diff options
Diffstat (limited to 'scene_test.go')
-rw-r--r-- | scene_test.go | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/scene_test.go b/scene_test.go index ba0d952..d2c1c21 100644 --- a/scene_test.go +++ b/scene_test.go @@ -27,16 +27,16 @@ func TestGetAllScenes(t *testing.T) { } // TODO not functional -func TestCreateScene(t *testing.T) { - bridges, err := hue.FindBridges() - if err != nil { - t.Fatal(err) - } - bridge := bridges[0] - bridge.Login("427de8bd6d49f149c8398e4fc08f") - scene := hue.Scene{Name: "Testing", Lights: []string{"1", "2"}} - err = bridge.CreateScene(scene) - if err != nil { - t.Fatal(err) - } -} +// func TestCreateScene(t *testing.T) { +// bridges, err := hue.FindBridges() +// if err != nil { +// t.Fatal(err) +// } +// bridge := bridges[0] +// bridge.Login("427de8bd6d49f149c8398e4fc08f") +// scene := hue.Scene{Name: "Testing", Lights: []string{"1", "2"}} +// err = bridge.CreateScene(scene) +// if err != nil { +// t.Fatal(err) +// } +// } |