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authorCollin Guarino <collin.guarino@gmail.com>2016-02-12 17:53:20 -0500
committerCollin Guarino <collin.guarino@gmail.com>2016-02-12 17:53:20 -0500
commitf18585ea7bc206d931f850d7df1fb96125e2a232 (patch)
treefba7e7d5d34a8c48de476f7c55604c5a53d398ca /light.go
parent9a494fc233ff3fc74b1a30a672a10e49b44de549 (diff)
Major speed improvement for getting light state.
Diffstat (limited to 'light.go')
-rw-r--r--light.go47
1 files changed, 28 insertions, 19 deletions
diff --git a/light.go b/light.go
index 252a84a..7847df1 100644
--- a/light.go
+++ b/light.go
@@ -150,32 +150,41 @@ func GetAllLights(bridge *Bridge) ([]Light, error) {
// and parse their values. Supports 100 lights.
var lights []Light
for index := 1; index < 101; index++ {
-
- // Send an http GET and inspect the response
- uri := fmt.Sprintf("/api/%s/lights/%d", bridge.Username, index)
- body, _, err := bridge.Get(uri)
+ light, err := GetLightByIndex(bridge, index)
if err != nil {
- return lights, err
- }
- if strings.Contains(string(body), "not available") {
- // Handle end of searchable lights
- //fmt.Printf("\n\n%d lights found.\n\n", index)
break
}
-
- // Parse and load the response into the light array
- data := Light{}
- err = json.Unmarshal(body, &data)
- if err != nil {
- trace("", err)
- }
- data.Index = index
- data.Bridge = bridge
- lights = append(lights, data)
+ lights = append(lights, light)
}
return lights, nil
}
+// GetLightByIndex will return a light struct containing data on
+// a light given its index stored on the bridge. This is used for
+// quickly updating an individual light.
+func GetLightByIndex(bridge *Bridge, index int) (Light, error) {
+
+ // Send an http GET and inspect the response
+ uri := fmt.Sprintf("/api/%s/lights/%d", bridge.Username, index)
+ body, _, err := bridge.Get(uri)
+ if err != nil {
+ return Light{}, err
+ }
+ if strings.Contains(string(body), "not available") {
+ return Light{}, errors.New("Index Error")
+ }
+
+ // Parse and load the response into the light array
+ light := Light{}
+ err = json.Unmarshal(body, &light)
+ if err != nil {
+ trace("", err)
+ }
+ light.Index = index
+ light.Bridge = bridge
+ return light, nil
+}
+
// GetLight will return a light struct containing data on a given name.
func GetLight(bridge *Bridge, name string) (Light, error) {
lights, _ := GetAllLights(bridge)