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-rw-r--r--vendor/gopkg.in/mgo.v2/server.go463
1 files changed, 0 insertions, 463 deletions
diff --git a/vendor/gopkg.in/mgo.v2/server.go b/vendor/gopkg.in/mgo.v2/server.go
deleted file mode 100644
index 3925986..0000000
--- a/vendor/gopkg.in/mgo.v2/server.go
+++ /dev/null
@@ -1,463 +0,0 @@
-// mgo - MongoDB driver for Go
-//
-// Copyright (c) 2010-2012 - Gustavo Niemeyer <gustavo@niemeyer.net>
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice, this
-// list of conditions and the following disclaimer.
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation
-// and/or other materials provided with the distribution.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
-// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-package mgo
-
-import (
- "errors"
- "net"
- "sort"
- "sync"
- "time"
-
- "gopkg.in/mgo.v2/bson"
-)
-
-// ---------------------------------------------------------------------------
-// Mongo server encapsulation.
-
-type mongoServer struct {
- sync.RWMutex
- Addr string
- ResolvedAddr string
- tcpaddr *net.TCPAddr
- unusedSockets []*mongoSocket
- liveSockets []*mongoSocket
- closed bool
- abended bool
- sync chan bool
- dial dialer
- pingValue time.Duration
- pingIndex int
- pingCount uint32
- pingWindow [6]time.Duration
- info *mongoServerInfo
-}
-
-type dialer struct {
- old func(addr net.Addr) (net.Conn, error)
- new func(addr *ServerAddr) (net.Conn, error)
-}
-
-func (dial dialer) isSet() bool {
- return dial.old != nil || dial.new != nil
-}
-
-type mongoServerInfo struct {
- Master bool
- Mongos bool
- Tags bson.D
- MaxWireVersion int
- SetName string
-}
-
-var defaultServerInfo mongoServerInfo
-
-func newServer(addr string, tcpaddr *net.TCPAddr, sync chan bool, dial dialer) *mongoServer {
- server := &mongoServer{
- Addr: addr,
- ResolvedAddr: tcpaddr.String(),
- tcpaddr: tcpaddr,
- sync: sync,
- dial: dial,
- info: &defaultServerInfo,
- pingValue: time.Hour, // Push it back before an actual ping.
- }
- go server.pinger(true)
- return server
-}
-
-var errPoolLimit = errors.New("per-server connection limit reached")
-var errServerClosed = errors.New("server was closed")
-
-// AcquireSocket returns a socket for communicating with the server.
-// This will attempt to reuse an old connection, if one is available. Otherwise,
-// it will establish a new one. The returned socket is owned by the call site,
-// and will return to the cache when the socket has its Release method called
-// the same number of times as AcquireSocket + Acquire were called for it.
-// If the poolLimit argument is greater than zero and the number of sockets in
-// use in this server is greater than the provided limit, errPoolLimit is
-// returned.
-func (server *mongoServer) AcquireSocket(poolLimit int, timeout time.Duration) (socket *mongoSocket, abended bool, err error) {
- for {
- server.Lock()
- abended = server.abended
- if server.closed {
- server.Unlock()
- return nil, abended, errServerClosed
- }
- n := len(server.unusedSockets)
- if poolLimit > 0 && len(server.liveSockets)-n >= poolLimit {
- server.Unlock()
- return nil, false, errPoolLimit
- }
- if n > 0 {
- socket = server.unusedSockets[n-1]
- server.unusedSockets[n-1] = nil // Help GC.
- server.unusedSockets = server.unusedSockets[:n-1]
- info := server.info
- server.Unlock()
- err = socket.InitialAcquire(info, timeout)
- if err != nil {
- continue
- }
- } else {
- server.Unlock()
- socket, err = server.Connect(timeout)
- if err == nil {
- server.Lock()
- // We've waited for the Connect, see if we got
- // closed in the meantime
- if server.closed {
- server.Unlock()
- socket.Release()
- socket.Close()
- return nil, abended, errServerClosed
- }
- server.liveSockets = append(server.liveSockets, socket)
- server.Unlock()
- }
- }
- return
- }
- panic("unreachable")
-}
-
-// Connect establishes a new connection to the server. This should
-// generally be done through server.AcquireSocket().
-func (server *mongoServer) Connect(timeout time.Duration) (*mongoSocket, error) {
- server.RLock()
- master := server.info.Master
- dial := server.dial
- server.RUnlock()
-
- logf("Establishing new connection to %s (timeout=%s)...", server.Addr, timeout)
- var conn net.Conn
- var err error
- switch {
- case !dial.isSet():
- // Cannot do this because it lacks timeout support. :-(
- //conn, err = net.DialTCP("tcp", nil, server.tcpaddr)
- conn, err = net.DialTimeout("tcp", server.ResolvedAddr, timeout)
- if tcpconn, ok := conn.(*net.TCPConn); ok {
- tcpconn.SetKeepAlive(true)
- } else if err == nil {
- panic("internal error: obtained TCP connection is not a *net.TCPConn!?")
- }
- case dial.old != nil:
- conn, err = dial.old(server.tcpaddr)
- case dial.new != nil:
- conn, err = dial.new(&ServerAddr{server.Addr, server.tcpaddr})
- default:
- panic("dialer is set, but both dial.old and dial.new are nil")
- }
- if err != nil {
- logf("Connection to %s failed: %v", server.Addr, err.Error())
- return nil, err
- }
- logf("Connection to %s established.", server.Addr)
-
- stats.conn(+1, master)
- return newSocket(server, conn, timeout), nil
-}
-
-// Close forces closing all sockets that are alive, whether
-// they're currently in use or not.
-func (server *mongoServer) Close() {
- server.Lock()
- server.closed = true
- liveSockets := server.liveSockets
- unusedSockets := server.unusedSockets
- server.liveSockets = nil
- server.unusedSockets = nil
- server.Unlock()
- logf("Connections to %s closing (%d live sockets).", server.Addr, len(liveSockets))
- for i, s := range liveSockets {
- s.Close()
- liveSockets[i] = nil
- }
- for i := range unusedSockets {
- unusedSockets[i] = nil
- }
-}
-
-// RecycleSocket puts socket back into the unused cache.
-func (server *mongoServer) RecycleSocket(socket *mongoSocket) {
- server.Lock()
- if !server.closed {
- server.unusedSockets = append(server.unusedSockets, socket)
- }
- server.Unlock()
-}
-
-func removeSocket(sockets []*mongoSocket, socket *mongoSocket) []*mongoSocket {
- for i, s := range sockets {
- if s == socket {
- copy(sockets[i:], sockets[i+1:])
- n := len(sockets) - 1
- sockets[n] = nil
- sockets = sockets[:n]
- break
- }
- }
- return sockets
-}
-
-// AbendSocket notifies the server that the given socket has terminated
-// abnormally, and thus should be discarded rather than cached.
-func (server *mongoServer) AbendSocket(socket *mongoSocket) {
- server.Lock()
- server.abended = true
- if server.closed {
- server.Unlock()
- return
- }
- server.liveSockets = removeSocket(server.liveSockets, socket)
- server.unusedSockets = removeSocket(server.unusedSockets, socket)
- server.Unlock()
- // Maybe just a timeout, but suggest a cluster sync up just in case.
- select {
- case server.sync <- true:
- default:
- }
-}
-
-func (server *mongoServer) SetInfo(info *mongoServerInfo) {
- server.Lock()
- server.info = info
- server.Unlock()
-}
-
-func (server *mongoServer) Info() *mongoServerInfo {
- server.Lock()
- info := server.info
- server.Unlock()
- return info
-}
-
-func (server *mongoServer) hasTags(serverTags []bson.D) bool {
-NextTagSet:
- for _, tags := range serverTags {
- NextReqTag:
- for _, req := range tags {
- for _, has := range server.info.Tags {
- if req.Name == has.Name {
- if req.Value == has.Value {
- continue NextReqTag
- }
- continue NextTagSet
- }
- }
- continue NextTagSet
- }
- return true
- }
- return false
-}
-
-var pingDelay = 15 * time.Second
-
-func (server *mongoServer) pinger(loop bool) {
- var delay time.Duration
- if raceDetector {
- // This variable is only ever touched by tests.
- globalMutex.Lock()
- delay = pingDelay
- globalMutex.Unlock()
- } else {
- delay = pingDelay
- }
- op := queryOp{
- collection: "admin.$cmd",
- query: bson.D{{"ping", 1}},
- flags: flagSlaveOk,
- limit: -1,
- }
- for {
- if loop {
- time.Sleep(delay)
- }
- op := op
- socket, _, err := server.AcquireSocket(0, delay)
- if err == nil {
- start := time.Now()
- _, _ = socket.SimpleQuery(&op)
- delay := time.Now().Sub(start)
-
- server.pingWindow[server.pingIndex] = delay
- server.pingIndex = (server.pingIndex + 1) % len(server.pingWindow)
- server.pingCount++
- var max time.Duration
- for i := 0; i < len(server.pingWindow) && uint32(i) < server.pingCount; i++ {
- if server.pingWindow[i] > max {
- max = server.pingWindow[i]
- }
- }
- socket.Release()
- server.Lock()
- if server.closed {
- loop = false
- }
- server.pingValue = max
- server.Unlock()
- logf("Ping for %s is %d ms", server.Addr, max/time.Millisecond)
- } else if err == errServerClosed {
- return
- }
- if !loop {
- return
- }
- }
-}
-
-type mongoServerSlice []*mongoServer
-
-func (s mongoServerSlice) Len() int {
- return len(s)
-}
-
-func (s mongoServerSlice) Less(i, j int) bool {
- return s[i].ResolvedAddr < s[j].ResolvedAddr
-}
-
-func (s mongoServerSlice) Swap(i, j int) {
- s[i], s[j] = s[j], s[i]
-}
-
-func (s mongoServerSlice) Sort() {
- sort.Sort(s)
-}
-
-func (s mongoServerSlice) Search(resolvedAddr string) (i int, ok bool) {
- n := len(s)
- i = sort.Search(n, func(i int) bool {
- return s[i].ResolvedAddr >= resolvedAddr
- })
- return i, i != n && s[i].ResolvedAddr == resolvedAddr
-}
-
-type mongoServers struct {
- slice mongoServerSlice
-}
-
-func (servers *mongoServers) Search(resolvedAddr string) (server *mongoServer) {
- if i, ok := servers.slice.Search(resolvedAddr); ok {
- return servers.slice[i]
- }
- return nil
-}
-
-func (servers *mongoServers) Add(server *mongoServer) {
- servers.slice = append(servers.slice, server)
- servers.slice.Sort()
-}
-
-func (servers *mongoServers) Remove(other *mongoServer) (server *mongoServer) {
- if i, found := servers.slice.Search(other.ResolvedAddr); found {
- server = servers.slice[i]
- copy(servers.slice[i:], servers.slice[i+1:])
- n := len(servers.slice) - 1
- servers.slice[n] = nil // Help GC.
- servers.slice = servers.slice[:n]
- }
- return
-}
-
-func (servers *mongoServers) Slice() []*mongoServer {
- return ([]*mongoServer)(servers.slice)
-}
-
-func (servers *mongoServers) Get(i int) *mongoServer {
- return servers.slice[i]
-}
-
-func (servers *mongoServers) Len() int {
- return len(servers.slice)
-}
-
-func (servers *mongoServers) Empty() bool {
- return len(servers.slice) == 0
-}
-
-func (servers *mongoServers) HasMongos() bool {
- for _, s := range servers.slice {
- if s.Info().Mongos {
- return true
- }
- }
- return false
-}
-
-// BestFit returns the best guess of what would be the most interesting
-// server to perform operations on at this point in time.
-func (servers *mongoServers) BestFit(mode Mode, serverTags []bson.D) *mongoServer {
- var best *mongoServer
- for _, next := range servers.slice {
- if best == nil {
- best = next
- best.RLock()
- if serverTags != nil && !next.info.Mongos && !best.hasTags(serverTags) {
- best.RUnlock()
- best = nil
- }
- continue
- }
- next.RLock()
- swap := false
- switch {
- case serverTags != nil && !next.info.Mongos && !next.hasTags(serverTags):
- // Must have requested tags.
- case mode == Secondary && next.info.Master && !next.info.Mongos:
- // Must be a secondary or mongos.
- case next.info.Master != best.info.Master && mode != Nearest:
- // Prefer slaves, unless the mode is PrimaryPreferred.
- swap = (mode == PrimaryPreferred) != best.info.Master
- case absDuration(next.pingValue-best.pingValue) > 15*time.Millisecond:
- // Prefer nearest server.
- swap = next.pingValue < best.pingValue
- case len(next.liveSockets)-len(next.unusedSockets) < len(best.liveSockets)-len(best.unusedSockets):
- // Prefer servers with less connections.
- swap = true
- }
- if swap {
- best.RUnlock()
- best = next
- } else {
- next.RUnlock()
- }
- }
- if best != nil {
- best.RUnlock()
- }
- return best
-}
-
-func absDuration(d time.Duration) time.Duration {
- if d < 0 {
- return -d
- }
- return d
-}