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authorDaniel Stenberg <daniel@haxx.se>2008-12-08 13:52:20 +0000
committerDaniel Stenberg <daniel@haxx.se>2008-12-08 13:52:20 +0000
commit42365aa7ef58f0a466f2e4ee42718c358b5a9937 (patch)
tree58d7f2ee5e5c369b3399575330f6ccc2d37edb9f /lib/urldata.h
parentdff4ce92ad4772e5debaad86f81b830700f499f4 (diff)
- Christian Krause filed bug #2221237
(http://curl.haxx.se/bug/view.cgi?id=2221237) that identified an infinite loop during GSS authentication given some specific conditions. With his patience and great feedback I managed to narrow down the problem and eventually fix it although I can't test any of this myself!
Diffstat (limited to 'lib/urldata.h')
-rw-r--r--lib/urldata.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/lib/urldata.h b/lib/urldata.h
index 707377560..aafa26eab 100644
--- a/lib/urldata.h
+++ b/lib/urldata.h
@@ -299,6 +299,9 @@ struct ntlmdata {
#ifdef HAVE_GSSAPI
struct negotiatedata {
+ /* when doing Negotiate we first need to receive an auth token and then we
+ need to send our header */
+ enum { GSS_AUTHNONE, GSS_AUTHRECV, GSS_AUTHSENT } state;
bool gss; /* Whether we're processing GSS-Negotiate or Negotiate */
const char* protocol; /* "GSS-Negotiate" or "Negotiate" */
OM_uint32 status;