG.check()
+
+ if st.declBodyBytes != -1 && st.declBodyBytes != st.bodyBytes {
+ st.body.CloseWithError(fmt.Errorf("request declared a Content-Length of %d but only wrote %d bytes",
+ st.declBodyBytes, st.bodyBytes))
+ } else {
+ st.body.closeWithErrorAndCode(io.EOF, st.copyTrailersToHandlerRequest)
+ st.body.CloseWithError(io.EOF)
+ }
+ st.state = stateHalfClosedRemote
+}
+
+// copyTrailersToHandlerRequest is run in the Handler's goroutine in
+// its Request.Body.Read just before it gets io.EOF.
+func (st *stream) copyTrailersToHandlerRequest() {
+ for k, vv := range st.trailer {
+ if _, ok := st.reqTrailer[k]; ok {
+ // Only copy it over it was pre-declared.
+ st.reqTrailer[k] = vv
+ }
+ }
+}
+
+func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
+ sc.serveG.check()
+ id := f.Header().StreamID
+ if sc.inGoAway {
+ // Ignore.
+ return nil
+ }
+ // http://http2.github.io/http2-spec/#rfc.section.5.1.1
+ // Streams initiated by a client MUST use odd-numbered stream
+ // identifiers. [...] An endpoint that receives an unexpected
+ // stream identifier MUST respond with a connection error
+ // (Section 5.4.1) of type PROTOCOL_ERROR.
+ if id%2 != 1 {
+ return ConnectionError(ErrCodeProtocol)
+ }
+ // A HEADERS frame can be used to create a new stream or
+ // send a trailer for an open one. If we already have a stream
+ // open, let it process its own HEADERS frame (trailers at this
+ // point, if it's valid).
+ st := sc.streams[f.Header().StreamID]
+ if st != nil {
+ return st.processTrailerHeaders(f)
+ }
+
+ // [...] The identifier of a newly established stream MUST be
+ // numerically greater than all streams that the initiating
+ // endpoint has opened or reserved. [...] An endpoint that
+ // receives an unexpected stream identifier MUST respond with
+ // a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
+ if id <= sc.maxStreamID {
+ return ConnectionError(ErrCodeProtocol)
+ }
+ sc.maxStreamID = id
+
+ ctx, cancelCtx := contextWithCancel(sc.baseCtx)
+ st = &stream{
+ sc: sc,
+ id: id,
+ state: stateOpen,
+ ctx: ctx,
+ cancelCtx: cancelCtx,
+ }
+ if f.StreamEnded() {
+ st.state = stateHalfClosedRemote
+ }
+ st.cw.Init()
+
+ st.flow.conn = &sc.flow // link to conn-level counter
+ st.flow.add(sc.initialWindowSize)
+ st.inflow.conn = &sc.inflow // link to conn-level counter
+ st.inflow.add(initialWindowSize) // TODO: update this when we send a higher initial window size in the initial settings
+
+ sc.streams[id] = st
+ if f.HasPriority() {
+ adjustStreamPriority(sc.streams, st.id, f.Priority)
+ }
+ sc.curOpenStreams++
+ if sc.curOpenStreams == 1 {
+ sc.setConnState(http.StateActive)
+ }
+ if sc.curOpenStreams > sc.advMaxStreams {
+ // "Endpoints MUST NOT exceed the limit set by their
+ // peer. An endpoint that receives a HEADERS frame
+ // that causes their advertised concurrent stream
+ // limit to be exceeded MUST treat this as a stream
+ // error (Section 5.4.2) of type PROTOCOL_ERROR or
+ // REFUSED_STREAM."
+ if sc.unackedSettings == 0 {
+ // They should know better.
+ return StreamError{st.id, ErrCodeProtocol}
+ }
+ // Assume it's a network race, where they just haven't
+ // received our last SETTINGS update. But actually
+ // this can't happen yet, because we don't yet provide
+ // a way for users to adjust server parameters at
+ // runtime.
+ return StreamError{st.id, ErrCodeRefusedStream}
+ }
+
+ rw, req, err := sc.newWriterAndRequest(st, f)
+ if err != nil {
+ return err
+ }
+ st.reqTrailer = req.Trailer
+ if st.reqTrailer != nil {
+ st.trailer = make(http.Header)
+ }
+ st.body = req.Body.(*requestBody).pipe // may be nil
+ st.declBodyBytes = req.ContentLength
+
+ handler := sc.handler.ServeHTTP
+ if f.Truncated {
+ // Their header list was too long. Send a 431 error.
+ handler = handleHeaderListTooLong
+ } else if err := checkValidHTTP2Request(req); err != nil {
+ handler = new400Handler(err)
+ }
+
+ go sc.runHandler(rw, req, handler)
+ return nil
+}
+
+func (st *stream) processTrailerHeaders(f *MetaHeadersFrame) error {
+ sc := st.sc
+ sc.serveG.check()
+ if st.gotTrailerHeader {
+ return ConnectionError(ErrCodeProtocol)
+ }
+ st.gotTrailerHeader = true
+ if !f.StreamEnded() {
+ return StreamError{st.id, ErrCodeProtocol}
+ }
+
+ if len(f.PseudoFields()) > 0 {
+ return StreamError{st.id, ErrCodeProtocol}
+ }
+ if st.trailer != nil {
+ for _, hf := range f.RegularFields() {
+ key := sc.canonicalHeader(hf.Name)
+ if !ValidTrailerHeader(key) {
+ // TODO: send more details to the peer somehow. But http2 has
+ // no way to send debug data at a stream level. Discuss with
+ // HTTP folk.
+ return StreamError{st.id, ErrCodeProtocol}
+ }
+ st.trailer[key] = append(st.trailer[key], hf.Value)
+ }
+ }
+ st.endStream()
+ return nil
+}
+
+func (sc *serverConn) processPriority(f *PriorityFrame) error {
+ adjustStreamPriority(sc.streams, f.StreamID, f.PriorityParam)
+ return nil
+}
+
+func adjustStreamPriority(streams map[uint32]*stream, streamID uint32, priority PriorityParam) {
+ st, ok := streams[streamID]
+ if !ok {
+ // TODO: not quite correct (this streamID might
+ // already exist in the dep tree, but be closed), but
+ // close enough for now.
+ return
+ }
+ st.weight = priority.Weight
+ parent := streams[priority.StreamDep] // might be nil
+ if parent == st {
+ // if client tries to set this stream to be the parent of itself
+ // ignore and keep going
+ return
+ }
+
+ // section 5.3.3: If a stream is made dependent on one of its
+ // own dependencies, the formerly dependent stream is first
+ // moved to be dependent on the reprioritized stream's previous
+ // parent. The moved dependency retains its weight.
+ for piter := parent; piter != nil; piter = piter.parent {
+ if piter == st {
+ parent.parent = st.parent
+ break
+ }
+ }
+ st.parent = parent
+ if priority.Exclusive && (st.parent != nil || priority.StreamDep == 0) {
+ for _, openStream := range streams {
+ if openStream != st && openStream.parent == st.parent {
+ openStream.parent = st
+ }
+ }
+ }
+}
+
+func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*responseWriter, *http.Request, error) {
+ sc.serveG.check()
+
+ method := f.PseudoValue("method")
+ path := f.PseudoValue("path")
+ scheme := f.PseudoValue("scheme")
+ authority := f.PseudoValue("authority")
+
+ isConnect := method == "CONNECT"
+ if isConnect {
+ if path != "" || scheme != "" || authority == "" {
+ return nil, nil, StreamError{f.StreamID, ErrCodeProtocol}
+ }
+ } else if method == "" || path == "" ||
+ (scheme != "https" && scheme != "http") {
+ // See 8.1.2.6 Malformed Requests and Responses:
+ //
+ // Malformed requests or responses that are detected
+ // MUST be treated as a stream error (Section 5.4.2)
+ // of type PROTOCOL_ERROR."
+ //
+ // 8.1.2.3 Request Pseudo-Header Fields
+ // "All HTTP/2 requests MUST include exactly one valid
+ // value for the :method, :scheme, and :path
+ // pseudo-header fields"
+ return nil, nil, StreamError{f.StreamID, ErrCodeProtocol}
+ }
+
+ bodyOpen := !f.StreamEnded()
+ if method == "HEAD" && bodyOpen {
+ // HEAD requests can't have bodies
+ return nil, nil, StreamError{f.StreamID, ErrCodeProtocol}
+ }
+ var tlsState *tls.ConnectionState // nil if not scheme https
+
+ if scheme == "https" {
+ tlsState = sc.tlsState
+ }
+
+ header := make(http.Header)
+ for _, hf := range f.RegularFields() {
+ header.Add(sc.canonicalHeader(hf.Name), hf.Value)
+ }
+
+ if authority == "" {
+ authority = header.Get("Host")
+ }
+ needsContinue := header.Get("Expect") == "100-continue"
+ if needsContinue {
+ header.Del("Expect")
+ }
+ // Merge Cookie headers into one "; "-delimited value.
+ if cookies := header["Cookie"]; len(cookies) > 1 {
+ header.Set("Cookie", strings.Join(cookies, "; "))
+ }
+
+ // Setup Trailers
+ var trailer http.Header
+ for _, v := range header["Trailer"] {
+ for _, key := range strings.Split(v, ",") {
+ key = http.CanonicalHeaderKey(strings.TrimSpace(key))
+ switch key {
+ case "Transfer-Encoding", "Trailer", "Content-Length":
+ // Bogus. (copy of http1 rules)
+ // Ignore.
+ default:
+ if trailer == nil {
+ trailer = make(http.Header)
+ }
+ trailer[key] = nil
+ }
+ }
+ }
+ delete(header, "Trailer")
+
+ body := &requestBody{
+ conn: sc,
+ stream: st,
+ needsContinue: needsContinue,
+ }
+ var url_ *url.URL
+ var requestURI string
+ if isConnect {
+ url_ = &url.URL{Host: authority}
+ requestURI = authority // mimic HTTP/1 server behavior
+ } else {
+ var err error
+ url_, err = url.ParseRequestURI(path)
+ if err != nil {
+ return nil, nil, StreamError{f.StreamID, ErrCodeProtocol}
+ }
+ requestURI = path
+ }
+ req := &http.Request{
+ Method: method,
+ URL: url_,
+ RemoteAddr: sc.remoteAddrStr,
+ Header: header,
+ RequestURI: requestURI,
+ Proto: "HTTP/2.0",
+ ProtoMajor: 2,
+ ProtoMinor: 0,
+ TLS: tlsState,
+ Host: authority,
+ Body: body,
+ Trailer: trailer,
+ }
+ req = requestWithContext(req, st.ctx)
+ if bodyOpen {
+ // Disabled, per golang.org/issue/14960:
+ // st.reqBuf = sc.getRequestBodyBuf()
+ // TODO: remove this 64k of garbage per request (again, but without a data race):
+ buf := make([]byte, initialWindowSize)
+
+ body.pipe = &pipe{
+ b: &fixedBuffer{buf: buf},
+ }
+
+ if vv, ok := header["Content-Length"]; ok {
+ req.ContentLength, _ = strconv.ParseInt(vv[0], 10, 64)
+ } else {
+ req.ContentLength = -1
+ }
+ }
+
+ rws := responseWriterStatePool.Get().(*responseWriterState)
+ bwSave := rws.bw
+ *rws = responseWriterState{} // zero all the fields
+ rws.conn = sc
+ rws.bw = bwSave
+ rws.bw.Reset(chunkWriter{rws})
+ rws.stream = st
+ rws.req = req
+ rws.body = body
+
+ rw := &responseWriter{rws: rws}
+ return rw, req, nil
+}
+
+func (sc *serverConn) getRequestBodyBuf() []byte {
+ sc.serveG.check()
+ if buf := sc.freeRequestBodyBuf; buf != nil {
+ sc.freeRequestBodyBuf = nil
+ return buf
+ }
+ return make([]byte, initialWindowSize)
+}
+
+// Run on its own goroutine.
+func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
+ didPanic := true
+ defer func() {
+ rw.rws.stream.cancelCtx()
+ if didPanic {
+ e := recover()
+ // Same as net/http:
+ const size = 64 << 10
+ buf := make([]byte, size)
+ buf = buf[:runtime.Stack(buf, false)]
+ sc.writeFrameFromHandler(frameWriteMsg{
+ write: handlerPanicRST{rw.rws.stream.id},
+ stream: rw.rws.stream,
+ })
+ sc.logf("http2: panic serving %v: %v\n%s", sc.conn.RemoteAddr(), e, buf)
+ return
+ }
+ rw.handlerDone()
+ }()
+ handler(rw, req)
+ didPanic = false
+}
+
+func handleHeaderListTooLong(w http.ResponseWriter, r *http.Request) {
+ // 10.5.1 Limits on Header Block Size:
+ // .. "A server that receives a larger header block than it is
+ // willing to handle can send an HTTP 431 (Request Header Fields Too
+ // Large) status code"
+ const statusRequestHeaderFieldsTooLarge = 431 // only in Go 1.6+
+ w.WriteHeader(statusRequestHeaderFieldsTooLarge)
+ io.WriteString(w, "<h1>HTTP Error 431</h1><p>Request Header Field(s) Too Large</p>")
+}
+
+// called from handler goroutines.
+// h may be nil.
+func (sc *serverConn) writeHeaders(st *stream, headerData *writeResHeaders) error {
+ sc.serveG.checkNotOn() // NOT on
+ var errc chan error
+ if headerData.h != nil {
+ // If there's a header map (which we don't own), so we have to block on
+ // waiting for this frame to be written, so an http.Flush mid-handler
+ // writes out the correct value of keys, before a handler later potentially
+ // mutates it.
+ errc = errChanPool.Get().(chan error)
+ }
+ if err := sc.writeFrameFromHandler(frameWriteMsg{
+ write: headerData,
+ stream: st,
+ done: errc,
+ }); err != nil {
+ return err
+ }
+ if errc != nil {
+ select {
+ case err := <-errc:
+ errChanPool.Put(errc)
+ return err
+ case <-sc.doneServing:
+ return errClientDisconnected
+ case <-st.cw:
+ return errStreamClosed
+ }
+ }
+ return nil
+}
+
+// called from handler goroutines.
+func (sc *serverConn) write100ContinueHeaders(st *stream) {
+ sc.writeFrameFromHandler(frameWriteMsg{
+ write: write100ContinueHeadersFrame{st.id},
+ stream: st,
+ })
+}
+
+// A bodyReadMsg tells the server loop that the http.Handler read n
+// bytes of the DATA from the client on the given stream.
+type bodyReadMsg struct {
+ st *stream
+ n int
+}
+
+// called from handler goroutines.
+// Notes that the handler for the given stream ID read n bytes of its body
+// and schedules flow control tokens to be sent.
+func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int) {
+ sc.serveG.checkNotOn() // NOT on
+ select {
+ case sc.bodyReadCh <- bodyReadMsg{st, n}:
+ case <-sc.doneServing:
+ }
+}
+
+func (sc *serverConn) noteBodyRead(st *stream, n int) {
+ sc.serveG.check()
+ sc.sendWindowUpdate(nil, n) // conn-level
+ if st.state != stateHalfClosedRemote && st.state != stateClosed {
+ // Don't send this WINDOW_UPDATE if the stream is closed
+ // remotely.
+ sc.sendWindowUpdate(st, n)
+ }
+}
+
+// st may be nil for conn-level
+func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
+ sc.serveG.check()
+ // "The legal range for the increment to the flow control
+ // window is 1 to 2^31-1 (2,147,483,647) octets."
+ // A Go Read call on 64-bit machines could in theory read
+ // a larger Read than this. Very unlikely, but we handle it here
+ // rather than elsewhere for now.
+ const maxUint31 = 1<<31 - 1
+ for n >= maxUint31 {
+ sc.sendWindowUpdate32(st, maxUint31)
+ n -= maxUint31
+ }
+ sc.sendWindowUpdate32(st, int32(n))
+}
+
+// st may be nil for conn-level
+func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
+ sc.serveG.check()
+ if n == 0 {
+ return
+ }
+ if n < 0 {
+ panic("negative update")
+ }
+ var streamID uint32
+ if st != nil {
+ streamID = st.id
+ }
+ sc.writeFrame(frameWriteMsg{
+ write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
+ stream: st,
+ })
+ var ok bool
+ if st == nil {
+ ok = sc.inflow.add(n)
+ } else {
+ ok = st.inflow.add(n)
+ }
+ if !ok {
+ panic("internal error; sent too many window updates without decrements?")
+ }
+}
+
+type requestBody struct {
+ stream *stream
+ conn *serverConn
+ closed bool
+ pipe *pipe // non-nil if we have a HTTP entity message body
+ needsContinue bool // need to send a 100-continue
+}
+
+func (b *requestBody) Close() error {
+ if b.pipe != nil {
+ b.pipe.BreakWithError(errClosedBody)
+ }
+ b.closed = true
+ return nil
+}
+
+func (b *requestBody) Read(p []byte) (n int, err error) {
+ if b.needsContinue {
+ b.needsContinue = false
+ b.conn.write100ContinueHeaders(b.stream)
+ }
+ if b.pipe == nil {
+ return 0, io.EOF
+ }
+ n, err = b.pipe.Read(p)
+ if n > 0 {
+ b.conn.noteBodyReadFromHandler(b.stream, n)
+ }
+ return
+}
+
+// responseWriter is the http.ResponseWriter implementation. It's
+// intentionally small (1 pointer wide) to minimize garbage. The
+// responseWriterState pointer inside is zeroed at the end of a
+// request (in handlerDone) and calls on the responseWriter thereafter
+// simply crash (caller's mistake), but the much larger responseWriterState
+// and buffers are reused between multiple requests.
+type responseWriter struct {
+ rws *responseWriterState
+}
+
+// Optional http.ResponseWriter interfaces implemented.
+var (
+ _ http.CloseNotifier = (*responseWriter)(nil)
+ _ http.Flusher = (*responseWriter)(nil)
+ _ stringWriter = (*responseWriter)(nil)
+)
+
+type responseWriterState struct {
+ // immutable within a request:
+ stream *stream
+ req *http.Request
+ body *requestBody // to close at end of request, if DATA frames didn't
+ conn *serverConn
+
+ // TODO: adjust buffer writing sizes based on server config, frame size updates from peer, etc
+ bw *bufio.Writer // writing to a chunkWriter{this *responseWriterState}
+
+ // mutated by http.Handler goroutine:
+ handlerHeader http.Header // nil until called
+ snapHeader http.Header // snapshot of handlerHeader at WriteHeader time
+ trailers []string // set in writeChunk
+ status int // status code passed to WriteHeader
+ wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet.
+ sentHeader bool // have we sent the header frame?
+ handlerDone bool // handler has finished
+
+ sentContentLen int64 // non-zero if handler set a Content-Length header
+ wroteBytes int64
+
+ closeNotifierMu sync.Mutex // guards closeNotifierCh
+ closeNotifierCh chan bool // nil until first used
+}
+
+type chunkWriter struct{ rws *responseWriterState }
+
+func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) }
+
+func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) != 0 }
+
+// declareTrailer is called for each Trailer header when the
+// response header is written. It notes that a header will need to be
+// written in the trailers at the end of the response.
+func (rws *responseWriterState) declareTrailer(k string) {
+ k = http.CanonicalHeaderKey(k)
+ if !ValidTrailerHeader(k) {
+ // Forbidden by RFC 2616 14.40.
+ rws.conn.logf("ignoring invalid trailer %q", k)
+ return
+ }
+ if !strSliceContains(rws.trailers, k) {
+ rws.trailers = append(rws.trailers, k)
+ }
+}
+
+// writeChunk writes chunks from the bufio.Writer. But because
+// bufio.Writer may bypass its chunking, sometimes p may be
+// arbitrarily large.
+//
+// writeChunk is also responsible (on the first chunk) for sending the
+// HEADER response.
+func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
+ if !rws.wroteHeader {
+ rws.writeHeader(200)
+ }
+
+ isHeadResp := rws.req.Method == "HEAD"
+ if !rws.sentHeader {
+ rws.sentHeader = true
+ var ctype, clen string
+ if clen = rws.snapHeader.Get("Content-Length"); clen != "" {
+ rws.snapHeader.Del("Content-Length")
+ clen64, err := strconv.ParseInt(clen, 10, 64)
+ if err == nil && clen64 >= 0 {
+ rws.sentContentLen = clen64
+ } else {
+ clen = ""
+ }
+ }
+ if clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) {
+ clen = strconv.Itoa(len(p))
+ }
+ _, hasContentType := rws.snapHeader["Content-Type"]
+ if !hasContentType && bodyAllowedForStatus(rws.status) {
+ ctype = http.DetectContentType(p)
+ }
+ var date string
+ if _, ok := rws.snapHeader["Date"]; !ok {
+ // TODO(bradfitz): be faster here, like net/http? measure.
+ date = time.Now().UTC().Format(http.TimeFormat)
+ }
+
+ for _, v := range rws.snapHeader["Trailer"] {
+ foreachHeaderElement(v, rws.declareTrailer)
+ }
+
+ endStream := (rws.handlerDone && !rws.hasTrailers() && len(p) == 0) || isHeadResp
+ err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
+ streamID: rws.stream.id,
+ httpResCode: rws.status,
+ h: rws.snapHeader,
+ endStream: endStream,
+ contentType: ctype,
+ contentLength: clen,
+ date: date,
+ })
+ if err != nil {
+ return 0, err
+ }
+ if endStream {
+ return 0, nil
+ }
+ }
+ if isHeadResp {
+ return len(p), nil
+ }
+ if len(p) == 0 && !rws.handlerDone {
+ return 0, nil
+ }
+
+ if rws.handlerDone {
+ rws.promoteUndeclaredTrailers()
+ }
+
+ endStream := rws.handlerDone && !rws.hasTrailers()
+ if len(p) > 0 || endStream {
+ // only send a 0 byte DATA frame if we're ending the stream.
+ if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil {
+ return 0, err
+ }
+ }
+
+ if rws.handlerDone && rws.hasTrailers() {
+ err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
+ streamID: rws.stream.id,
+ h: rws.handlerHeader,
+ trailers: rws.trailers,
+ endStream: true,
+ })
+ return len(p), err
+ }
+ return len(p), nil
+}
+
+// TrailerPrefix is a magic prefix for ResponseWriter.Header map keys
+// that, if present, signals that the map entry is actually for
+// the response trailers, and not the response headers. The prefix
+// is stripped after the ServeHTTP call finishes and the values are
+// sent in the trailers.
+//
+// This mechanism is intended only for trailers that are not known
+// prior to the headers being written. If the set of trailers is fixed
+// or known before the header is written, the normal Go trailers mechanism
+// is preferred:
+// https://golang.org/pkg/net/http/#ResponseWriter
+// https://golang.org/pkg/net/http/#example_ResponseWriter_trailers
+const TrailerPrefix = "Trailer:"
+
+// promoteUndeclaredTrailers permits http.Handlers to set trailers
+// after the header has already been flushed. Because the Go
+// ResponseWriter interface has no way to set Trailers (only the
+// Header), and because we didn't want to expand the ResponseWriter
+// interface, and because nobody used trailers, and because RFC 2616
+// says you SHOULD (but not must) predeclare any trailers in the
+// header, the official ResponseWriter rules said trailers in Go must
+// be predeclared, and then we reuse the same ResponseWriter.Header()
+// map to mean both Headers and Trailers. When it's time to write the
+// Trailers, we pick out the fields of Headers that were declared as
+// trailers. That worked for a while, until we found the first major
+// user of Trailers in the wild: gRPC (using them only over http2),
+// and gRPC libraries permit setting trailers mid-stream without
+// predeclarnig them. So: change of plans. We still permit the old
+// way, but we also permit this hack: if a Header() key begins with
+// "Trailer:", the suffix of that key is a Trailer. Because ':' is an
+// invalid token byte anyway, there is no ambiguity. (And it's already
+// filtered out) It's mildly hacky, but not terrible.
+//
+// This method runs after the Handler is done and promotes any Header
+// fields to be trailers.
+func (rws *responseWriterState) promoteUndeclaredTrailers() {
+ for k, vv := range rws.handlerHeader {
+ if !strings.HasPrefix(k, TrailerPrefix) {
+ continue
+ }
+ trailerKey := strings.TrimPrefix(k, TrailerPrefix)
+ rws.declareTrailer(trailerKey)
+ rws.handlerHeader[http.CanonicalHeaderKey(trailerKey)] = vv
+ }
+
+ if len(rws.trailers) > 1 {
+ sorter := sorterPool.Get().(*sorter)
+ sorter.SortStrings(rws.trailers)
+ sorterPool.Put(sorter)
+ }
+}
+
+func (w *responseWriter) Flush() {
+ rws := w.rws
+ if rws == nil {
+ panic("Header called after Handler finished")
+ }
+ if rws.bw.Buffered() > 0 {
+ if err := rws.bw.Flush(); err != nil {
+ // Ignore the error. The frame writer already knows.
+ return
+ }
+ } else {
+ // The bufio.Writer won't call chunkWriter.Write
+ // (writeChunk with zero bytes, so we have to do it
+ // ourselves to force the HTTP response header and/or
+ // final DATA frame (with END_STREAM) to be sent.
+ rws.writeChunk(nil)
+ }
+}
+
+func (w *responseWriter) CloseNotify() <-chan bool {
+ rws := w.rws
+ if rws == nil {
+ panic("CloseNotify called after Handler finished")
+ }
+ rws.closeNotifierMu.Lock()
+ ch := rws.closeNotifierCh
+ if ch == nil {
+ ch = make(chan bool, 1)
+ rws.closeNotifierCh = ch
+ go func() {
+ rws.stream.cw.Wait() // wait for close
+ ch <- true
+ }()
+ }
+ rws.closeNotifierMu.Unlock()
+ return ch
+}
+
+func (w *responseWriter) Header() http.Header {
+ rws := w.rws
+ if rws == nil {
+ panic("Header called after Handler finished")
+ }
+ if rws.handlerHeader == nil {
+ rws.handlerHeader = make(http.Header)
+ }
+ return rws.handlerHeader
+}
+
+func (w *responseWriter) WriteHeader(code int) {
+ rws := w.rws
+ if rws == nil {
+ panic("WriteHeader called after Handler finished")
+ }
+ rws.writeHeader(code)
+}
+
+func (rws *responseWriterState) writeHeader(code int) {
+ if !rws.wroteHeader {
+ rws.wroteHeader = true
+ rws.status = code
+ if len(rws.handlerHeader) > 0 {
+ rws.snapHeader = cloneHeader(rws.handlerHeader)
+ }
+ }
+}
+
+func cloneHeader(h http.Header) http.Header {
+ h2 := make(http.Header, len(h))
+ for k, vv := range h {
+ vv2 := make([]string, len(vv))
+ copy(vv2, vv)
+ h2[k] = vv2
+ }
+ return h2
+}
+
+// The Life Of A Write is like this:
+//
+// * Handler calls w.Write or w.WriteString ->
+// * -> rws.bw (*bufio.Writer) ->
+// * (Handler migth call Flush)
+// * -> chunkWriter{rws}
+// * -> responseWriterState.writeChunk(p []byte)
+// * -> responseWriterState.writeChunk (most of the magic; see comment there)
+func (w *responseWriter) Write(p []byte) (n int, err error) {
+ return w.write(len(p), p, "")
+}
+
+func (w *responseWriter) WriteString(s string) (n int, err error) {
+ return w.write(len(s), nil, s)
+}
+
+// either dataB or dataS is non-zero.
+func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int, err error) {
+ rws := w.rws
+ if rws == nil {
+ panic("Write called after Handler finished")
+ }
+ if !rws.wroteHeader {
+ w.WriteHeader(200)
+ }
+ if !bodyAllowedForStatus(rws.status) {
+ return 0, http.ErrBodyNotAllowed
+ }
+ rws.wroteBytes += int64(len(dataB)) + int64(len(dataS)) // only one can be set
+ if rws.sentContentLen != 0 && rws.wroteBytes > rws.sentContentLen {
+ // TODO: send a RST_STREAM
+ return 0, errors.New("http2: handler wrote more than declared Content-Length")
+ }
+
+ if dataB != nil {
+ return rws.bw.Write(dataB)
+ } else {
+ return rws.bw.WriteString(dataS)
+ }
+}
+
+func (w *responseWriter) handlerDone() {
+ rws := w.rws
+ rws.handlerDone = true
+ w.Flush()
+ w.rws = nil
+ responseWriterStatePool.Put(rws)
+}
+
+// foreachHeaderElement splits v according to the "#rule" construction
+// in RFC 2616 section 2.1 and calls fn for each non-empty element.
+func foreachHeaderElement(v string, fn func(string)) {
+ v = textproto.TrimString(v)
+ if v == "" {
+ return
+ }
+ if !strings.Contains(v, ",") {
+ fn(v)
+ return
+ }
+ for _, f := range strings.Split(v, ",") {
+ if f = textproto.TrimString(f); f != "" {
+ fn(f)
+ }
+ }
+}
+
+// From http://httpwg.org/specs/rfc7540.html#rfc.section.8.1.2.2
+var connHeaders = []string{
+ "Connection",
+ "Keep-Alive",
+ "Proxy-Connection",
+ "Transfer-Encoding",
+ "Upgrade",
+}
+
+// checkValidHTTP2Request checks whether req is a valid HTTP/2 request,
+// per RFC 7540 Section 8.1.2.2.
+// The returned error is reported to users.
+func checkValidHTTP2Request(req *http.Request) error {
+ for _, h := range connHeaders {
+ if _, ok := req.Header[h]; ok {
+ return fmt.Errorf("request header %q is not valid in HTTP/2", h)
+ }
+ }
+ te := req.Header["Te"]
+ if len(te) > 0 && (len(te) > 1 || (te[0] != "trailers" && te[0] != "")) {
+ return errors.New(`request header "TE" may only be "trailers" in HTTP/2`)
+ }
+ return nil
+}
+
+func new400Handler(err error) http.HandlerFunc {
+ return func(w http.ResponseWriter, r *http.Request) {
+ http.Error(w, err.Error(), http.StatusBadRequest)
+ }
+}
+
+// ValidTrailerHeader reports whether name is a valid header field name to appear
+// in trailers.
+// See: http://tools.ietf.org/html/rfc7230#section-4.1.2
+func ValidTrailerHeader(name string) bool {
+ name = http.CanonicalHeaderKey(name)
+ if strings.HasPrefix(name, "If-") || badTrailer[name] {
+ return false
+ }
+ return true
+}
+
+var badTrailer = map[string]bool{
+ "Authorization": true,
+ "Cache-Control": true,
+ "Connection": true,
+ "Content-Encoding": true,
+ "Content-Length": true,
+ "Content-Range": true,
+ "Content-Type": true,
+ "Expect": true,
+ "Host": true,
+ "Keep-Alive": true,
+ "Max-Forwards": true,
+ "Pragma": true,
+ "Proxy-Authenticate": true,
+ "Proxy-Authorization": true,
+ "Proxy-Connection": true,
+ "Range": true,
+ "Realm": true,
+ "Te": true,
+ "Trailer": true,
+ "Transfer-Encoding": true,
+ "Www-Authenticate": true,
+}