diff options
Diffstat (limited to 'light.go')
-rw-r--r-- | light.go | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/light.go b/light.go new file mode 100644 index 0000000..7c0fda2 --- /dev/null +++ b/light.go @@ -0,0 +1,88 @@ +package hue + +import ( + "fmt" + "os" + "net/http" + "io/ioutil" + "encoding/json" + "strings" + "errors" +) + +type Light struct { + State struct { + On bool `json:"on"` + Bri int `json:"bri"` + hue int `json:"hue"` + sat int `json:"sat"` + effect string `json:"effect"` + xy []string `json:"xy"` // TODO: what is this? + ct int `json:"ct"` // TODO: what is this? + alert string `json:"alert"` + colormode string `json:"colormode"` + reachable bool `json:"reachable"` + } `json:"state"` + Type string `json:"type"` + Name string `json:"name"` + ModelID string `json:"modelid"` + ManufacturerName string `json:"manufacturername"` + UniqueID string `json:"uniqueid"` + SWVersion string `json:"swversion"` +} + + + +//http://192.168.1.128/api/319b36233bd2328f3e40731b23479207/lights/ + +// GetAllLights retreives the state of all lights that the bridge is aware of. +func GetAllLights(bridge *Bridge) []Light { + // Loop through all light indicies to see if they exist + // and parse their values. Supports 100 lights. + var lights []Light + for index := 1; index < 101; index++ { + response, err := http.Get( + fmt.Sprintf("http://%s/api/%s/lights/%d", bridge.IPAddress, bridge.Username, index)) + if err != nil { + trace("", err) + os.Exit(1) + } else if response.StatusCode != 200 { + trace(fmt.Sprintf("Bridge status error %d", response.StatusCode), nil) + os.Exit(1) + } + + // Read the response + body, err := ioutil.ReadAll(response.Body) + defer response.Body.Close() + if err != nil { + trace("", err) + os.Exit(1) + } + if strings.Contains(string(body), "not available") { + // Handle end of searchable lights + fmt.Printf("\n\n%d lights found.\n\n", index) + break + } + + // Parse and load the response into the light array + data := Light{} + err = json.Unmarshal(body, &data) + if err != nil { + trace("", err) + os.Exit(1) + } + lights = append(lights, data) + } + return lights +} + +// GetLight will return a light struct containing data on a given name. +func GetLight(bridge *Bridge, name string) (Light, error) { + lights := GetAllLights(bridge) + for index := 0; index < len(lights); index++ { + if lights[index].Name == name { + return lights[index], nil + } + } + return Light{}, errors.New("Light not found.") +} |